Wheatstone Strata 32 Operation & User’s Manual
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Networked AoIP Television Broadcast Console
For WheatNet-IP Systems (AES67- & ST 2110-30-compatible)
Designed and built in the U.S.A.
by Wheatstone Corporation
Wheatstone p/n 083272
©2019 Wheatstone Corporation
Wheatstone considers this document and its contents to be proprietary and confidential. Except for making a reasonable number of copies for your own
internal use, you may not reproduce this publication, or any part thereof, in any form, by any method, for any purpose, or in any language other than English
without the written consent of Wheatstone Corporation. All others uses are illegal.
This publication is designed to assist in the installation and use of the product as it exists on the date of publication of this manual, and may not reflect the
product at the current time or an unknown time in the future. This publication does not in any way warrant description accuracy or guarantee the use for the
product to which it refers.
Wheatstone reserves the right, without notice, to make such changes in equipment, design, specifications, components, or documentation, as progress may
warrant, improving the performance of the product.
Trademarks
Product names and other appropriate trademarks, e.g. WheatNet-IP™, VoxPro®, and Wheatstone® are registered trademarks of Wheatstone Corporation or
its subsidiaries. Microsoft® and Windows® are registered trademarks of Microsoft Corporation. All other trademarks and trade names are the property of their
respective companies.
Customer Service Contact Information
Wheatstone
600 Industrial Drive
New Bern, NC 28562 USA
For technical support, including on-site service, general product training, repair and parts, contact Wheatstone / Wheatstone through the webpage:
www.Wheatstone.com; through email at [email protected]; or by phone, +01 252-638-7000.
Strata 32 User Manual (p/n 011799)
Revision History
Preliminary release = 11/2019
TABLE OF CONTENTS
Publication Information ................................................................2
Safety Instructions & Hazard and Warning Labels ...........................4
1 - Introducing the Strata 32 Console ............................................5
Strata 32 Overview .................................................................7
Specifications ........................................................................9
Warranty Statement ...............................................................10
FCC Compliance Statement ....................................................10
2 – Strata 32 Hardware Installation ...............................................11
Control Surface Placement .....................................................11
Gibraltar IP Mix Engine ...........................................................12
Stagebox ...............................................................................13
Final Surface Connections .......................................................13
Energizing the Strata 32 .........................................................14
3 – Strata 32 Apps and Console Configuration ................................15
Navigator ...............................................................................16
Strata 32 Surface Setup ..........................................................31
4 – Strata 32 Board Operations .....................................................46
Strata 32 Console Operation ...................................................46
Fader Panel ...........................................................................46
Master Panel .........................................................................49
Touchscreen Panel .................................................................52
5 – Strata 32 Service Information ..................................................67
Parts and Repair Services .......................................................67
Strata 32 Console Field Service ...............................................67
Software Updates ...................................................................69
Appendix A – Creating a WheatNet-IP Network ................................70
1 – INTRODUCING THE STRATA 32 CONSOLE
hanks for joining the growing ranks of broadcasters
employing Wheatstone products. Throughout our long
history we’ve endeavored to provide the finest quality
products, documentation, and after-sale support. To obtain
maximum benefit from the Strata 32 console’s capabilities,
and prior to installing your Strata 32 console, please read through this
introduction chapter along with Chapters 2 and 3. For those in a rush, a
Strata 32 Quick Start Guide presents an overview of the console’s
connections and the Surface’s controls and features.
Each Strata 32 console has these main components:
Strata 32 Surface – Commonly referred to as the “console,” it has all of
the board operator controls using three types of plug-in Panels: Fader;
Touchscreen; and Master. Figure 1-1 identifies the major parts of the
Strata 32 Surface.
Figure 1-1 Strata 32 Surface
●
Fader Panels – There are four identical Fader Panels (Fader Pan-
els 1 – 4 in Figure 1-1) on the Strata 32. Each panel consolidates
the controls for eight physical fader channel strips into a single
field-replaceable Fader Panel. Each Fader Panel plugs into a Host
board using a CAT5 cable. The four Fader Panels give the Strata 32
its thirty-two physical fader channels.
Each fader channel strip has:
●
A 100 mm conductive-plastic motorized plug-in fader
●
Eight illuminated push buttons, some with multi-color LEDs, to
select: PFL (Pre-Fade Listen); AFL (After-Fade Listen); Cut
(channel on/off); Auto (Automix on/off); Talkback; Select; and
two Wild buttons with user-assigned functions
●
One color OLED (Organic Light Emitting Diode) display (Info)
graphically shows whether the channel is on-air along with the
channel’s source name for both the current Layer and the al-
ternate Layer; the active source’s input levels and signal for-
mat; whether EQ and/or Dynamics processing is active; the
Master bus assignments; any VCA group assignments; and
other source or channel-specific information
●
An Adjust control, a rotary encoder with push-to-take button,
is used for channel source selection and for input level control
of the current source
●
Master Panel – Divided into eight columns of controls, the left-most
four columns have eight fader control strips for controlling the eight
Submix or eight VCA Groups. The middle two columns have the Master
output controls. The two right-most columns have the monitor controls
for the Control Room and two studios. There are eight OLED displays
across the panel: four to show the status of the eight Submix or VCA
groups; two for the Master 1 and Master 2 outputs; and two split dis-
plays for the CR and the two Studio monitors.
●
Touchscreen Panel – A 13.3” (33.78 cm) 16x9 1080p touchscreen
monitor is mounted into the upper 2/3 of this panel. The monitor is di-
vided into eight sections to display various signal meters and/or audio
controls depending upon the active View, which is selected using the
fifteen View Select buttons arranged across the bottom of the moni-
tor.
The Master 1 and Master 2 level displays, along the right side of the
monitor, are always shown while the Loudness Display, showing LKFS
(Loudness, K-weighted, relative to Full Scale) for a selected source,
along with Program Duration, Mode, and LKFS reference level, is also
shown in most Views. The main Home View also shows meters for the
eight stereo Submixes; sixteen mono Mix Minus buses; sixteen stereo
Aux Masters; sixteen stereo Track outputs (either tracks 1 – 16 or 17 –
32), and the Control Room’s wild meter source. Selecting one of the
other Views brings up different windows to show and/or set equalization,
dynamics, the 5.1 surround balance, the mix minus bus levels, etc., in
lieu of the secondary meter displays.
Various global controls are located on the panel just below the
touchscreen monitor. At the left are three Color-Coded Rotary Encod-
ers and Numbered Select buttons which are used as “hardware” con-
T
trols to adjust or switch the most commonly used on-screen control set-
tings in various Views, rather than having to rely completely on using
your finger to adjust a touchscreen control.
To the right of the hardware controls are two Fader Panel Layer Se-
lect buttons. Pressing the upper Layer 1 button (it turns red) allows
control over fader channels 1 - 32. Pressing the lower Layer 2 button (it
turns blue) allows control over fader channels 33 – 64.
To the right of the two Layer buttons are six grouped buttons. The top
row has three Wild buttons with no factory-defined functions (they are
user-defined). The lower three are dedicated buttons for: Spill; Func-
tion to Fader (FTF); and Query (?). Using these buttons will affect
the OLED display on multiple fader channels.
When a channel Select button is lit, pressing Spill sends the selected
channel’s audio to adjacent faders for individual audio channel level ad-
justment using two fader channels for a mono or stereo signal or six
fader channels for a 5.1 surround signal.
The FTF button becomes active when the EQ, DYN, or AUX View is ac-
tive. Pressing FTF switches the upper half of multiple fader channel
OLEDs, on channels adjacent to the channel with the lit SEL button, to
show various EQ, dynamics, and Aux master levels which can then be
adjusted using the channel Adjust encoders. The FTF button color indi-
cates which function is currently active (blue = EQ; green = Dynamics;
and yellow = Aux Masters).
The Query/? button is used to show the Delay, Submix, Aux bus, and
Mix Minus bus settings for each channel. Press it once, at any time, and
the button turns green and the upper half of every channel OLED shows
each channel’s Delay setting. Press it again, it turns blue, and the
Submix bus Assignments are shown. Another button press and the but-
ton turns yellow, and the Aux bus assignments are shown. Another
press and it turns magenta, and the mix minus bus assignments are
shown. Press the button one more time to turn off the LED and return
the OLED displays back to their normal view.
The next three grouped buttons are used to bring up the Clip Player
View and to copy and paste channel settings from one input channel to
another (Copy and Paste buttons). The last two dedicated buttons
toggle the Master panel group faders between showing Submix or VCA
fader Groups (SUB GRP and VCA buttons).
Gibraltar IP Mix Engine – The 4RU Mix Engine (Figure 1-2) has the DSP,
signal mixing, and AoIP (Audio over IP) interface functions for the Strata
32. It has these main features:
●
QAT Interface card—Left-most card links the Surface and IP Mix
Engine together using two crossover CAT5 cables plugged into
Ports C and D. If the IP Mix Engine needs to be located over 330
feet (100 meters) from the Surface, an optional QOT fiber inter-
face card is required.
●
GBR Network Card—Its RJ45 jack connects the Mix Engine to the
rest of the WheatNet-IP (WNIP) network using a CAT6 patch cable
(straight-thru). The GBR card converts the outgoing internal con-
sole signals into WNIP system audio streams and logic commands
and converts the incoming audio streams and logic commands into
the signals that are used internally in the Strata 32 console.
●
EQ DSP Card—Has the DSP for the 64 fader channels in the Stra-
ta 32 Surface. This card has no rear panel connections.
●
Mix DSP Cards—Two Mix cards are used for all of the various
mixing that occurs within the Strata 32. These cards have no rear
panel connections.
●
CPU—One CPU card is standard but a second CPU card can be in-
stalled for redundancy (as shown in Figure 1-2). Each has an RJ45
jack to connect that CPU to the WNIP system for communications
and control. Two DARS (Digital Audio Reference Signal) BNC jacks
are available, if needed, to connect a digital clock reference signal,
but for most users these will not be used or connected.
Figure 1-2 Gibraltar IP Mix Engine
●
DC Power Supply—One supply comes standard (a second supply
can be ordered for redundancy, as shown in Figure 1-2). Each
supply has its own IEC AC jack input so the two supplies can be
powered off different AC circuits.
●
Fan module—A 1RU fan module must be mounted below the IP
Mix Engine to provide airflow up through the rack to keep the
cards and power supply cool even in a full rack. At least 1RU above
the Mix Engine must be left open to allow hot air an unrestricted
exit out of the rack frame.
Surface Power Supply – A separate rack-mount +32 volt supply
powers the Strata 32. The SPS-180R (Figure 1-3) is the standard sup-
ply. When redundant power is ordered (an optional feature) a PSR
Rack Mount Unit with two slide-in SPS-432 power supplies is supplied.
The SPS180R and the PSR are each 2RU. Mount the supply in a con-
venient out of the way location within 10 to 15 feet of the rear of the
Surface since the supply comes with a 16-foot DC cable with locking
connectors at each end.
Figure 1-3 SPS-180R Surface Power Supply
Strata 32 Installation Kit – A USB flash drive, with PDF documenta-
tion files and the Wheatstone application installer programs ships with
the Strata 32.
STRATA 32 OVERVIEW
The Strata 32 is the “little brother” to Wheatstone’s IP64 television
console. It incorporates the same IP audio innovations but, unlike the
IP64, which is available in various frame sizes, the Strata 32 packs all of
its control power into a single-size compact 40” (102 cm) wide frame. The
console’s three main hardware components: Strata 32 Surface,
Gibraltar IP Mix Engine, and Surface Power Supply, along with the
optional Stagebox I/O Interface, are all FCC and CE certified.
The Strata 32 Surface is a compact audio-for-video controller. It has
32 physical fader channel strips mounted in four Fader Panels. Each
channel strip has a motorized fader, eight control buttons, and one color
OLED display. The channel strip controls, along with the controls on the
Master and Touchscreen Panels, control the operation of the Gibraltar IP
Mix Engine’s DSP, which contains the mixing and signal processing power
for the Strata 32’s 64 input channels, its two Master outputs, eight Submix
groups, and eight VCA groups, with EQ and Dynamics available on every
channel along with monitoring controls for the control room and two
broadcast studios.
The Strata 32 was designed for newsrooms, production suites, remote
vans, and sports venues. It has dedicated faders for Submix and VCA
groups using layer control, with two master outputs and 32 physical
channel faders. The channel faders are layered into two banks of 32 so an
operator can easily control up to 64 audio inputs by toggling between
layers using dedicated Layer 1 and 2 buttons to instantly switch layers.
The faders are motorized so their physical positions quickly jump as one
switches from showing channels 1 - 32 to showing channels 33 - 64.
The Strata 32 integrates seamlessly with all major production
automation systems since it’s powered by Wheatstone’s award-winning
WheatNet-IP (WNIP) audio network, an AES67-compatible IP audio
ecosystem with online mixing, audio processing, and virtual development
tools which also support direct connection of SIP/VoIP and codec
appliances.
The Strata 32 has access to all of the resources connected to the WNIP
network using channel controls and the touchscreen monitor, which uses
intuitive View Select buttons to instantly display various status and control
screens. The touchscreen monitor can be used to adjust EQ and Dynamic,
set up talkbacks, configure mix-minus feeds and bus matrices, assign mic
mute and Automix groups, and manage console sources and destinations.
Each Fader Panel channel has an OLED display to show relevant status and
operating functions at a glance. The Master Panel has eight OLED displays
to show the status and levels for the sub mix and VCA groups, the master
outputs status, and monitor sources and levels and Wild Meter status.
The Strata 32’s I/O is managed through the WNIP network so there are
no limitations in regards to fixed connection points on the console chassis
itself since there are none! The Strata 32 has access to any source on the
network, and any channel can connect to any audio source or destination,
using any preferred audio format, at any time—regardless of whether it’s
HD/SDI, AES, MADI, AoIP, TDM, or even analog. Unrestricted routing
means any source can be assigned to any channel, as needed. The days of
having to block out channels, based on input type, is a thing of the past,
as is having to repurpose inputs because of physical chassis limitations.
The Gibraltar IP Mix Engine can be mounted within the control room
or in any convenient rack within 330’ (100 m) of the Strata 32 Surface (an
optional Fiber Interface allows for much longer connection distances). Two
Mixer Links (primary & secondary) connect the Surface to the IP Mix
Engine. The IP Mix Engine incorporates a WheatNet-IP (WNIP) interface,
with a gigabit Ethernet jack on a GBR card, to stream audio between the
Strata 32 and the other WNIP devices on the network.
The IP Mix Engine’s CPU includes DARS I/O to synchronize the mix
engine with an in-house 48 kHz reference, although these days more often
the network will have a PTPv2 master clock, networked with the WNIP
system, to synchronize the Strata 32 to a 48 kHz sample rate to
synchronize with your video equipment and other AES67-compatible
devices.
The Strata 32 ships standard with a single output Surface Power
Supply (SPS-180R, shown in Figure 1-3). It includes an IEC AC cord and a
16-foot DC cable with locking connectors to connect the supply to the rear
panel DC IN jack on the Strata 32 Surface.
The Strata 32 console ships with a factory default configuration so it can
be powered up and used straight out of the shipping boxes. The default
settings are easily changed once the console is physical installed and
networked with one or more Wheatstone Blades, or the Stagebox I/O
Interface, to supply audio I/O for the console. The Strata 32 can then be
configured for use in a newsroom, production suite, remote van, sports
venue, or any number of other applications, using the two Windows PC
apps included with the console (Strata 32 Surface Setup and Navigator)
and/or by using the touchscreen controls. Chapter 3, starting on page 15,
covers how to use the supplied apps to configure the Strata 32.
Strata 32 Accessories
Most WheatNet-IP (WNIP) system peripheral devices can be networked
with the Strata 32 console. Here’s a sampling of the type of devices
available: WNIP Talent stations (TS-4 for guests and TS-22 for hosts),
WNIP button control panels, like the SS-series of rack-mount panels with
scriptable buttons and color OLED displays, Wheatstone GP (General
Purpose) control panels, Vorsis audio processors, WNIP-compatible
peripherals available from Tieline, Eventide, and other vendors, and any
PC or audio server running the WNIP AoIP audio driver.
Several WNIP system apps (PC-XY, MeterApp, and Screenbuilder) can
also be used with the Strata 32 console since it supports ACI (Automation
Command Interface). Wheatstone’s Screenbuilder can also be used to
build custom screens to remotely control the Strata 32’s fader channels
and monitor console signals.
Stagebox I/O Interface (4RU, FCC and CE certified) – Designed for use
in sports venues, newsrooms, and other applications where quick
reconfigurations of mic and line inputs and outputs may need to occur.
Each Stagebox has 32 mic/line inputs on XLR jacks, eight AES inputs on
BNC jacks, 16 analog line outputs on XLR jacks, and eight AES outputs on
BNC jacks, along with one 15-pin D-Sub LIO Logic jack with 12 GPIO logic
ports. These are all on the front panel, along with two Gigabit Network
ports using latching RJ45 jacks, for redundant networking of the Stagebox
with a WNIP network.
WheatNet IP Blades (1RU, FCC and CE certified) – Any WNIP Blade-3
blade can be networked with the Strata 32 console to add rack-mounted
I/O anywhere in a facility. There are dozens of Blade models available to
interface just about every audio format including: all or mixed analog and
AES, MADI, and SDI (one SDI Blade can de-embed up to four SDI inputs).
Most Blades have I/O for 8 x 8 stereo audio signals and 12 GPIO logic
ports on two RJ45 jacks.
WNIP Network
Strata 32 consoles use the WheatNet Audio-over-Internet Protocol
(AoIP) commonly shortened to WNIP network. This protocol allows dozens,
or even hundreds, of devices: Strata 32 consoles, Stagebox I/O Interfaces,
Blades, and other WNIP-compatible devices like PCs and audio servers
using the WNIP audio driver, to share their resources over an AoIP
network that’s both AES67- and ST 2110-30-compatible.
The Strata 32 Surface’s Host Controller, the IP Mix Engine’s CPU and
GBR cards, and all of the Blades and Stageboxes used for audio and logic
I/O, are networked together using one or more AoIP-compatible gigabit
Ethernet switches. Each device connects to a network switch port using a
straight-thru CAT6 cable which can be up to 330 feet (100 meters) in
length. Multiple network switches can be trunked together to expand the
network’s range or to use a star topology to consolidate each studio’s
connections on local in-studio switches into trunk cables going to one or
more main switches in the Technical Operations Center (TOC).
Contact Wheatstone sales or support for a list of recommended network
switches and for configuration settings for AoIP networking for the most
common models. Appendix A also provides additional details on creating
your WNIP network.
Because Strata 32 consoles support WNIP ACI (Automation Control
Interface), remote control and monitoring of the console, and just about
any point in the WNIP network, allows one to use various 3rd party
devices on tablets and PCs, using various software apps, to integrate a
new Strata 32 with existing equipment from various vendors.
Strata 32 consoles also support WNIP SLIO (Software Logic I/O) which
allows playback systems, talent panels, script engines, and GPIO ports to
send/receive logic commands over Ethernet. This also allows one to
interface external “old school” GPIO devices, which don’t support WNIP
SLIO, using the hardware LIO (Logic Inputs/Outputs) ports available on
each Blade and the Stagebox (most Blades have 12 LIO ports).
STRATA 32 SPECIFICATIONS
All dimensions: Height x Width x Depth
Surface Dimensions
12” (30.5 cm) x 40 3/16" (102 cm) x 26" (66 cm)
Rack-Mount Device Dimensions
Gibraltar IP Mix Engine (4RU): 7” (17.8c m) x 19" (48.3 cm) x
16" (40.6cm). Allow for 18” (45.7cm) of rear clearance for cabling.
Allow 2RU to mount the fan module below the Mix Engine and to mount a
blank panel above the Mix Engine.
SPS-180R Supply (2RU): 3.5" (8.9 cm) x 19" (48.3 cm) x 8" (20 cm)
Allow for 3” (7.6 cm) of rear panel clearance for AC and DC cables.
PSR Rack Case (2RU): 3.5" (8.9 cm) x 19" (48.3 cm) x 16.5” (42 cm)
Allow for 3” (7.6 cm) of rear panel clearance for AC and DC cables.
Stagebox (4RU): 7” (17.8 cm) x 19" (48.3 cm) x 11" (28 cm)
Allow for 3” (7.6 cm) of rear panel clearance for the IEC AC cord.
Power Supplies
Type: Switching
AC input: Detachable IEC cords
AC input: 90-240 VAC, 50/60 Hz
Surface Supply Output: +32 VDC @ 3 amps
Gibraltar Supply: Slide-in, field replaceable
Power Requirements
Gibraltar IP Mix Engine: <90 watts at 120 VAC / 60 Hz
Strata 32 Surface & Supply: <80 watts at 120 VAC / 60 Hz
Stagebox: <60 watts at 120 VAC / 60 Hz
Environment
Ambient Operating Temperature: > 104°F (40°C)
Cooling: Strata 32 Surface and Stagebox I/O Interface are convection
cooled. The Gibraltar IP Mix Engine comes with a 1RU fan module which
must mount directly below the IP Mix Engine. The SPS-180R and SPS-
432 power supplies each have a built-in cooling fan.
We recommend leaving at least one rack space open above the power
supply, IP Mix Engine, and Stagebox to allow for heat radiation from
those units.
Wheatstone reserves the right to change specifications without notice or
obligation.
LIMITED WARRANTY BY WHEATSTONE CORPORATION
1. All equipment sold and shipped to final destinations within the USA and its
possessions are warranted for one (1) full year from the date of purchase
against defects in material and workmanship. All equipment sold and shipped to
final destinations outside the USA and its possessions are warranted for one (1)
full year from the date of purchase against defects in material and workman-
ship.
All repairs to maintain the unit at original specification will be made at no
charge to the original purchaser except for shipping and insurance costs which
are to be prepaid by the owner to the factory in the event the unit cannot be
serviced by an authorized Wheatstone Corporation dealer.
2. This Warranty is subject to the following restrictions and conditions:
a) The owner must have filled out the enclosed Warranty Card and returned
it to Wheatstone Corporation; or, at the time of servicing, the owner must
provide proof of purchase from an authorized Wheatstone Corporation dis-
tributor or dealer.
b) This Warranty is valid for the original purchaser on the unit. Parts used for
replacement are warranted for the remainder of the original warranty pe-
riod. Repair or replacement is at the discretion of Wheatstone Corporation
and is the exclusive remedy hereunder.
c) This Warranty DOES NOT apply to damage or defects resulting from abuse,
careless use, misuse, improper installation, electrical spikes or surges, or
alteration, repair, or service of the unit or equipment by anyone other than
Wheatstone Corporation or its authorized distributor or dealer.
d) This Warranty is void if the serial number has been removed, altered, or
defaced.
e) This Warranty DOES NOT cover loss or damage, either direct or indirect,
arising out of the use, or inability to use this unit, or for shipping or trans-
portation costs to Wheatstone Corporation or its authorized distributor or
dealer.
f) Wheatstone Corporation reserves the right to modify or change any unit in
whole or in part at any time prior to return delivery in order to incorporate
electronic or mechanical improvements deemed appropriate by the
Wheatstone Corporation but without incurring any responsibility for modi-
fications or changes of any unit previously delivered or to supply any new
equipment in accordance with any earlier specifications.
g) THERE ARE NO OTHER WARRANTIES, EXPRESSED, IMPLIED, OR STATUTO-
RY, INCLUDING ANY WARRANTIES OF MERCHANTABILITY OR FITNESS
FOR A PARTICULAR PURPOSE. IF, FOR ANY REASON, AN IMPLIED OR
STATUTORY WARRANTY CANNOT BE DISCLAIMED, SAID WARRANTY IS
LIMITED TO THIRTY (30) DAYS FROM THE DATE OF PURCHASE.
WHEATSTONE COPORATION IS NOT RESPONSIBLE FOR ELECTRICAL DAM-
AGE, LOSS OF USE, INCONVENIENCE, DAMAGE TO OTHER PROPERTY, OR
ANY OTHER INCIDENTAL OR CONSEQUENTIAL DAMAGE, WHETHER DIRECT
OR INDIRECT, AND WHETHER ARISING IN CONTRACT, TORT, OR OTHER-
WISE. NO REPRESENTATIVES, DEALERS, OR WHEATSTONE PERSONNEL
ARE AUTHORIZED TO MAKE ANY WARRANTIES, REPRESENTATIONS, OR
GUARANTIES OTHER THAN THOSE EXPRESSLY STATED HEREIN.
2 – STRATA 32 HARDWARE INSTALLATION
he Strata 32 Surface sets on the countertop. Its
footprint is 40.19” (102 cm) wide by 26” (66 cm) deep
from the front of the palm rest to a point below the top of
the angled section of the Surface. The top of the
Surface’s angled section is 12” (30.5 cm) above the
countertop using a rear support member. The
Surface Power Supply requires 2RU of rack space. Two supplies
are available for the Strata 32 Surface. Each has a built-in
cooling fan so no extra vent or blank panels are required. A DC
cable connects each supply to the Surface.
The Gibraltar IP Mix Engine requires 6RU (10.5”) of rack space: 4RU
for the Mix Engine, plus 1RU for the separate fan module, which mounts
directly below it, and another 1RU for a blank or vented panel above the
Mix Engine. It connects to the Strata 32 Surface using two crossover CAT5
cables allowing the Mix Engine to be rack-mounted up to 300’ (100 m)
from the Surface. There are no audio or logic connections on the Mix
Engine so its mounting location is non-critical. Two straight-thru CAT6
cables (three, with the optional redundant CPU card) connect the Mix
Engine to ports on a WheatNet IP (WNIP) system network switch.
CONTROL SURFACE PLACEMENT
The Strata 32 Surface is designed to set on the countertop on seven
rubber feet (four on the chassis and three on the rear support member).
These rubber feet can be removed to fasten the Surface to secure it to the
countertop—certainly a consideration for remote truck applications.
All Surface wiring connects on a vertical section of the lower chassis,
directly below the angled part of the Surface (Figure 2-1). Making these
connections is covered in later sections of this chapter. This section covers
how to prepare the countertop for running cables to these connectors prior
to setting the Surface into its permanent position.
The angled part of the Surface hides these connecting cables—even if
they’re just draped over the rear of the countertop, but cutting one or two
cable access holes thru the countertop will result in a much cleaner
installation.
Figure 2-2 shows the chassis dimensions and cable access area. A
dashed rectangle outlines an area below the angled part of the Surface
where one or two small holes can be drilled for DC power and CAT5 cable
access thru the countertop.
Figure 2-1 Surface Cabling, rear chassis, partial view
The vertical section of the lower chassis (detailed in Figure 2-1) is 14”
(35.6 cm) behind the front of the palm rest. Since the DC cables are much
stiffer than the CAT5 cables that will also pass thru the countertop, we
recommend drilling one 1.5” or 2” hole about 6” to 8” to the right of the
DC In 2 jack (as viewed from the rear). This allows the DC cable, which
has a right-angle connector, to easily be brought up thru the countertop
and fastened to the DC IN 1 jack. Alternately, drill two smaller access
holes (3/4” or 1”), as shown in Figure 2-2, using one for the DC cable(s)
and the other for three CAT5 cables (one Ethernet & two Link cables).
Figure 2-2 Surface, Lower Chassis
(showing cable access and countertop mounting holes)
If the Surface will be fastened to the countertop, remove and set aside
the rubber feet using a #2 Phillips screwdriver, then set the Surface into
position. Remove Fader Panels #1 and #3 (eight #1 Phillips screws and
T
unplug one CAT5 cable per panel) to access the four threaded chassis
holes so you can mark the countertop for drilling four thru-holes.
Note: Be sure to keep track of which Fader Panel is #1 and which
is #3 since the Fader panels appear identical (they’re identified by
board-mounted DIP switch settings). If Panel #3 is inadvertently
installed where Panel #1 should go, the lower left panel’s channel
numbers will be 17 - 24, not 1 – 8, which will now be on the lower
right panel. A minor oops, just unplug the CAT5 cables and swap
the two Fader Panel’s physical positions.
With the four holes marked, move the Surface safely out of the way and
use a #16 drill bit to drill completely thru the countertop and supporting
substrate. If the countertop surface material is laminate, use a new 1/4”
drill bit to drill just thru the laminate to ensure the mounting screw
threads won’t touch the laminate as they are fastened to prevent future
laminate cracks from forming.
Use a lock washer and one or more oversize washers to support the four
#8 machine screws or bolts that will extend up thru the substrate and
countertop material to fasten into the four threaded holes in the chassis.
Dry fit a machine screw/bolt into a hole and make sure the end does not
extend more than 3/8” (9.5mm) above the countertop.
Set the Surface into position and evenly tighten the four #8 machine
screws/bolts. Tighten them only enough to firmly hold the Surface to the
countertop. Reinstall the two Fader Panels (set them onto the front rail
and plug in their CAT5 cable then fasten the eight #1 Phillips screws).
Power Supply
The Strata 32 Surface is powered by a separate 2RU (3.5”) rack-mount
32 VDC supply. The SPS-180R is the standard supply for the Strata 32.
Mount the supply in a 19” equipment rack located near the Surface. A
16-foot (4.88 m) DC cable is supplied to connect the supply to the
Surface. Avoid locating any high gain audio equipment adjacent to the
power supply to avoid magnetic interference into that equipment.
Figure 2-3 Rear View, SPS-180R Supply
Once the supply is mounted, plug in the factory-supplied DC cable to the
DC OUT jack and fasten the 8-pin connector’s screws to secure it place.
The other end of the cable has a two-pin right-angle connector. Route it
to, and plug it into, the DC IN 1 jack on the rear of Surface. Tighten its
mounting screws to securely fasten that end of the DC cable.
Note: Since the power supply does not have a power switch, do
not plug in its AC cord until advised to do so, once all other cabling
has been connected to the Surface, as outlined in the Energizing
the Strata 32 section on page 14.
The power supply comes with a 3-wire grounded IEC AC cord (with USA
power plug). Only plug this cable into a “clean” or isolated AC circuit used
to power the control room audio gear. In the USA it is recommended to
plug it into an orange-colored AC outlet, which indicates an outlet with an
isolated AC ground. Use of a UPS is also recommended.
If this type outlet is not available, the power supply should only be
plugged into a circuit which is separate from those powering lighting, air-
conditioning, and other non-audio equipment or machinery.
Regardless of the type AC circuit used, the ground wire for the AC outlet
must always be tied to the central AC system’s technical ground.
Redundant Supply Installation
When the redundant power option is ordered a PSR rack housing with
two SPS-432 slide-in DC supplies is supplied along with two DC cables and
two IEC AC cords (same as supplied with the SPS-180R supply). Follow the
same mounting procedure as used for an SPS-180R supply.
Once the supply is mounted, connect the two DC cables to the DC OUT
jacks on the two SPS-432 supplies and tighten their mounting screws.
Route the cables to the Surface and plug them in, and fasten them to, the
DC IN 2 jack and then the DC IN 1 jack (which supply connects to which
DC IN jack non-critical). If available, the two supplies should plug into AC
outlets using different circuits so that power may not be lost
simultaneously to both units. Use of a UPS is always recommended.
Figure 2-4 Rear View, SPS-432 DC Supplies in a PSR rack
GIBRALTAR IP MIX ENGINE
The Gibraltar IP Mix Engine has no audio or logic I/O. It connects to the
Surface using two CAT5 crossover cables (up to 300 feet in length), so it
can be mounted into a 19” rack in a convenient location. Mount the fan
module immediately below the Mix Engine and add at least one blank
panel immediately above the Mix Engine for proper hot air venting.
There are no user controls on the Gibraltar Mix Engine. Its front panel is
hinged for access to its plug-in cards. Figures 2-5 and 2-6 show the front
view and rear panel on the Gibraltar IP Mix Engine.
The Mix Engine also connects to a WheatNet IP network Gigabit Ethernet
switch using straight-thru CAT6 cables. The GBR port carries the streaming
audio to/from the Strata 32 to other WNIP devices on the network. The
CPU card, and optional redundant CPU, must also be networked (CAT5 or
CAT6 cable) for Ethernet communications. Ports C and D on the QAT card
connect to the two Surface Link jacks using crossover CAT5 cables. Figure
2-8, on the next page, outlines all of these cable connections.
Figure 2-5 Gibraltar IP Mix Engine, Front View
Figure 2-6 Gibraltar IP Mix Engine, Rear Panel
When the IP Mix Engine must be located over 300 feet from the Surface,
optical fiber must be used to connect the two devices. A QOT fiber
interface card is used in lieu of the QAT card. A QOT card has fiber rather
than “copper” (RJ45) connectors. If this is done in the field, board
mounted switches on the Surface Host card, to switch from the RJ45 jacks
to the fiber jacks, must be changed. The Service chapter has details on the
Host card switch settings. If the Strata 32 was ordered with the QOT card
the switches are already set to use the fiber jack rather than the RJ45
jacks.
STAGEBOX
The Stagebox is an optional I/O Interface available for use with the
Strata 32 (Figure 2-7). It’s networked, along with the IP Mix Engine and
Strata 32, on one or more Gigabit Ethernet switches. The Strata 32, and
the Stagebox, can also be networked with any Wheatstone Blade in a
facility-wide WNIP network in order to share resources.
The Stagebox has 32 mono mic/line inputs and eight stereo AES inputs
and sixteen mono analog and eight stereo AES outputs so it can function
as a complete audio I/O interface for the Strata 32 when used in a stand-
alone application like in a remote truck or at a venue. When this is done a
small Gigabit Ethernet switch would be used to network the Stagebox, the
IP Mix engine, and the Surface together.
The Stagebox outputs can be used to drive powered monitor speakers
and headphone amps while the mic-line inputs can be configured for a mix
of mic inputs and line-level inputs. Inputs and outputs can be reconfigured
for any mix of mono, stereo, or 5.1 surround signals.
Figure 2-7 Stagebox Audio & Logic I/O, Front Panel
FINAL SURFACE CONNECTIONS
The DC IN and Surface Link connections were covered in the Power
Supply and Gibraltar IP Mix Engine sections, so there is one final
Surface connection to be made: networking the Surface’s Main Host Card
to a port on a WNIP system Ethernet switch. A summary of the standard
connections on the Strata 32 components is shown in Figure 2-8 on the
next page.
If the optional Backup Host Card is present then it’s also networked to a
WNIP switch port. The Host card connections allow the Surface to be
remotely configured using the Strata 32 Surface Setup app which typically
runs on a system admin PC which is also networked with the WNIP
system. The HDMI and USB ports on the Host cards are not used.
Note: There are two USB ports: CLIP and USER located at the top
of the right-most column of controls on the Master Panel. These
are available for board operator use to plug in a USB flash drive,
containing 48 kHz audio files in .WAV format and M3U playlist files,
to play audio on any channel using the Clip Play View controls on
the touchscreen. The second port allows a board operator to save
and load console Events to reconfigure the Surface for a specific
show or application by using the Events View on the touchscreen.
ENERGIZING THE STRATA 32
Assuming the Strata 32 Surface is set into position, its power supply is
mounted and its DC cable is fastened to the connectors on the power
supply and Surface, and the IP Mix Engine is mounted and linked with the
Surface, you can now plug in the IEC AC cords to energize the Surface
power supply, IP Mix Engine, and the Stagebox and other Blades.
It takes about two minutes for the Surface and Mix Engine processors to
complete booting and load the current configuration settings into the
Surface. During this time the Surface’s touchscreen monitor and OLED
displays show various screens as the Host controller and the other boards
within the Surface, and the DSP and other cards within the Mix Engine,
come up.
The faders will all travel to full off when the Surface is energized. Once
the Surface and Mix Engine complete booting, the faders jump to the
positions they were in, on that Layer, when the Surface was powered
down (on a new console this may leave most or all at full off). The channel
OLED displays show their current input sources (NoSource on every
channel on a new console). The Strata 32 is now ready for use.
Note: To de-energize the Strata 32 Surface, unplug the power
supply’s AC cord (or cords) from the supply or from the AC mains.
DO NOT de-energize the Surface by disconnecting the DC cable
from the Surface or power supply.
After the Surface completes start up, a Surface Information window will
be left open in the middle of the touchscreen. To close that window tap
once on the ? button, in the lower right corner of the touchscreen monitor.
The ? button’s yellow background turns black. When the ? button has a
black background, tapping it opens the Surface Information window listing
firmware revisions for the Strata 32. In this window tap the Alarms button
to show Surface and Mix Engine alarms or tap the Stats button to show
the Touchscreen’s CPU Statistics window.
When any alarm is detected an Alarms window appears on the
touchscreen and the ? button changes to a yellow triangle with an !.
Tapping that button closes the Alarms window but the ! button remains
shown as a yellow triangle until the alarm condition is cleared, at which
time it returns to a rectangular ? button.
Figure 2-8 Surface Cabling, left-side, rear chassis view
3 – STRATA 32 APPS AND CONSOLE CONFIGURATION
he Strata 32 console’s factory-default settings allow it to
be powered up and used straight out of the box. Many
common channel settings can be viewed and changed
using the Surface’s touchscreen controls, but to change
console-wide settings, and to rename the generic source
names with useful signal names requires using two
software apps: Strata 32 Surface Setup and Navigator, both included
on a USB flash drive which ships with the console. These apps are installed
onto any Windows® PC that’s networked with the Strata 32 and its I/O
interfaces (Blades and/or Stageboxes). Both apps can alternately be
downloaded from a Wheatstone file download site. Email Wheatstone Tech
Support for the download links ([email protected]).
Here’s a list of the default IP addresses, device names, and ID numbers,
assigned at the factory, for the standard cards (in black type) and the
optional cards (in blue type) used in the Strata 32 Surface, the Gibraltar
IP Mix Engine, and the Stagebox:
Stagebox (Blade 50): 192.168.87.50
GBT card: 192.168.87.69
GBT Secondary card: 192.168.87.70
IP Mix Engine Main CPU (Blade 68): 192.168.87.168
IP Mix Engine Backup CPU: 192.168.87.169
Strata 32 Main Host Controller: 192.168.87.196
Strata 32 Backup Host Controller: 192.168.87.197
Note: To prevent having duplicate IP addresses and Device ID
numbers, and the subsequent network communications issues this
causes, prior to networking any new WNIP device with an existing
WNIP network verify that device’s IP address and ID number are
not already being used by another WNIP device.
Strata 32 components can be changed to use another Class C subnet but
we recommend leaving them set to their default 192.168.87.0 subnet. This
simplifies system troubleshooting, and future system expansion, since all
Wheatstone AoIP devices are assigned fixed IP addresses in this subnet at
the factory. When a WNIP system is set to use another subnet, every
default IP address on every Strata 32 component must be changed to fall
within the new subnet before they can be networked with an existing
system.
The two main Strata 32 software apps (Strata 32 Surface Setup and
Navigator) are typically installed on an admin PC running Windows®
(WinXP to Win10 are supported). The admin PC must be networked with
the IP Mix Engine, the Strata 32 Surface, and the Stageboxes and/or
Blades with the console’s audio and logic I/O, each using fixed IP
addresses within the same subnet. We recommend setting the admin PC to
192.168.87.21 with a subnet mask of 255.255.255.0. Connect the PC’s
NIC to a port, configured for switchport mode access, on any Gigabit
Ethernet switch used to network the Strata 32 devices together.
To insure the Wheatstone apps are properly installed the PC should be
networked with the WNIP system prior to installing the apps. To then
install each app right-click on the installer icon, or on its file name, and
select Run as Administrator. Accept the default installation settings. If a
previous version of either app was installed the installer automatically
uninstalls the previous version prior to installing the new version while
maintaining licensing and other app configuration settings. A shortcut icon
for each app is added to the desktop. In the Windows Start menu, the
Wheatstone app shortcuts are found within a Wheatstone folder. On Win7
PCs, Navigator is in a WheatNet IP folder and the Strata 32 Surface Setup
app is in a WheatNet IP Strata32 folder. On a Win10 PC both apps are
found under the Wheatstone category.
Note: Both apps communicate with WNIP devices using multicast
messaging. If you find the apps do not see any WNIP devices—
especially if they were installed prior to networking that PC with
the WNIP system, turn off Windows Firewall on the NIC connected
to the WNIP system or add Navigator and the Surface Setup apps
to the programs allowed thru the Firewall.
Navigator is a licensed application. A Navigator license is thus required
to be purchased to unlock all of Navigator’s features. Basic functions like
making crosspoints, editing signal names and their formats, and logic
setup can all be done in an unlicensed copy of Navigator. You’ll just see a
lot of “nagging pop-ups.”
The section on using Navigator begins on the next page. Using the
Strata 32 Surface Setup app is covered in its own section, beginning on
page 31.
T
Navigator is initially going to
be
used
to
name
and
configure the signals on the
Stageboxes
and
Blades
networked with the Strata 32
and its Mix Engine. All of
these functions can be done
without licensing Navigator,
but to access all Navigator
features,
like
installing
updated
operating
system
code on your WNIP Blades, a
Navigator
license
must
be
purchased.
Contact
your
Wheatstone dealer or sales
person, for pricing.
Here are Navigator’s main
features or operations:
• View and update the WNIP
operating system on the
networked
Mix
Engines,
Stageboxes, and Blades
• Backup and restore system
configuration files
• Set
system-wide
settings
like: system sample rate,
date and time, device colors
used in the app, etc.
• Assign logic functions to the
12 “hard” and 128 “soft”
LIOs (Logic Inputs/Outputs)
which are available on each
Blade and Stagebox
• Connect system signals using an X-Y Crosspoint Grid. Save the
crosspoints to files for later recall.
• Create Salvos to connect multiple signals simultaneously from an ACI
command or a spare button
• Set Associated Connections for controlling audio and logic connections
based on system activity
• Evaluate and troubleshoot the WNIP system including monitoring the
audio at any input or crosspoint, and on most destinations.
To start Navigator double-click its desktop icon or, from the
Start Menu, select All Programs > Wheatstone > WheatNet IP
Navigator on Win 10 PCs. On a Win 7 PC, select All Programs >
Wheatstone > WheatNet IP > WheatNet IP Navigator.
The app opens showing the System Crosspoint Grid (Figure 3-1). A Login
popup also appears. When first using the app, just click OK to close the
popup since no password is set by default. We do recommend setting a
password—especially when Navigator is run on a studio PC, since an
unauthorized user could cause unexpected audio connection changes and
make other undesirable system changes.
Figure 3-1 Wheatstone Navigator Controls Overview
Figure 3-2 Signal Monitor
Pop-Up Window
System Tabs
The System > Crosspoint tab is shown when the app starts. Clicking
on a Blade, a Surface, or another icon in the System Dock changes what’s
displayed, as will clicking on a different System tab or on a different
Page tab. To re-display the Crosspoint Grid, click the System icon in the
System Dock or the System Page tab then click the Crosspoint tab. A
separate Crosspoint Grid floating window can also be opened by clicking
the X Point window selector.
The Crosspoint grid shows system sources on the horizontal axis and
system destinations on the vertical axis along with icons indicating
connected signals in an XY grid. The signal name colors match the device
icon colors in the System Dock. These can be updated using the Blade
Preferences section of the System > Preferences tab.
Connected audio signals are shown by round dots with the dot colors
normally indicating signal level (purple = no or low signal, green = normal
level signal, red = high level signal). A single small dot indicates a mono
source-destination connection. Two dots at a 45° angle indicate a stereo
source connected to a stereo destination. If there are two dots stacked
vertically the source is mono but the destination is stereo. Likewise, two
horizontal dots indicate a stereo source connected to a mono destination.
A large circle indicates a connection between a 5.1 source and a 5.1
destination.
A small green square indicates a logic-only crosspoint. A horizontal red
line indicates a destination that’s locked. This can be done manually using
a destination context menu item (Lock Signal) but it can automatically
occur when a channel is turned on and the option Lock Destination When
On is checked in the Strata 32 Surface Setup app (Surface Options >
General page tab).
Connecting Signals
As you mouse over the grid, purple X-Y crosshairs point to a source and
a destination for easy identification of which signals will be connected if
that crosspoint is “clicked” on in the grid. Clicking on a crosspoint adds an
icon to indicate that connection is now active. To disconnect a signal, click
on an active crosspoint to silence the destination on an audio connection
or turn off the logic on a logic crosspoint.
As a safeguard to prevent accidental connections or disconnections you
can require that the CTRL key be pressed when clicking in order to make
or break a connection. This is set in the General section of the System >
Preferences tab.
Destinations with a horizontal red line across the grid indicate they’re
locked from change since they’re actively in-use. However, a locked signal
can be unlocked by right-clicking on the Destination name and selecting
Unlock Signal from the context menu.
Note: Use caution when unlocking fader channel destinations.
Locking typically indicates those channels are currently turned on.
Monitoring the Audio
Right-clicking
on
an
active
crosspoint
connection, on a source name, or on a
destination name, brings up various context
menus (shown in Figure 3-1 on the previous
page). Selecting Monitor, Monitor Source, or
Monitor Destination opens a pop-up Monitor
window (Figure 3-2) which shows the Source
levels and, if that signal is connected to an
output, the Destination levels. A drop down
list in the Listen section allows you to choose
which PC audio destination to use to listen to
the signal. Click Listen to Source to listen to
the audio. Use the Volume control to adjust
your listening level.
This feature allows one to remotely monitor
the system audio by installing a remote access
app (like TeamViewer) on the admin PC—and
having a second NIC on that PC that’s
connected to the internet.
Salvos/Macros Tab
Clicking the System > Salvos/Macros tab opens a display that looks
like an unpopulated Crosspoint grid. The difference is that this grid is not
“live.” In the Salvo grid (Figure 3-3 on the next page) you’re connecting
signals needed for a future show, an event, or console application. These
connections are saved as a Salvo, which means that all of these
connections get taken when the Salvo is later “fired.”
Dozens of audio and logic crosspoint connections can be set and saved
in dozens of Salvos. Each Salvo begins life as a number (Salvo 1, Salvo 2,
and so on) which doesn’t mean much so you’ll want to rename any Salvos
you create (select the Salvo in the drop down list then click Rename) so
you can enter a name so you’ll remember why each Salvo was created.
Even though you can enter a name with an almost unlimited number of
characters, only about 25 characters are shown in the Salvo drop down
list. However, when selecting a salvo to assign to a Spare button in the
LIO tab, only the first eight characters are shown so it’s best to limit the
Salvo name to eight characters, like: MorngRMT, SuperPre, or GrdnShow.
Click New to create a new Salvo with the name Salvo X (empty), with
X being the next unused Salvo number. Any existing connections from the
previous Salvo are removed so you have a clean slate. As soon as you
make a connection “(empty)” is removed from the name indicating that
Salvo is active. There is no Save Salvo button since the active Salvo is
updated with every edit you make.
When you subsequently select a Salvo from the drop down list, its
connections are shown in the Salvo Edit Screen in read-only mode. The
Details Dock also lists that Salvo’s connections using their destination
and source names. To make further changes, checkmark the Editable
option to allow connections to be added or removed.
Figure 3-3 Salvo/Macro Tab
To take the Salvo, select it from the drop down list then click Fire. The
crosspoints in the Salvo are all immediately connected—except for any on
locked destinations (like channels that are currently on). Their connections
are not made. To make those connections, turn off those channels or
unlock the destinations and fire the Salvo again. You can also assign any
of the sixteen Spare buttons to fire a salvo.
Info Tab
This tab’s main use is to set the Clock Master’s sample rate, which can
be set to 44.1 or 48 kHz. For TV applications select 48 kHz. The other
section’s settings are typically left at their default settings unless any
AES67 devices will be networked with the Strata 32. This tab is where the
AES67 master clock source is set and whether the AES67 sources and/or
destinations should be shown in the System Dock.
Note: Navigator requires a separate AES67-PTP License (gratis) in
order to network AES67 devices with the Strata 32 console. Click
the “? About” Window Selector to open the About Window. Click on
Request AES67-PTP License to get the Seed ID number to email
Wheatstone Tech Support to obtain an AES67 license. Needless to
say, Navigator must first be licensed in order to access this
enhanced Navigator feature.
LIO Properties Tab
This tab allows the default configuration of the User-set logic functions
(User 1–User 500) in their unconnected state, to be set between High,
Low, or leave it in the Last State. The default setting is Low (Figure 3-4).
This tab also shows the settings for the pre-assigned logic but it does not
allow any of those settings to be changed. The preset logic settings can be
individually set for high or low states when unconnected by selecting
Invert in the LIO Settings window when assigning LIO or SLIO logic.
Figure 3-4 System Info Tab Details
Associated Connections Tab
This tab is used to create, view, and edit Associated Connections, which
are used to automate console or system operations. An Associated
Connection consists of two parts: a Triggered Connection and one or more
Associated Connections. When the triggered connection is made, the
system responds by automatically making all of the specified Associated
Connections. This can automate many complex system operations. For
example, in a shared talk studio when the studio host mic is taken on a
particular studio console channel (the trigger), the other mics and the
studio monitor and logic connections are then connected to that console
(the Associated Connections). By far the most common use for Associated
Connections is with phone and remote signals to ensure the correct bus-
minus or mix-minus signal is connected back to that Telco or remote
device when it’s taken on a fader channel. This is shown in Figure 3-5.
Figure 3-5 Associated Connections Tab
A Trigger Connection is assigned by clicking Add… in the Triggered
Connections: section of the tab to open the Add Triggered Connection
dialog box where a source and destination are selected. In the example
PHONE 1, when taken on channel 12, is the trigger. Click OK to add that
entry to the Triggered Connections list.
With that triggered connection highlighted, click the Add… button in the
Associated Connections: section to open the Add Associated Connection
dialog box. Select the source and destination to be connected in response
to the trigger connection being made. In most cases you’ll want to
checkmark the Lock Override option. When checked, and the trigger
connection is detected, the selected source will be connected to the
destination even if another signal is connected and the destination is
locked. When Lock Override is not checked, the Associated Connection
would not be made if that destination is locked.
Multiple Associated Connections can be assigned to occur with a single
trigger connection. Once all Associated Connections are assigned, click the
all-important Apply button to tell the Blade with the Triggered Destination
to monitor the system waiting for the triggered connection to occur. When
it’s made (e.g., PHONE 1 is taken on channel 12) all of the Associated
Connections assigned to that triggered connection are connected.
AES67 Visibility
This tab sets which WNIP signals will be transmitted to AES67 devices
and which ones can receive an AES67 device stream. Needless to say, this
tab is not used unless you have obtained an AES67 License for Navigator
and have AES67-compatible devices connected to your WNIP network.
Signals are selected like in the Visibilities tab in the Strata 32 Surface
setup app (page 43 has signal selection details).
Figure 3-6 AES67 Visibility Tab
When a source is set as visible, their audio is then transmitted to the
AES67 translation Blade in preparation for being streamed to the AES67
devices. Thus, checking a lot of signals could cause audio streaming traffic
issues since normally audio is only transmitted when a source is connected
to at least one destination. When a lot of sources are selected, even when
the network is properly configured, one could run out of bandwidth. The
bottom line: select only those signals which you plan on connecting.
This tab allows up to 64 meters to be selected to show levels for WNIP
system sources and/or destinations. The only signals which can’t be
metered in this tab are the Mix Engine’s destinations, like the console
fader channels and external monitor inputs, and AES67 signals.
The meters are shown in up to eight rows of eight meters. Mono and
stereo signals take up one meter space while a 5.1 signal meter takes up
three meter spaces, as shown in Figure 3-7. The meter order is set by the
order of their selection so it’s best to group your selections between
Source Signals and Destination Signals. Also, when meters are removed,
by unchecking a signal in the Source and Destination Signals list, the other
meters are not rearranged so you’ll need to checkmark another signal to
fill in any gaps in the meter rows.
Setting up meters in this tab can be especially useful when accessing the
system remotely since you can see all of the selected signal levels at a
glance, as opposed to selecting a Blade and the Sources or Destination tab
to view signal levels.
This tab can also be set as a Floating Window by clicking the Float
button in the upper right corner. To re-dock the tab, click the Unfloat
button.
Figure 3-7 Meters Tab
Config Manager Tab
This tab (Figure 3-8) is used to backup or restore the entire system’s
configuration, a selected configuration setting for one Blade, or the
crosspoints. It’s important to periodically save a system backup (especially
after finishing setting up a new system) so that all of your system settings
are saved in case they need to be restored due to a catastrophic system
failure where the system could not recover system information from any
WNIP Blade. In normal conditions, each Blade has the configuration
information for all of the other Blades to allow the system to recover the
configuration automatically when a Blade is replaced, but having an off-
line backup is a good insurance policy on recovering the system when the
“automatic recovery” does not work properly.
The choices available in this tab are affected by a setting in the
Preferences tab: Enable Advanced Controls. When it’s unchecked you
have the selections shown in Figure 3-8. When that option is checked the
Current Crosspoint section adds a Save button so all of the current
Crosspoint connections can be saved to a file for later recall. Press Restore
to select one of the crosspoint settings files. The crosspoint connections
are saved in: Documents > Wheatstone > Navigator > Connections.
Clicking Restore… opens up a dialog box to select a saved crosspoint
connection file.
Figure 3-8 Config Manager Tab
When you save the current crosspoints, the file is named by the saved
date and time. Not very useful in the long term, so click on Restore to
open up the list of saved crosspoint files and edit the name by an activity
or daypart so that the Restore function can then be used as an alternative
to using a salvo with one very important caveat: using Restore Crosspoint
overwrites locked signals—including ones locked because that signal is
currently on-air, so the channel source could suddenly change if it’s
different than what’s currently connected, whereas taking a salvo will not
change sources on locked destinations (like on-air channels).
The Configuration Folder: section sets the folder path for saving
configuration files. The default is: Documents > Wheatstone > Navigator >
cfg. Clicking the … button opens up a save dialog box where the path can
be changed. Clicking the Default button restores the save to folder to use
the default path.
The Backup System Configuration: section allows all system settings
to be backed up by clicking Backup…. A pop-up warning box appears
listing the filename, which includes the date and time. Clicking Yes saves a
separate Blade Config file for each blade within a main folder. The saved
configuration folders are listed in the Restore System Configuration:
section of the tab when Enable Advanced Controls is checked, allowing
each of the folders to be expanded to view the saved file names.
The Restore System Configuration: section is used to restore a saved
configuration. The check boxes, in the System and the Blades sections,
allow you to select which system settings will be restored when the
Restore button is clicked. Click on the name of a saved configuration folder
and then click Restore to restore the configuration settings held in that
saved configuration folder. Once the settings are restored, any Blade that
was restored must be rebooted to use the restored settings.
Version Manager Tab
This tab (Figure 3-9) is used to update the operating system code on the
Mix Engine, and any Stagebox and Blade networked with the Mix Engine.
The operating system code files are typically downloaded as part of the
Navigator app installation, so if Navigator is updated there may also be a
new version of operating system code included. It can also be made
available as a separate .tgz archive file. More information about using this
tab to update the Blade code is in the Service chapter (page 69).
Figure 3-9 Version Manager Tab
Preferences Tab
This tab (Figure 3-10) affects Navigator’s functionality and appearance.
The General section sets whether the default Crosspoint view or a custom
view is shown when Navigator opens (the Default View). Default Grid
Labels sets how the source and destination names are listed, as names
only, names and location, name and signal format, or signal ID and name.
The Default Sort Order section sets the order in which the Source and
Destination names are displayed and how the Blades they’re on are listed
in the grid.
Figure 3-10 Preferences Tab
The five check boxes at the bottom of the General section set how
Source and Destination signal ID numbers are shown (Use dotted Signal
IDs rather than hexadecimal); set the overall look of the Navigator app
(Use Style Sheet); set whether 12-hour or 24-hour is used by Navigator
(Use 24 Hour Time); sets how a crosspoint connection is made or broken
(Use CTRL+click to make/break a crosspoint connection); and sets
whether to show the Logger section and the other advanced controls on
other tabs (Enable Advanced Controls).
The Blade Preferences section allows a Blade’s color to be edited.
Double-clicking on a Blade Name opens a Select Color window so a new
color can be assigned to that Blade. This sets the color of the Blade name
in the System Dock, the signal names in the crosspoint and salvo tabs,
and that Blade’s log entries. Since System Announcer log messages are
black we don’t recommend assigning that color to any Blade.
The Crosspoint Preferences section allows one to customize how the
Crosspoint grid looks. The color of the normal pointer crosshairs (Grid
Hilite); the color of the crosshairs when over a crosspoint with Associated
Connections (Assoc Hilite); the color of the audio connection dots from
their default purple, green, and red; and the color of LIO-only connections
(default green) can also be changed. The Grid Background selection
allows the background color to be removed (None) or a photo or other
graphic file can be set as the background (). The Grid Logo
setting allows the WNIP logo with Sources and Destinations, in the upper
left corner of the Crosspoint, to be set to None or set for a photo or
graphic file (). Fortunately, clicking Default Crosspoint returns
all of the settings in this section back to their defaults. The Grid logo and
background can be individually returned to their default setting by
selecting Default in the Grid Logo and Grid Background selection in case
you realize “customizing” the crosspoint didn’t work out the way you
thought it would.
Similar control over the appearance of the Salvo crosspoint display is
done using the controls in the Salvo Preferences section. You can
customize it as well knowing there’s a Default Salvo button that will return
the Salvo tab back to its “stock” settings.
The Logger section is shown if Enable Advanced Controls is checked in
the General section. These settings affect the System Log operations and
the Log tab. We recommend using the default settings, but if a change is
made, clicking Set applies the updated settings. Click Open opens up the
E2Logs folder where the various types of log files (which are text files) can
be viewed in Notepad.
The Network section shows the Network Interface (NIC) IP address for
the WNIP system. If no devices appear in the System Dock, make sure it
shows the correct IP address. If not, click Set… to open a dialog box which
lists the NICs detected on that PC so the correct NIC (an IP address in the
192.168.87.0 subnet, typically) can be selected.
Log Tab
The Log tab (Figure 3-11) shows messages sent by the WNIP devices.
Its main purpose is as a troubleshooting tool, although you can get a good
sense of network communications by observing the log as the system is
used for normal operations.
When Navigator was installed, the E2Logger service was also installed. It
captures all system log messages, saving them into daily log files,
regardless of whether Navigator is running. When Navigator is started, the
log tab displays new messages generated since it was opened. The
maximum number of lines to shown in the log tab can be set from 1,000
to 1,000,000 lines, from the default 10,000 lines, by clicking the Set…
button to edit the Max Lines entry. You can also add a mark into the log
file by clicking Mark… and entering any alphanumeric text then clicking OK.
Figure 3-11 Log Tab
While troubleshooting an on-going issue you can click Clear to clear out
the log tab display so you’ll only see new messages. You can also check
the Use Filters box and then click Filters to open the System Log Filter
window to select which Blades to filter by and which messages and
columns to display. None of these affect the actual log files being saved.
To email log files to Wheatstone tech support, click the Zip… button to
open a Zip Log Files window. Select how many days of log files to include
in the zipped archive. On very active systems the log files can be very
large, hence this process to zip them up into an archive so they can be
emailed to tech support. The archive folder is saved in the Program Data >
Wheatstone > E2Logs folder with a .tar.gz suffix.
Click on Copy All to copy all of the current log entries so that they can be
pasted into a blank text doc or into Excel for easier viewing.
Locator Tab
This tab (Figure 3-12) lists the network details for all Blades and
Surfaces detected by Navigator. It is only shown if Enable Advanced
Controls is checked in the General section of the Preferences tab. Click
Refresh to rescan the system to refresh the list of devices. Note that a
similar view is obtained by clicking on System View, however in that view
the Surfaces are shown under a separate tab from the Blades.
Figure 3-12 Locator Tab
Clicking on a device highlights its row, like the Stagebox shown in Figure
3-12. That device’s properties are then shown in the Set Selected Device
Properties section. The settings can be manually edited to change the IP
Address and, in the case of a Stagebox, the Host’s IP Address (Host Data),
its system Name, and location. The other entries are not normally changed
using this tab.
Blade Tabs
When any Blade—which includes the IP Mix Engine, the Stagebox, and
PCs running the WNIP audio driver, is selected in the System Dock, the
tabs switch from those shown while System is selected to show these
Blade tabs: Sources; Destinations; Wire info; LIO Info; Blade Info;
and Config Manager. Some Blades have additional features so they’ll also
have additional tabs. Here’s a quick summary of the standard Blade tabs:
Sources tab—used to edit the Blade’s input signals by: editing the
signal names and signal format; adding associated logic to the audio
signal; creating audio signal aliases
Destinations tab—used to edit that Blade’s output signals by: editing
the signal names and signal format; adding LIO-only logic outputs
Wire Info tab—shows the input and/or output connection information
and allows it to be saved to a .csv file so one can create wire lists
using Excel or similar editor that can import a .csv format file
LIO Info tab—used to view the settings and verify operation of the
LIO and SLIO logic and the Spare buttons (when the Blade is hosting a
Surface). Depending upon the type of Blade selected, one may only
see Software LIOs (a PC running a WNIP audio driver); only see Blade
LIOs (a Stagebox); or see Software LIOs, Functional LIOs, and Surface
Spares (IP Mix Engine).
Blade Info—used to view the version of code running on that device
and edit the Blade’s Name. Depending upon the type of Blade selected,
other settings may be shown and edited including the network
settings; the Clock Master or Route Master Preference settings;
settings unique to that type device (for a Stagebox whether there’s a
redundant Ethernet link and power supply); and a Factory Reset
option.
Sources Tab & Destination Tab
These two tabs are identical. The Sources Tab showing the inputs on
that Blade while the Destinations Tab shows the outputs on that Blade.
Each tab is divided into four sections: Source Signals or Destination
Signals; Details; Free Resources; and Meters. Figure 3-13, on the
next page, shows a Blade’s Destinations tab.
To edit a signal’s name, click on a name in the Name Column then type
in a new name of up to eight characters. The Location Column allows the
location name to be edited. This can be used to better define a signal since
using Location is one method of ordering the signals in the Crosspoint grid.
A right-click context menu allows the edited Location name to be copied
and then pasted into one or more entries to update their Location names.
The Source Signals and Destination Signals sections have four
buttons: Add…; Add Alias…; Edit…; and Delete. Clicking Add opens up the
Edit Signal window (shown in Figure 3-14 on the next page) so you can
add a new signal. The other three buttons require one to first select a
signal and then click Edit… to edit that signal; Delete to delete the selected
signal to free up resources; or Add Alias… to create a new signal based
upon the selected signal.
Figure 3-13 Blade - Destinations Tab
Clicking the Edit button also opens up the Edit Signal window (Figure
3-14) where the signal name and format (Signal Type) can be edited and
where LIO or SLIO commands can be assigned to that audio signal. The
steps to accomplish common actions like renaming signals, changing the
signal type, and assigning logic, are covered in their own sections over the
next several pages.
Selecting a signal and clicking Delete removes that signal from the
Signals list. This would be done to free up its signals in order to add new
signals with a different signal type (i.e., changing a stereo signal into two
mono signals or combining two mono signals into a stereo signal). The
Free Resources section lists how many signals of each type are currently
available when signals have been deleted. For example, in Figure 3-13 the
last four stereo outputs were deleted and the Free Resources section lists
what resources are then available. In this case, one can add one Surround
5.1 output; four stereo outputs; or eight new mono outputs (or some
combination of mono and stereo outputs).
The logic resources are similarly updated when an audio signal with logic
or a logic-only resource is deleted: the Blade LIOs or Software LIOs
number increases by the number of logic signals deleted. Of course, when
logic is assigned to an audio signal these numbers then decrease as the
LIOs are used.
The Details section lists information about the selected signal including
its system ID number; the Name that appears on-screen, on channel
displays, and in Navigator; its Location; its Width (mono, stereo, Surround
5.1); and various technical details about its physical connection and audio
streams. It also lists any logic assigned to that signal and whether the
signal is currently cross-connected. This same information is also shown in
the Details Dock when one clicks on a Source or Destination name in the
Crosspoint tab.
The bottom half of the tab is the Meters section showing the levels of
the physical Blade inputs (on the Sources tab) or Blade outputs (on the
Destinations tab). Note that the Mix Engine (its default name is Blade68)
does not have any metering. The Level & Balance Control section on the
next page covers how to use the meters and their controls.
Naming Signals
Each input and output signal, on every Blade, has a default name. When
an external signal is actively connected to an input or an output, the
default name should be edited to identify the peripheral device or the
signal that’s connected. Unused inputs and outputs can be left using their
default names to indicate they’re not active since the default name does
identify the signal by Blade ID and the input or output number. The Mix
Engine’s signal names, which identify its various internal buses and the
Surface’s fader channels, are typically left set using their default names.
As an example of how to edit a name, the Stagebox has the default
source names of BL050S01, BL050S02, and so on to identify its Source
signals. BL050 or BL50 identifies the signal as being on Blade 50 (the
default Blade number for a new Stagebox) while S01 and S02 indicate the
physical connection. In this case: Mic/Line Input 1 (S01) and Mic/Line
Input 2 (S02).
These default names can be replaced with any name of up to eight
characters. Most users use all upper case but both upper and lower case
letters are supported and are shown in the channel displays. Input signals
are edited using the Sources tab and output signals are edited on the
Destinations tab. To edit the name, click on the name in the Source
Signals (or Destination Signals) section of the tab then type in a new name
of up to eight characters.
You can alternately click once on the name then click Edit… to open the
Edit Signal window to edit the name, which is automatically highlighted
when the window opens, as shown in Figure 3-14 on the next page.
Figure 3-14 Edit Signal Window
Changing the Signal Type
On a Stagebox each analog input and output is factory-set as a mono
signal while each AES input and output is set as a stereo signal. These
default formats, or signal types, can be changed, as required, using the
Edit Signal window. To combine two mono signals into a single stereo
input you must first click on the signal name for the signal that will be the
right channel then click Delete to free up that signal’s resource.
For example, to set the first two Stagebox inputs (BL050S01 and
BL050S02) as a stereo input rather than two mono inputs, click on
BL050S02 to highlight it, then click Delete to remove that signal—after
clicking Yes on the “Are You Sure?” pop-up box. The Free Resources
section will then show “Audio In Mono (1)” indicating there is one free
mono signal available.
Click on BL050S01 and click Edit… to open the Edit Signal window
(Figure 3-14). Change the Signal Type selection from Mono to Stereo.
You can then edit the name to STEREO 1 to indicate that Mic/Line In 1 and
Mic/Line In 2 are now a stereo input. If you know what stereo device will
connect to those inputs enter that device name in the Name entry box.
Click Finish to close the Edit Signal window.
Note: You can’t edit a source or a destination signal when it’s
connected in the Crosspoint grid. When the Edit Signal window
opens (Figure 3-14) look at the bottom of that window and verify
it shows “Signal is not connected.” If “Signal is connected” is
shown you won’t be able to make any changes to that signal, other
than editing its name, until you disconnect its crosspoints.
Creating Aliases
A source or destination signal might need to have different names
depending upon where or how that signal is being used. To do this an Alias
can be created for a signal. An Alias might be used with mic inputs so that
generic signal names, like MIC 1, MIC 2, MIC 3, and so on, can be used to
identify the source, but each mic could have multiple Aliases created so
that the “talent’s name” appears in the Surface’s channel displays rather
than the generic MIC 1, MIC 2, MIC 3 names assigned to the mic inputs.
To create an Alias, click on a Source name or a Destination name then
click Add Alias… and enter a name. For example, if you want to create an
Alias for MIC 1, click on that name in the Signals list then click Add Alias…
which opens up the Add Alias window (which is very similar to the Edit
Signal window). Type in the “talent’s name” in the Name: entry box. Click
Finish to close the Add Alias window. The Alias name is now added as a
completely new “source” to the Source Signals list.
Once you add Alias names and complete editing the source and
destination names use the Strata 32 Surface Setup app to run a new
System Scan (see pages 31 & 32). This action updates the Surface Setup
app with the changes you’ve made in Navigator, updating the signal
names and adding an Alias category to the Visibilities lists.
Even though each Alias is associated with a specific source or destination
signal, each Alias is treated as a completely separate signal by the system
so that it can have logic assigned which differs from the original signal. It
can also have different channel Visibilities and different VDip settings from
the original source or destination signal.
Level & Balance Controls
The bottom half of both the Sources and the Destinations tabs is
labeled Meters (Figure 3-15). There is one meter for each input and
output on the Blade. For most Blades this means there are sixteen meters
since most Blades have eight stereo/16 mono inputs and eight stereo/16
mono outputs. On the Stagebox, there are 48 input meters and 32 output
meters. The IP Mix Engine does not have any meters.
Figure 3-15 Meters section of the Blade - Sources and Destination tabs
The level controls on most Blades allow each signal level to be adjusted
by up to +/-18 dB from nominal, but the Stagebox analog inputs, which
can be used with mic level or line level signals, have an adjustment range
of -18 dB up to +78 dB. Each analog input also has Phantom Power switch
(PPwr) to power condenser mics. Phantom power is active when PPwr is
checked.
Note: To use Phantom Power we recommend connecting the
microphone physically to the Stagebox input prior to checking the
PPwr box. When a phantom powered mic will be unplugged,
uncheck the PPwr box prior to unplugging the microphone to
prevent damaging the mic preamplifier.
Each mono input and output has a fader-type level (LVL) control just
below its meter as shown on the left-most two meters in Figure 3-15 on
the last page. Stereo inputs and outputs, like the middle four signals in
Figure 3-15, have a level and a round balance (BAL) control. Surround 5.1
signals, like that shown at the right in Figure 3-15 have a single fader-type
level control. The level and balance controls are prior to the meters so
changing the level or balance is reflected in the meter displays when audio
is present on that input or assigned to that output.
Note: The level and balance controls affect the audio in real time
so use caution when adjusting levels on a live console.
Levels are adjusted using these methods:
• Click/drag the level control up (for gain) or down (for trim)
• Click above/below the level control to add/subtract .5 dB per click
• Click/hold on the BAL control and drag around the control to pan
the signal left/right
• Enter the amount of gain/trim or balance by highlighting the
number below the level or balance control and entering a new
number. For levels, numbers from -18.0 up to +18.0 (up to +78
for Stagebox analog inputs) are valid. For balance control,
numbers from -100 (full left) to +100 (full right) are valid. Enter 0
to center the balance control. Press Enter to set the new number.
The meters show both the average and peak signal levels in dBFS (dB
Full Scale). The top of the average level bar graph should be near the -20
mark while the peak LED should be bouncing around the -8 mark to allow
for some headroom.
Balanced vs. Unbalanced Inputs & Outputs
One common use for the input level control is to boost the gain of
signals coming from an unbalanced device. Although many “Prosumer”
devices use ¼” connectors, most are unbalanced TS (Tip-Sleeve) not
balanced TRS (Tip-Ring-Sleeve) jacks. Their nominal output level may also
be the same as on consumer unbalanced “RCA” jacks: 300 mV rather than
the 1.2 V nominal levels found on balanced output devices.
An unbalanced device’s hot signal is connected to the + input and, on a
TS connector, the – input will end up being connected to ground. This will
cause the input signal to be 6 dB lower since it’s unbalanced, but since it
often has a lower output level to begin with, typically the level control
must be used to add from +12 dB to +18 dB of gain to compensate for the
lower level from the unbalanced device. Doing this eliminates having to
use a level match box on that unbalanced input signal.
Note: A Blade’s balanced output cannot directly connect to an
unbalanced device—even though the output gain can be lowered to
an appropriate output level, because there is no ground reference
on the Blade’s RJ45 output jacks. Thus, you must use a balanced-
to-unbalanced match box or a balanced-to-unbalanced transformer
to properly connect any Blade’s analog output to an unbalanced
device.
Logic Control
Blades have twelve “hardware” LIO (Logic Input or Output) ports which
are on two RJ45 Logic jacks. Navigator lists these LIO ports by their RJ45
connector (LIO 1 or LIO 2) and by their RJ45 pin (pins 2–7 have six I/O
signals while pin 1 has GND and pin 8 has +5 volts).
A Stagebox also has twelve logic signals, but they’re on one 15-pin
female d-sub connector. However, Navigator lists the Stagebox LIO signals
using the standard Blade format, as if the signals were on two RJ45 jacks,
so Figure 3-16 shows the pin out for the DB15 male mating connector and
a chart to cross the Navigator logic signal names to the DB15 pins.
Figure 3-16 Stagebox LIO Connector & Navigator LIO Numbering
These LIO connections are used to connect legacy devices which use
hardware
GPIO
(General
Purpose
Input/Output
logic)
like
Henry
Superelays, CD players with start logic, low-voltage Hot Studio warning
lights, etc.
In addition to the twelve “hard” LIO signals, Blades, the Mix Engine, and
Stageboxes have 128 “Soft” or SLIO signals which can be used to carry
logic between the Strata 32 and networked WNIP-compatible devices like
Wheatstone talent panels and all major newsroom automation systems.
Both the LIO and the SLIO logic are set using the same Edit Signal
window, as was used to set the audio format (stereo/mono) and to name
the audio signals, if the logic is associated with an audio input signal. For
example, if the first Stagebox input (BLO50S01) needs to have logic
assigned to it, select that audio input name (it highlights) in the Source
Signals list then click Edit to open the Edit Signal window (the process
shown in Figure 3-14 on page 25). Click the LIO Info tab (Figure 3-17) to
show any logic settings already set for that audio signal. Click Add to add
new logic signals. If a logic setting has already been added, click on the
signal row then click Edit to open the edit window to change the setting, or
click Delete to remove that logic entry.
Figure 3-17 shows the typical settings used with a WheatNet Talent
Station (TS). It uses two logic signals to carry Remote On and Remote Off
commands from the TS to a console channel, and two logic return signals
to carry the On and Off Tally logic back to the TS to light up the On and
Off buttons. These are assigned using Soft LIOs since the TS is a
networked device. Figure 3-17 shows the Assign LIO window, opened by
clicking Add.
Figure 3-17 Logic Assignment tab
Logic-Only Signals
Logic signals, which are not associated with a particular audio signal, can
also be created. These are called logic-only signals and they can be setup
as either a Source signal or as a Destination signal. One example of why
you’d create a logic-only signal is to connect control signals to “Hot Mic” or
“Hot Studio” warning lights, which would be triggered when mics are live
on-air.
The Strata 32 has eight Studio In-Use commands which are all carried
within a source signal named Tally. To trigger logic outputs the Tally
signal, which is a source, must cross-connect to a destination. Thus, we
need to create a Logic-Only Destination signal which we would then cross-
connect to the Surface’s Tally signal.
To create a Logic-only Destination, select the Blade which will physically
connect to the Hot Studio warning light then click on its Destinations tab.
Click Add… to open the Add Signal window. In the Signal Type: section,
select LIO only. A default name, like BL050D33 is assigned to this new
signal, so change that name to something more useful, like HOT STU or
STU WARN, by editing the default name in the Name: entry box.
Click the LIO Info tab to view the Logic Assignments window then click
Add… to open the Assign LIO window (Figure 3-17). To add output logic,
select Output as the Direction: then select a Function: from the drop down
list of selections. To create a STU WARN command for Studio 1, select
Studio 1 In-Use. For a Studio 2 HOT STU light, select Studio 2 In-Use. If
the Control Room needs a warning light output, select Studio 3 In-Use.
Note the LIO connector number and pin number for each signal since that
identifies which pin you’ll connect the different logic signals to on the
LOGIC 1 or LOGIC 2 connector on that Blade (or to the single LOGIC
connector on the Stagebox). Click Apply to set that logic command. To
control multiple hot studio lights you would repeat this process to add
multiple logic signals. Once you’re done click Close to close the Assign LIO
window then click Finish to close the Edit Signal window.
Switch to the Crosspoint grid (System > Crosspoint tab) and locate
the logic source: Tally. That signal carries all the internal logic commands
from the Strata 32 so it must connect to the new HOT STU or STU WARN
destination you created by clicking (or CTRL+click) on its crosspoint. A
green square indicates it’s a logic-only connection.
In the example in Figure 3-17, when a STU 1 mic channel is on-air,
there will be a contact closure between pin 2 (STUDIO 1 IN-USE) and pin 1
(ground). With a second LIO assigned to pin 3, and labeled STUDIO 2 IN-
USE, when a Studio 2 mic channel is on-air, they’ll be a contact closure
between pin 3 (STUDIO 2 IN-USE) and pin 1 (ground). These logic outputs
are then physically connected to a hot studio warning interface or directly
to a low-voltage LED warning light. If the logic is coming from a Stagebox,
follow the chart in Figure 3-16 on page 26 to determine the correct DB15
pin for each of the LIO pin numbers listed in Navigator.
Wire Info Tab
This tab allows one to view technical details about each physical input
and output. The information can also be exported to a .csv file so that
Excel or other app can be used to create wire lists for the physical I/O
wiring to the various Blades and Stageboxes in the system. Separate .csv
files can be created by clicking the Save Source Info… and Save
Destination Info… buttons. Clicking the Save Wire Info… button puts both
sources and destinations into a single file
LIO Info Tab
This tab can be used to setup and see the current logic states of LIOs
and the Spare Buttons, if available. What’s shown depends upon the Blade
type. Figure 3-18 shows a console Blade which has all of the sections that
may be shown: Blade LIOs for the hardware LIOs; Software LIOs for
the SLIOs; Functional LIOs for Blade status; and Surface 1 Spares
when that Blade hosts a Surface.
On a Strata 32 this tab will mainly be used to assign Spare buttons to
fire a Salvo, make a momentary connection, and/or Take a Blade
Processor Preset, as shown in Figure 3-18. The sixteen Spare buttons are
listed under Surface 1 Spares as Spare Btn 1 – Spare Btn 16.
Figure 3-18 Blade > LIO Info tab
To setup a Spare button to make a momentary connection, double-click
on in the Momentary Connection column for the desired Spare
Btn to open the dialog box shown in Figure 3-19, left. Click the checkbox
to activate the Source and Destination signal selections. In the example,
the source is MIC1 (the board operator mic) and the destination is the call
screener’s output (CALLSCNR in this example). Clicking OK closes that
dialog box and adds the entry to the Momentary Connection column for
Spare Btn 5 (Figure 3-18). Pressing that Spare button switches the board
operator mic into the call screener’s speaker. When the Spare button is
released the normal monitor audio is reconnected to the speakers.
To assign a spare button to fire a Salvo, double-click in the Fire
Salvo column for the Spare Btn you want to use to fire a salvo. The Fire
Salvo window opens (Figure 3-19, right). Check the Fire Salvo checkbox to
activate the Salvo drop down list. Choose a salvo to fire then click OK to
close the window. The salvo name is shown in the LIO Info window (like
NoBrdOp, AM Show, and Syndicat, shown in Figure 3-18).
Figure 3-19 LIO Dialog Boxes
Note: Even though most users assign a spare button to perform
only one action, they can be setup to do any combination of: Fire
Salvo, Momentary Connection, Take Preset, and send out an LIO
and/or an SLIO command. This allows a spare button to be set up
to accomplish very complex actions with the press of one button.
Blade Info Tab
Figure 3-20 (on page 29) shows the Blade Info tab for a standard Blade.
The tab’s sections will differ by Blade type so refer to the Blade-3 manual
for details about other sections not covered here.
The entries in the Info and Network Info sections with black
backgrounds (Blade Name, IP Address, Subnet, and Gateway) can be
edited. The Route Master and Clock Master Preference sections allow
one to change the default settings to favor one or more Blades to always
be the Route Master or Clock Master. Most devices will also have a
Factory Reset section to return that device back to its original factory
default settings following a reboot.
The Support section is only found on Blades which support the Utility
Mixer function. It allows that Blade to be set as an “AES67 translation
Blade.” Blades with this section have Utility Mixer Support selected, but
when the system is networked with AES67 devices the processing power
used by the Utility Mixer can be repurposed to instead be used as an
AES67 Stream Translator, when AES67 1ms Support is selected. This sets
that Blade to translate eight WNIP system audio streams, using .25 ms
packet timing, into eight AES67 1 ms packet timing streams, and vice
versa. Any number of Blades can be set for this function to allow for
additional AES67 streams into and out of the WNIP system.
Figure 3-20 Blade Info Tab
Config Manager Tab
Figure 3-21 shows the Config Manager tab where the selected Blade’s
configuration settings can be saved to a backup folder. A system backup
can also be selected to reconfigure the selected Blade. One or more
folders, with configuration data for one or more Blades (the entire
configuration for each Blade can be saved using the System > Config
Manager tab) are listed by their device number. The folder which has the
configuration backup folders is shown or edited in the Configuration
Folder section at the top of this tab.
Figure 3-21 Config Manager Tab
Visibilities Tab
Figure 3-22 shows the Visibilities tab. Neither the IP Mix Engine nor
Stagebox have this tab since it’s used on regular Blades to set the source
selection for local Blade destinations like the front-panel headphone jack
and for local control over the rear panel Blade outputs.
Figure 3-22 Visibilities Tab
Silence Detect Tab
Figure 3-23 shows the Silence Detect tab. It’s used to automatically
recover from a loss of audio by switching to an alternate source when
silence is detected. Refer to the Blade 3 User Manual for more details on
using the Silence Detector.
Figure 3-23 Silence Detect Tab
Utility Mixer Tab
Figure 3-24 shows the Utility Mixer tab. Blade-3 blades (those with two
OLED displays on the front) each have two Utility mixers (Mixer 1 and
Mixer 2). When the Strata 32 system is used with AES67 devices, at least
one Blade-3’s Utility Mixers will need to be repurposed to use that Blade’s
DSP for “AES67 stream translation” to convert AES67 streams into WNIP
system streams and vice versa. When this is done in the Blade Info tab,
the top of the Utility Mixer tab will have this note: Utility Mixer is disabled
when AES67 1ms Support is enabled. Refer to the Blade 3 User Manual for
more details on using the Utility Mixers and on using AES67 devices with
your WNIP system.
Figure 3-24 Utility Mixer Tab
Audio Player Tab
Figure 3-25 shows the Audio Player tab, which is similar to the Clip
Player built into the Strata 32 Surface. It can be used to play test signals
or other audio to test routing and as a confidence feed source. In radio
applications it’s often used as the alternate source for Silence Detectors so
that when silence is detected some audio will continue to feed the
transmitter. Refer to the Blade 3 user manual for details on using this tab.
Figure 3-25 Audio Player Tab
STRATA 32 SURFACE SETUP
To start the Surface Setup app double-click on the desktop
icon (shown at right) or open the app from the Start menu
(Wheatstone > Wheatstone IP Strata32 folder in Windows XP
or Win7 or the Wheatstone category in Win10).
The app opens with a login screen. Select Admin or User to
log into the app. Since the User account has limited abilities
(pretty much limited to editing Events) most log in as the Admin which is
password protected (default password = Admin). The User account has no
password. Click OK to open the app.
Note: When the Admin is logged in, an extra File menu item:
Change Password… is available to change the default Admin
account password. You cannot leave the New Password and the
Retype Password entries blank hoping to use the app without a
password. It doesn’t work—the old password simply remains in
effect.
Figure 3-26 shows the Surface Setup App’s
main navigation controls and features on the
Getting Started tab, shown when the app
opens. There are five Menu Items, each with a
drop-down
list,
and
five
Main
Tabs
of
categories, each with their own set of vertical
Page Tabs. Along the bottom the App Status
bar lists who’s logged in and the app’s status
(Inactive, Connecting, Connected to a Surface,
or the name of a configuration file being
edited). Two Surface action buttons (Reset and
Apply) are at the right end of the App Status
bar. Many of the page tabs also have a
Help/Info area with helpful information about
that page tab’s features and controls.
A System Info pane can also be displayed
along the right side of the window, as shown in
Figure 3-26. Whether it’s shown is set by the
menu item: View > System Info.
When that option is checked the
System Info pane is shown. The
pane has three Tabs: Sources,
Destinations, and Blades, which
list the WNIP system signals and
devices. When the Surface Setup
app is first run these tabs are
empty until a System Scan is run
to populate the System Info pane.
To run a System Scan, select
the
menu
item
WheatNet-IP
System > System Scan. A popup
System
Scan
window
opens
(Figure 3-27 on the next page). If
the Host Blade IP address is not
populated enter the Mix Engine’s
CPU IP address: 192.168.87.168
then click the Start Scan button.
This operation queries the Mix
Engine CPU and every other Blade
connected in the WNIP system.
Various messages are shown in
the status window as it runs.
When the scan completes, the
Cancel control turns into a Finish
control.
Click
Finish.
A
“save
system info?” dialog pops up. Click
Yes to save the system info, then
Login & Change
Password Windows
Figure 3-26 Strata 32 Surface Setup app, initial view
click Save and Yes to overwrite
the default data file so the next
time the Surface Setup app is
opened it shows your system’s
information.
The System Info pane, if
open at the right side of the
app
window,
will
now
be
populated with the Sources
names like those shown in
Figure 3-26 on the last page.
Clicking the Destinations tab
lists the destination names.
Clicking the Blades tab lists the
Mix Engine (which is a type of
Blade) along with any Stageboxes and regular Blades networked with the
Strata 32.
Note: Source and Destination names are edited using Navigator.
Edited names are automatically updated on the Strata 32 displays
but you’ll need to run a new System Scan to update the names
which appear in the Strata 32 Surface Setup app.
Menu Items
The Surface Setup app has five menu items: File, View, WheatNet-IP
System, Hardware, and Help.
File Menu
Surface Configurations—has a submenu with two to four selections
depending upon whether the app is connected to a Surface or is
viewing a saved configuration file.
Delete Saved Configuration…—opens a Delete Configuration
window which lists configurations. Select a configuration, click OK
and Yes on the “Are you sure?” popup to delete that configuration.
Save Configuration as…—saves the app’s current configuration
settings to a Projects folder. The Project folder is in Documents:
\Documents\Wheatstone\WheatNetIp_STRATA32_Gui\projects
Send Configuration to Surface…—same action as clicking the Apply
button or pressing CTRL+P: uploads the settings to the Surface.
View Configuration Folders...—opens the Projects folder which
holds the saved configurations. Each configuration consists of a
main folder with a mix_engine and a surface folder inside which
hold the .xml files that make up a configuration.
Change Login…—opens the Login window shown in Figure 3-25 on the
last page
Change Password…—opens the Admin Password change window shown
Figure 3-25 on the last page.
Exit—closes the app. Same as clicking the X app close button in the
upper right corner of the window
View Menu
Output—when checked, an Output panel listing what actions the app is
undertaking, including any error messages. The panel opens just
above the Status bar, but it can be set as a “floating window” by
clicking the Float button, just below the X (panel close) button at the
left upper corner of the panel.
System Info—when checked, opens the System Info panel which is
normally attached to the right side of the app. Click the Float button to
separate the panel from the app to turn it into a floating window.
Stylize—normally checked, for a modern 3D look. Uncheck this option
if you like your apps to have a flat 2D Windows 95 appearance.
Differences…—opens a window listing the differences, if any, between
the app’s current settings and the settings last sent to the Surface, or
the settings on the Surface when the app is first opened. The shortcut
CTRL+D also opens this window.
WheatNet-IP System
This menu has system info file controls. System info files use a .wnsi3
suffix. The first two selections are typically only used when the Setup app
is being used offline or when the PC will connect to multiple WNIP
systems, each with their own system files.
File Open… opens the folder holding the system info files, which are in
C:\Users\Public\Documents\Wheatstone\SysInfo, so that a system info
file can be selected and loaded into the Surface setup app. Used when
using the app off-line.
File Save… opens up the system info folder so that the Setup app’s
current settings can be saved. If the Setup app is on a laptop, which
may connect to different systems, save each system’s info file using a
unique file name so you can open the appropriate file when either
working with the app off-line or when connecting to another system.
System Scan… opens the window shown in Figure 3-27 so that a new
system scan can be run to update the system info file. When the
System Scan finishes you typically save the system info, writing over
the generic sysinfo.wnsi3 file in the SysInfo folder. If the app will
connect to multiple systems, the SysInfo file name should be edited so
every system has a unique system info file name.
Figure 3-27 System Scan Pop-up
Network Interface…—opens a window showing the IP address of the
NIC connected to the WNIP system which must be on the same subnet
as the WNIP devices. Typically this IP is 192.168.87.21.
Surface Versions…—shows the code version running on the Host card,
each control panel, the touchscreen, the CPU’s operating system, and
DSP code version. This information can be given to Wheatstone
technical support to verify you’re running the latest code release.
Reboot Surface Host—reboots the entire Surface, much like pulling the
power from the power supply. It will take roughly the same amount of
time to reboot and be ready to use once again.
Reset Surface Host App—restarts the Surface app so it is faster than
rebooting all of the Surface components.
Failover Surface CPU—switches the Surface to use the redundant or
failover Host board. You get a pop-up error message if there’s no
redundant Host CPU detected.
Update Surface…—used to upload new operating system code to the
Surface. The code is contained in a .tar file which may update any
combination of the different items listed in Surface Versions.
Help
About…—opens a window which lists the version number of the
Strata 32 Surface Setup Tool along with where the various files used
by the app are saved.
Getting Started Tab
This tab has two page tabs: Connect Surface and System Admin. The
Strata 32 Surface Setup app opens showing this tab with the Connect
Surface page tab active.
Connect Surface Page Tab
This is the default page tab (Figure 3-28) where you select how you
want to use the app, either on-line, by being connected to a Surface or the
a Mix Engine, or off-line, by editing a previously saved configuration file.
The Connection Mode section selection determines how the app is used.
Connect to a Surface
This default option is Connect to a Surface. If multiple Surfaces are in
the WNIP system, you then select which Surface to connect to in order to
view, edit, and upload its configuration. The page tab’s Select a Surface
section lists all Surfaces detected when the app started. If none are listed,
click Rescan to rescan the network. If no Surfaces appear, click Select
NIC… to verify the app is using the NIC connected to the WNIP system
(typically, 192.168.87.21) as the app might have attached to another NIC
connected to your facility LAN or the internet. This can occur when the app
is installed prior to the admin PC being networked with the WNIP system.
Once your Surface is listed click on its row to highlight it and then click
Connect. The Status area at the bottom of the app window changes to
show Connecting followed shortly by Surface Connected: ST32 (ST32
is the default name for a Strata 32 Surface).
Figure 3-28 Getting Started tab – Connect to a Surface
The Surface’s current configuration settings are read, and compared,
with the app’s configuration settings. If the app detects any differences,
the Apply button turns red so that the console’s settings can update the
setup app’s settings. This will occur on a new Surface since the app
settings most likely won’t match a new console’s settings.
Note: The Surface Setup app only reads in the Surface
configuration data when the app connects to the Surface. The
Surface does not update the app when configuration changes are
made using the Surface controls. To update the app’s settings,
either disconnect your Session or close the app. When you
reconnect to the Surface, press CTRL+D to see what differences
there are between the Surface’s and app’s configuration settings.
Once the Surface has been used for a while, one common way the
configurations will differ is in the channels’ Wild button function settings.
The button colors, and certain functions, are assigned using the Surface
Setup app and then applied to the Surface. But, operators can use the
Input View touchscreen controls to change the function assigned to a
channel Wild button. When the Surface Setup app is again connected to
the Surface, the settings on the Surface will differ from the app’s settings,
thus the Apply button will be red. In this condition, click Apply to update
the app settings with the Surface changes. Apply goes gray indicating the
Surface and app settings once again match.
Saving a Configuration File
While the app’s connected to the Surface you can save the current
Surface configuration settings using the menu selection: File > Surface
Configurations > Save Configuration as…. The default folder location is
Documents > Wheatstone > WheatNetIp_STRATA32_Gui > projects.
If you save your configuration settings, prior to making any changes
when you first connect to a new console, and name the saved file Default
Configuration, you can easily return a Surface to the factory default
settings by selecting the option Restore Saved Configuration to Surface to
upload the saved Default Configuration file to the Surface.
Work Offline with a Saved Configuration
The Surface setup app can be used without being connected to a Surface
by selecting this option. You must be logged in as an Admin to work with a
saved configuration and there must be at least one configuration file saved
into the Strata 32 “Projects” folder.
This option allows one to edit any saved configuration. When this option
is selected, the lower section changes to show Select a Saved
Configuration. In the Existing Configurations section click on the
Configuration’s name then click Connect. The app loads the settings and
automatically switches to the Surface Options tab for further editing.
Restore Saved Configuration to Surface
Once you’ve saved one or more configuration files you can select this
option to upload one of the saved configurations to reconfigure a Surface
or to configure a new Surface with an existing configuration.
Two selection boxes are shown: Select a Surface and Select a Saved
Configuration. Select the Surface to update and then select the
configuration file to upload to that Surface. Clicking Connect downloads
the selected configuration file’s settings to the selected Surface.
Connect to a Mix Engine
This option is used when you want to view and/or edit the configuration
settings for the Gibraltar IP Mix Engine. A list of all Mix Engines in the
network is shown in the Select a Mix Engine section. Selecting a Mix
Engine and clicking Connect switches to the Mix Engine Settings tab
which lists the current configuration settings. Typically, this option is only
used to edit the IP addresses assigned to the Mix Engine cards when a
different class-C subnet is used or when multiple Strata 32 consoles will be
networked together. Changing the default settings will allow a future Mix
Engine to be networked without causing an IP address conflict.
Disconnect Current Session
Select this option to close your current session. Click Disconnect to close
the session. This option can be used after saving a configuration so that
you can disconnect and reopen that configuration to confirm that all
settings are correct without having to close and reopen the app itself
(saving you from having to again enter your password…). It can also be
used when Surface changes were made and you want to update the app to
incorporate those changes, without having to close and reopen the app.
System Admin Page Tab
This page tab allows the Admin remote access to any Surface or Mix
Engine in the system. All detected Surfaces and Mix Engines should be
listed. If not, click Re Scan to scan the network for each type device. Click
on a device row to select one device. This activates the action buttons for
the selected Surface or Mix Engine.
Surface Actions
Clicking one of these buttons affect the selected Surface’s operations so
they should be used with caution. Always confirm you’re connected to the
correct Surface prior to selecting an action.
Update... This opens a File Find dialog box so the Surface operating code
can be manually uploaded. The operating code will be in a Wheatstone-
supplied archive file using a .tar suffix.
Full Reboot… Reboots the selected Surface, which means the Host card,
the control panels, the touchscreen processor, and the Surface processor
are all rebooted. You will get a momentary loss of audio as it restarts.
Reset Surface App… Restarts the Surface app on the selected Surface. It
doesn’t reboot any processor or the control panels.
Surface Failover… This option is only available if a redundant Host card
is detected in the Surface. Selecting it causes that Surface to switch to use
the redundant or back-up Host card for operations. This would be called
for if there was a failure with the Main Host card.
Mix Engine Actions
Clicking one of these buttons affect the selected Mix Engine’s operations
so they should be used with caution. Always confirm you’re connected to
the correct Mix Engine prior to selecting an action.
Reboot… Reboots the selected Mix Engine, which is almost equivalent to
power cycling the Mix Engine. All of the frame cards (CPU, DSP, EQ, and
WNIP Interface) are rebooted. This does result in the loss of audio going
thru the Strata 32 while it reboots.
Factory Reset Surface Info… Resets the selected Mix Engine and the
Surface signals back to their default settings. The Mix Engine reboots
which means all three devices (Bridge IP, card frame, and Surface) will
have yellow ? over their icons in the System Dock until the Mix Engine
completely restarts, which can take several minutes to complete.
Mix Engine Failover… This option is only available when a redundant
CPU is detected in the Mix Engine. Selecting it causes that Mix Engine to
switch to use the redundant or back-up CPU for operations. This would be
called for if there was some type of failure with the Main CPU.
Hardware Settings Tab
This tab has three Page tabs: General, Surface Config, and
Programmable Buttons used to set various hardware-related settings
including one of the most important: “marrying” an IP Mix Engine to a
Surface.
General Page Tab
There are four sections on this page tab (Figure 3-29): Mix Engine
Blade Info, Display Brightness, Miscellaneous, and Connected
Surface Network Settings.
Figure 3-29 Hardware Settings tab – General Page Tab
Mix Engine Blade Info
This section is where the Mix Engine, linked to the currently connected
Surface, is assigned as the Surface Host or parent device. On a new
console these two entry boxes are empty until the IP Mix Engine is set as
the host Blade for the Strata 32 Surface.
Click the Picker icon, the small rectangular icon to the right of the Blade
ID entry box, to open the Locate Device Picker (shown overlaid on
Figure 3-29). It lists any Mix Engines that it detected. If none are listed,
click Re Scan. For a new Surface and Mix Engine using the default settings
double-click on the Bridge IP row to select that Mix Engine and transfer
its Blade ID and IP address to the Mix Engine Blade Info entry boxes. This
action sets that Mix Engine as the host device for the Strata 32 that the
app is currently connected to.
Display Brightness
The Normal Level, Auto Dim Level, and Auto Dim Timeout entries (Figure
3-30) control the brightness of the OLED displays across the Strata 32
Surface. The Normal Level and Auto Dim Level set the OLED’s brightness
from 0% (very dim display) to 100% (maximum brightness). The Auto
Dim Timeout can be set from Off up to 60 minutes in one minute
increments. Read the Display Brightness note in the app about OLED
displays and the effects of using higher brightness levels on their life span.
The default Normal Level is 60% but the lowest setting—which still yields
easy-to-read displays, should be used. In a control room with dim lighting
a setting of 33% may be bright enough, giving you plenty of room to
increase brightness as the OLEDs age with years of use.
Figure 3-30 Display Brightness Settings
To further maximize OLED display life their brightness should be
automatically dimmed down to a low level while the console is unattended.
The Auto Dim Level (default setting 20%) sets the dimmed level for the
OLED displays after the Auto Dim Timeout period is reached (default
setting is 10 minutes). The Auto Dim function monitors the Surface
controls for human activity (i.e., moving a fader, turning a rotary encoder,
or pressing a button). After no control has been touched for the length of
time set in the Auto Dim Timeout entry all Surface OLED displays dim
down to the AutoDim Level. They remain at this dimmed level until a
Surface control is touched. This causes the OLED displays to immediately
brighten to their Normal Level setting.
To change the entry settings, click or click/hold the up or down arrow in
an entry box. Once you’ve made your changes click the red Apply button
to transmit the new settings to the Surface. If the Normal level was
changed, and the displays are not showing the Auto Dim level, the OLED
display brightness will immediately update.
NOTE: Setting the AutoDim Timeout function to OFF defeats the
Auto Dim function and the displays always use the Normal Level
setting. This may be desirable for console configuration but it’s not
recommended for normal operations—especially when set to
higher brightness levels, as this will cause the OLED displays to
burn in and/or fade out within a couple years.
Miscellaneous
This section’s check boxes indicate whether redundant connections are
being used. When neither box is checked the system assumes only a
single power supply is connected and only one Link cable is connected
between the Surface and the Mix Engine. If both boxes are checked then
the system has detected a redundant power supply and redundant Link. If
these settings do not match the physical connections on the Surface you’ll
get touchscreen Alert messages about a power supply fault and/or Link
communications error.
Connected Surface Network Settings
This section displays the network settings for the Surface’s Host board
(and Backup Host board, if installed). These settings can be edited to
change the Surface’s IP Address, Name, Location, etc. by clicking Modify…
Once you finish making changes click Okay to close the edit window then
click Apply to update the Surface. Editing these settings, other than Name
or Location, requires that the Surface be rebooted to use the new settings.
Surface Config Page Tab
This tab (Figure 3-31) is view-only. It shows how the internal
connections for the Strata 32 Mix Engine were configured at the factory. In
the standard console the last four faders are set as Surround faders with
Master 1 and the Control Room both set as surround sources. There’s a
mono bus-minus signal for each fader plus sixteen mono mix-minus buses
plus 16 stereo Aux Sends, 32 stereo tracks, and eight stereo Submix
buses. If the console was specially ordered, the numbers may differ from
these default internal mix connections since the Mix Engine’s internal
“wires” (the virtual connections between sources and destinations within
the Mix Engine) will have been allocated differently.
This page tab has two sections: Destinations and Sources (the
Destinations section is shown in Figure 3-31). Each section lists how the
Wires and Signals are connected within the Mix Engine’s DSP cards.
Figure 3-31 Hardware Settings > Surface Config Page Tab
Programmable Buttons Page Tab
This page tab (Figure 3-32 on the next page) has two tabs: Wild
Buttons and Spare Buttons used to initially assign functions and LED
colors to the various user-defined Wild buttons since the board operators
can change the assigned Wild button functions on any fader channel thru
using touchscreen selections on the Input View.
Every fader channel has two wild buttons (Wild 1 and Wild 2). The
Master Panel has a Wild button (Master 1 and Master 2) for each master
fader. The Touchscreen panel has three Wild buttons (1, 2, and 3). Up to
sixteen of these Wild buttons can be assigned to function as Spare
buttons. The sixteen Spare buttons have different capabilities from the
functions available to be assigned to “regular” Wild buttons.
Wild Buttons Tab
The fader panel Wild buttons are listed as Input Fader xx - Wild 1 and
Input Fader xx - Wild 2 in the Wild Buttons tab. Each can be set to one of
sixteen functions using a Button Attributes Function drop down list.
Additional functions are available using the touchscreen controls when the
SEL button is lit on an input channel. The two Wild buttons on the Master
Panel have seven functions available. The three Touchscreen panel Wild
buttons can be set to function as a Hot Clip Play button or assigned as a
Spare button.
the Wild Buttons tab
with overlays of the two
drop down lists used to
select the Wild button
functions for the fader
channels and the colors
for
the
Wild
button
LEDs
that
indicate
when the function is
active
(the
On
LED
color) or inactive (the
Off LED color).
From
the
factory
none
is
set
as the
Function for all Wild
buttons
with
black
(indicating
an
unlit
button) set as the Off
LED
Color.
On
Wild
buttons with multi-color
LEDs, like the Input
Faders,
red
is
the
default On LED color.
The two Master Wild
buttons have a single
color LED so their Off
LED color is black and
their On LED color is green.
Right-clicking on a Wild button row brings up a context menu, shown in
Figure 3-32. This menu allows a button’s assignments to be copied and
then pasted into another Wild button. Other options include pasting the
copied setting to all buttons of the same type (Wild 1 or Wild 2) on the
fader channels. A clone option allows this to be done in one step: it copies
and pastes the settings assigned to one button onto all of the other Wild
buttons of the same type (e.g., cloning a fader Wild 1 button sets all of the
fader Wild 1 buttons to those same settings).
Page Buttons
Page is Layer Switching applied to individual fader channels so you
don’t need to switch all 32 fader channels between layers when you only
need to check on, or adjust, the settings for one or a handful of channels.
Page Off is the default Mode setting. Selecting either On-Wild 1 or On-
Wild 2 and clicking Apply sets the selected fader channel Wild button to
Page allowing any channel to be toggled between showing its Layer 1
settings and its Layer 2 settings. This does mean that the fader channels
now only have one Wild button. This is indicated by the Page’s Wild
buttons being removed
from the Input Fader
Wild Buttons list. Since
this also removes any
previous
Wild
button
settings,
there’s
a
warning pop-up when
you change the Page
Mode setting.
The
default
Page
button colors match the
Layer 1 and Layer 2
button colors, but drop
down menus allow the
default
colors
to
be
changed to any of the
colors shown in the LED
Colors drop down list.
Button Attributes
Most of the button
functions are fairly self-
explanatory:
selecting
Comp In allows a Wild
button to control the
Compressor in/out on a
channel. Same thing for
Delay, EQ In, Gate In,
HPF In, LPF In, Isolate, and Track On: each sets up a Wild button to
control that function with the Wild button’s On/Off LED color identifying
when that feature is on/in or off/out. The Function Proc In controls both
Gate and Compressor in/out. Mode is a multi-press function which steps
thru the five audio modes available on each fader channel (six on the 5.1
fader channels).
Five Input Fader functions have an symbol which indicates a
function that requires a Subindex selection. For example, selecting MXM
TB or Aux TB sets up a Wild button to function as a talk button
to a specific mix minus or Aux bus. The Subindex setting is used to assign
which bus (from 1 up to 16) that the talkback mic audio is going to while
that Wild button is pressed.
The Aux On function sets the button to control whether that
channel is feeding a particular Aux bus (as identified by the assigned
Subindex number 1 – 16). When assigned, the On LED color is shown.
When unassigned the Off LED color is shown.
Selecting the function Source sets up the Wild button as a “Hot
Source Selector.” Its Subindex selection only has two choices: 1 and 2,
Figure 3-32 Programmable Buttons Page Tab – Wild Buttons
since you can assign one or both fader channel Wild buttons to function as
a “Hot Source Selector.” When both buttons are set as Source Selectors,
Wild 1 must be set to Index 1 and Wild 2 must be set to Index 2.
To assign the “Hot Source” the Surface channel controls are used. Take
the source you want to assign to a Hot Source button. Overpress that Wild
button—press/hold the button for about four seconds, until the button’s
color changes from the Off LED color to the On LED color, which indicates
the current channel source is now set as the Hot Source on that button.
Take a different source on that channel then tap the Wild Source button to
retake the Hot Source. To update the Hot Source, take a new channel
source and again overpress the Wild button.
Selecting the function Spare sets up the Wild button as a Spare
button. Any Wild button can be assigned to be one of the Spare buttons
using the Subindex 1–16 selections. The Spare button attributes are
assigned in the Spare Buttons tab.
Spare Buttons Tab
This tab (Figure 3-33) assigns button functionality to the sixteen Wild
buttons, identified as Spare 01 – Spare 16, in the Wild Buttons tab. Any
Wild button can have its Function set as a Spare button by selecting Spare
and selecting an Index number. Once the Spare buttons are assigned
this tab is used to set the attributes for each Spare Button and its LED.
The actual control function which occurs when the button is pressed is
assigned using Navigator.
To assign the Spare Buttons’ attributes click on a row to highlight one
Spare button then use the Button Attributes selection (Momentary or
Toggle) and the LED Attributes selection (LIO LED or Surface LED) to set
how that Spare button operates and how its LED lighting is controlled.
Setting the Button Attributes to Momentary allows the button to be
used to take a Salvo or to do a sustained function, like talkback to a
producer, where the button is pressed and held for as long as is needed.
Setting the Button Attribute to Toggle sets the button to function as a
latching button with a steady closure and a steady open. Toggle on sets
the logic condition as true and the On LED Color is shown. Toggle off sets
the logic condition as false and the Off LED Color is shown. Navigator is
used to set how the toggled logic is used.
Setting the LED Attributes to LIO LED sets the LED lighting to be
controlled via remote logic. When the remote logic is active the On LED
color is shown. When the remote logic is not active the Off LED color is
shown. Setting the LED Attribute to Surface LED sets the spare button
lighting to be controlled by the Surface. When the function is not active
the Off LED color is shown. When the function is active the On LED color is
shown. When the Button Attribute is Toggle, the LED color follows the
toggle action (the off LED color is shown when the button is open; the on
LED color is shown when the button is latched closed).
Figure 3-33 Programmable Buttons Page Tab – Spare Buttons Tab
One Spare button can also be set to function as an automation system
control enable/disable switch by selecting a row then clicking the
Automation Enabled option. This automatically assigns Automation as
True; Function as Momentary; and removes any entry in the LED column,
as shown by the Spare 1 button settings in Figure 3-33. This is typically
assigned to a Touchscreen Panel’s Wild Button.
Figure 3-33 also shows various combinations of Button and LED
attributes assigned along with the functions available in a right-click
context menu. The context menu allows one button’s settings to be copied
and pasted to one or more buttons using standard Windows item selection
techniques: click on one row then Shift+click on another row to select
multiple consecutive rows or click on one row then use Ctrl+click to select
non-consecutive rows. Selecting Clone applies the selected button’s
settings to all of the other Spare Buttons.
Spare Button Control Assignment
Navigator is used to assign the actual logic control functions for the
Spare buttons. The sixteen Spare buttons are shown in Navigator’s
crosspoint as logic-only Sources: Spare01 to Spare16. Each button and
LED is pre-assigned the same control Functions: Switch 1 and Switch
LED 1, which are not changed.
In Navigator select Bridge IP > LIO Info tab and then expand the
Surface 1 Spares (Figure 3-34 on the next page). This tab is where a
Spare button can be set to Fire a Salvo; to Make a Momentary
Connection; or Take a Mic Processor Blade Preset. When setting a
Spare button to these actions, set the Spare Button’s Button Attributes to
Momentary and the LED Attributes to Surface LED (in the Spare Buttons
tab in the Surface Setup app) prior to setting the command functions in
the LIO Info tab.
Figure 3-34 Programmable Buttons Page Tab – Spare Buttons
A Spare button can also be set to control hardware logic outputs (LIO) or
software outputs (SLIO). The LED can be set to respond to input logic from
either LIO or SLIO as well. Select the Blade or Stagebox with the LIO or
SLIO you want to use and create a new LIO-only destination. Select the
Blade > Destinations tab in Navigator then click Add to add a new
destination. Set it as LIO-only then add the Output logic Function you want
to send when the button is pressed. Add an Input logic Function to control
the LED (if that Spare button was set for LIO LED). Cross connect that
Spare button to your LIO-only destination to activate the logic. Page 27
goes into more detail on using the Navigator app to assign logic.
Surface Options Tab
There are six page tabs under this tab: General, VDips, Visibilities,
Operator Access, Monitor Config, and Master Faders, used to setup
general or overall Surface functions.
General Page Tab
This tab has eight sections (Figure 3-35).
Fader On/Off
These five checkboxes set global fader channel functions. When
checked, the function is active. When unchecked, the function does not
affect operation.
In Events Remember Channel On/Off State—sets whether saving an
event also saves the channel on/off states. When checked, the Event
saves the on/off states and taking the Event turns the channels on or
off. When unchecked, the on/off status is not saved so taking an event
does not affect any channel on/off states. Default is unchecked.
Figure 3-35 Surface Options – General Tab Sections
On Reboot Remember Channel On/Off State—sets whether the console
remembers the channels’ on/off status. When checked the channels
come back up in the same state they were last in (either on or off).
When unchecked, all channels come up in the off state. Default is
checked.
Lock Destination When On—sets whether a destination lock indication
is added to the Navigator crosspoint (a horizontal red line on that
destination) while a channel is on. When checked the destination is
locked. When unchecked, channels are not locked when on. Default is
checked.
Allow Source Select When Locked—sets whether channel source
selection is active while a channel is on, and Lock Destination When On
is checked. When this option is also checked, an alternate source can
be selected on a channel that’s on. When unchecked, an alternate
source cannot be selected while the channel is on. Default is
unchecked.
Fader MUTE/ON switch lights when channel is On—sets whether the
Cut/On button is lit when a channel is on (checked) or the button
lights when a channel is off (unchecked). Default is checked.
Fader Options
Disable Motorized Faders—sets whether the fader motors are active.
Checking this option stops the faders from moving when switching
between Layers. It also stops faders from moving to show the current
levels when using the Spill or VCA Group functions. Checking this
option does not affect the actual channel levels when switching Layers
but the fader positions no longer show the actual fader levels when
switching between Layers so console operation will be very confusing.
Needless to say the default setting is unchecked so that the faders are
motorized to indicate Layer, Spill, and VCA levels.
Moving VCA Slave Faders—sets what happens when one or more fader
channels are assigned to a VCA Group and the VCA Group Fader is
adjusted. When checked, adjusting the VCA Group Fader moves all of
the input channel faders in that VCA group. When unchecked,
adjusting the VCA Group Fader does not adjust the input channel
faders.
Event Playback Mode
Playback Deferred While Channel is Locked—sets what happens when
an Event is taken. When unchecked (the default setting) taking an
Event changes all channels regardless of whether they’re on or off.
When checked, channels which are on and locked do not change until
they are turned off, then the channel settings for that Event are
applied to that fader channel.
Bus Minus Base Mix
This setting selects which bus to use as the base mix for all Bus Minus
signals. The BusMinusBaseDefault selection sets the Base Mix to use the
default internal bus. Other choices for the bus minus base mix are the two
Master outputs, any Aux bus, or any Mix-Minus bus.
OL Bus
This setting sets up which bus is used as an Off Line (OL) bus. It can be
set to any Aux bus, Mix Minus bus, or Submix bus. Default is Aux1. The
VDips tab allows individual sources to be set to feed this OL bus pre-Fader
and/or Pre-On switch.
Machine Start/Stop
The two checkbox options setup whether machine start and stop
commands are sent out when a channel receives channel on/off
commands from an LIO, an SLIO, or an ACI command. Any combination of
Send When Channel on/off via LIO and Send when Channel on/off via ACI
can be checked. Default for both is unchecked.
The Machine Start Pulse Duration can be set from 50 ms (milliseconds)
up to 2000 ms (two seconds). You can change the setting by clicking on or
click/holding the up or down arrow to ramp the amount up or down. You
can also directly enter a duration using the number keys on a keyboard
after highlighting the entry. The setting affects the local LIO machine start
and stop commands as well as those generated when either start/stop
checkbox is selected. The default setting is 50 ms.
Mute/Tally Trigger
These two radio buttons set how the eight tallies and the three room
mutes are triggered. Selecting Trigger by On Button turns the assigned
tallies on, and mutes a studio, when the source’s channel is on, regardless
of whether it’s feeding a Master bus. Selecting Trigger by On Air means a
tally or mute is only generated when the channel is feeding a Master bus,
is turned on, and the fader is up. This setting basically follows the red On
Air indication shown in the channel OLED. Default is Trigger by On Air.
Mix Minus
This option controls how the mix minus channel assignment indicators
on the touchscreen and OLEDs are lit. When unchecked the mix minus
numbers are lit when a channel is assigned to that mix minus and unlit
when not assigned. When checked, the indicators are inverted so that you
can quickly see which mix minus buses a channel is not assigned to since
they’re lit, while the ones they are assigned to are unlit. Default is
unchecked.
Select Button Options
Timeout sets how long a Select (SEL) button remains active before it
automatically turns off. The timeout can be set from Off (a lit SEL button
never automatically turns off) up to 60 minutes in one minute increments.
The default setting is 2 minutes.
VDips Page Tab
The VDips (Virtual DIP switches) page tab (Figure 3-36 on the next
page) is where logic attributes are assigned to specific audio sources like
microphones. Any audio source signal can have control logic attributes
associated with it. To set the attributes signals are first added to the
Signals list. Once one or more sources are shown in the signal list, clicking
on a signal row highlights that source and the current logic attribute
settings for that source are shown in the four sections in the right half of
the page tab. Its logic settings can then be viewed and edited, as required.
When the Apply button is clicked, to update the Surface, these entries
immediately affect all audio signals—even those currently on-air.
Default Settings
In Figure 3-36, the Default row is shown highlighted with the Options
PFL/Cue Dropout, and Fader Cue checked. This means those two options
will automatically be set for every new signal subsequently added to the
Signals list. Any combination of the Options, Monitor Mutes, Monitor
Tallies, and Bus Minus Base Mix selections can be set as a Default
setting. These settings are then applied to Sources subsequently added to
the Signals list.
Prior to adding sources to your Signals list and assigning their logic
settings, read through the descriptions of the various attributes to
determine whether any settings should be set as Default Settings.
Figure 3-36 VDips Page Tab Sections
Once you’ve set up your Default settings click Add… to then select one or
more signals to add to the Signals list. Each newly added signal will have
the Default settings automatically checked. To change the default
selections, click on the Default row in the Signals list then edit the
selections, as required.
Assigning Default settings comes in handy when adding a number of
similar signals like microphones. By setting the Default selections to EFS,
OL Pre Fader, OL Pre On, Monitor Mute Studio 1, and Monitor Tally 1, you
could add all of the Studio 1 mic inputs to the Signals list and not have to
edit their VDip settings. Before adding the microphone inputs for Studio 2,
change the Default selections for Monitor Mute to Studio 2 and the Monitor
Tallies to 2. Now when you add in the Studio 2 mics they would have the
correct settings already assigned.
For the Live Remote inputs you might uncheck EFS, the monitor mutes
and tallies, and then check PFL/Cue Dropout and the two Bus Minus Base
Mix selections (Pre On and Pre Fader). When you click Add…, and select all
of the Remote inputs, when they are added to the Signals list they all have
the correct VDip settings.
Of course, any Default setting applied to a source can subsequently be
edited once the signal is in the Signals list by clicking on its row, to
highlight its name, and then editing the settings, as required.
Adding Sources to the Signals List
Sources must be manually added to the Signals list to initially populate
it. For the best results you should name your signals using Navigator first
since it’s a lot easier to select signals from names like Mic 1, Mic 2, and so
on than BL050S01, BL050S02, and so on.
Figure 3-37 shows that four signals (Mic 1, Mic 2, Mic 3, and Tones)
have already been added to the list. Clicking the Add… button opens the
Add Signal pop-up selector. Use standard Windows selection techniques to
select one or more signals from the list to add to the Signals list. Clicking
OK both adds the sources to the Signals list and closes the Add Signal
dialog box.
Figure 3-37 Add new Sources to the Signals List
If any Default settings were assigned, those settings are automatically
set on each of the selected signals. Clicking on a signal name highlights its
row so its settings can be viewed and edited, as required. You can also
right-click on a signal to bring up a context menu to copy and paste the
settings from that signal to other signals. One use for this would be to
update a group of microphone inputs so they all have the same settings.
Options Settings
These eight selections
allow a source to have
control over the listed
Surface operations and
channel
functions.
The
selected source name, or
Default, is shown just
above this section to identify which source’s selections are currently being
displayed and edited.
PFL/Cue Dropout—sets whether turning the source’s channel on affects PFL
(Pre-Fader Listen). When checked, PFL is turned off when the source’s
channel is turned on. When unchecked, PFL on/off is not affected by the
source channel state. Note: PFL can also be turned off if Fader Cue is
checked and the fader is moved up from full off.
Fader Cue—this setting is similar to EFS in that fader movement affects
channel state. When checked, moving the fader to full off turns on PFL and
moving the fader away from full off turns off PFL. This action emulates a
feature found on old analog consoles with rotary channel volume controls
which put the channel into cue when the pot was turned to full off
activating the PFL or cue on switch.
Machine Start Pulsed—sets the type of logic command sent to that
source’s remote control logic output when the channel is turned on. When
checked, a momentary closure (pulsed logic) is sent. When unchecked, a
sustained logic closure (tally logic) is sent.
EFS (Electronic Fader Start)—controls whether moving the source’s
channel fader affects channel on and off. When checked, moving the fader
to full off turns the channel off and moving the fader away from full off
turns the channel on. When unchecked, fader movement does not affect
channel on/off status. This command is typically assigned the same for all
sources, although some users enable this feature on microphones.
When DFS and PFL/Cue Dropout are both enabled PFL would be turned
off when the fader is moved up from full off because the channel turned on
and PFL/Dropout was active.
EFS Start Defeat – When the EFS option is checked, checking this option
stops sending out a Start Pulse when the source’s channel is turned on by
moving the fader up from full off. When unchecked, and EFS is checked, a
start pulse is sent each the fader is moved up from full off.
Remote Ready—this feature has no application on the Strata 32 since the
channels don’t have a separate Off button and LED. Remote Ready is used
to control the Off button lighting to indicate device status.
OL Pre Fader—when checked, the source feeds the Off Line (OL) bus
without any fader level control. When unchecked, the channel fader affects
the signal level going to the Off Line bus so that levels can be adjusted.
This setting is normally set the same for all sources.
OL Pre On—when checked, the source is always feeding the OL bus—if it’s
assigned to the Off Line bus that was defined in the General tab. When
unchecked, the source only feeds the Off Line bus when the channel is
turned on. Typically, this setting would be checked for all sources that
should feed the Off Line bus so the channel does not have to turned on to
feed the OL bus.
Monitor Mutes
There are three room mute locations:
Studio 1, Studio 2, and the Control Room.
Any combination of room mutes can be
assigned on any signal, but typically only
microphones are setup to mute monitor
speakers. For example, a mic in Studio 1 would have Studio 1 checked so
that turning that microphone’s channel on then mutes the monitor
speakers in Studio 1.
Studio 1 is typically the main Air studio while Studio 2 would be a
production or alternate studio. When the board operator has a microphone
to do slates and for talkback, then that mic could have Ctrl Rm checked to
mute the Control Room monitor speakers while it’s in use.
Monitor Tallies
Eight Monitor Tallies are available to
control “Hot Mic” or “Live Studio”
indicators in the main and production
studios as well as at other facility
locations which may have a hot mic. The tallies can alternately be used to
control other types of indicators and relays which need to be controlled
when a source channel is turned on.
Tally 1 is typically used to indicate that the main studio is hot. Thus all
mics in that studio would have Studio 1 Monitor Mute and Monitor Tally 1
checked. Likewise, Monitor Tally 2 is typically used to indicate a production
or alternate air studio is hot and the mics in that studio would typically
have Studio 2 Monitor Mute and Monitor Tally 2 checked.
The Control Room often does not use a Monitor Tally since the control
room mic typically does not feed air, being mainly used for talkback and
for slating takes. Thus, the remaining Tallies: 3 thru 8 are available to
trigger logic outputs to identify when a particular mic is turned on to
control hot mic tallies at facility locations like announce booths,
newsrooms, and sports bullpens.
The Monitor tally commands are output logic. Their signals are named:
Studio 1 In-Use up to Studio 8 In-Use. All eight tallies are carried in a
Strata 32 source signal labeled Tally. The Tally signal must be cross-
connected to one or more destinations to connect these logic controls to a
Stagebox or Blade with an LIO (Logic Input/Output) jack. The Blade or
Stagebox Logic jack outputs are then physically connected to the Hot
Mic/Live Studio indicators either directly, when low voltage lights are used,
or by using an interface like a Henry Superelay to control 120VAC lights.
The Studio 1 In-Use up to Studio 8 In-Use commands can also be used
to drive SLIO (software LIO) commands to trigger WNIP devices that are
networked with the Strata 32. See Logic Control and Logic-Only Signals
(pages 26 and 27) for details on assigning LIO and SLIO output logic.
Bus Minus Base Mix
In the Surface Options > General
page tab, if the Bus Minus Base Mix
is set to use the BusMinusBaseDefault
bus these two selections are active
and control how the source will be
sent to the base mix. If both are unchecked the audio feeding the base
mix is controlled like the audio feeding a Master output: both the channel
on switch and the channel fader level affect the audio feeding the base
mix. If both are checked then the audio feeds the base mix more like a PFL
signal: it’s sent pre-on switch and pre-fader control.
When only Pre On is checked, the audio always feeds the base mix but
its level is still controlled by the channel fader. When only Pre Fader is
checked, channel on controls whether that channel feeds the base mix, at
a fixed level (like PFL). The channel fader has no affect on the level.
Visibilities Page Tab
The Strata 32 has various source selectors, including the encoder at the
top of every fader channel; the wild meter; CR, Studio 1, and Studio 2
external monitor sources; and several touchscreen X/Y Controllers. Each of
these selectors has its own Visibilities List to set what sources or
destinations are displayed while using the various selectors.
The default Visibility setting for all selectors is to display all sources. This
is desirable for installing the console since it allows any source to be
“dialed up” or taken on any selector. However, for daily console operation,
it’s essential that the Visibilities lists—especially for the input channels, be
edited to remove signals which should not be available for selection, like
the Master outputs and other internal signals, like logic-only signals.
Figure 3-38 Visibilities Page Tab Settings
Taking the signal NoSource silences a channel, monitor, or meter. Each
source selector has a checkbox: Allow No Source to set whether NoSource
is listed. When unchecked, NoSource does not appear in the list of visible
source names, which is typically done on monitors and wild meter lists.
Leaving NoSource checked for input channels allows a user to silence that
channel by selecting NoSource.
The Global Option: Alpha Sort is typically checked so that names are
shown in alphanumeric order regardless of which Blade has that source.
When Alpha Sort is unchecked names are listed by Blade ID number,
which is something most board operators could care less about. They just
want to find a source by its name, thus having everything in one
alphanumeric order makes the most sense.
Setting the Visibility
Select the X Controllers tab to set the visibility lists for the sixty-four
input channels, the Loudness meter, and the Wild Meter. Select the Y
Controllers tab to set visibilities for the various buses (Master 1 and 2,
Mix Minus, Aux, Submix, Bus Minus, Tracks, Studio 1, Studio 2, and
Control Room). Select the XYC Source to set the sources shown on the
touchscreen source controllers and select XYC Destination to set the
destinations shown on the touchscreen controllers. Select Studios to set
the signals available to assign as the External Monitor Input on the three
monitors: Studio 1, Studio 2, and Control Room. The active selector name
(e.g., Input 1 Visibility as in Figure 3-38) is shown above the current
Visibility Selection settings for that selector.
Figure 3-39 Visibilities Controls
When the Visibilities page tab is first opened, all devices are shown
collapsed. A check box next to each Device Name indicates whether any
sources are selected on that device (Figure 3-39). An empty box means no
signals are selected; a filled box indicates at least one signal is selected;
and a checked box indicates that all signals are selected (the default
setting for a new Strata 32 console). Click on a right-facing arrow to
expand that device tree (the arrow then points down). Sub-categories
(Blade, User, Alias, Surface, etc.) are expanded in like manner until you
reach the actual source names, as shown in Figure 3-38. The sub-
categories and device tree can be selectively collapsed by clicking the
down-facing arrows, which then point right again. The current view for
each selector is maintained while using the Surface Setup app. When the
app is closed and reopened, all device trees will again be shown collapsed.
Visibility Selection List
Figure 3-38, on the last page, shows the signals for a Stagebox whose
tree is fully expanded showing the individual signal checkboxes. If
checked, that signal is visible on that selector (in the Figure 3-38 example,
Input 1 is selected). When unchecked, that signal will not appear on that
selector. The Allow No Source selection is checked by default so that
NoSource can be taken to silence a channel. Un-checking Allow No Source
is typically only done on the monitor and meter selectors.
The Channel: selectors have a right-click context menu (shown in Figure
3-39 on the last page) which allows the visibility setting from one selector
to be copied and pasted to another selector. After setting a selector’s
visibility list, right-click on its highlighted selector name and select Copy
then right-click on another selector and select Paste to update that
selector’s settings.
Note: There’s a Paste All selection in the context menu. Selecting
this pastes the copied list of sources to every selector in that
Channel list.
Once the signal visibility is set, whether for one channel or for all
channels, click Apply to transmit the changes to the Surface. The source
selectors are instantly updated with the new visibility lists.
Operator Access Page Tab
This page tab (Figure 3-40) has three sections: Events, Bus
Assignments, and Miscellaneous. During console configuration all settings
are typically checked, but these settings may be selectively unchecked—
prior to releasing the console for daily operations, to prevent unauthorized
access. This can be especially important when it comes to saving events
and having access to change the Master bus assignments.
Allow Modify Events is typically disabled once console events are
assigned during console configuration. Likewise, Allow Bus Assign to
Master 1 and Allow Bus Assign to Master 2 are also typically unchecked to
prevent a board operator, without the requisite knowledge, from changing
those settings.
Events
These three checkboxes control access to the very powerful Event
controls. An event saves the current monitor settings, the current
channel sources and other settings, including EQ and Dynamics, so that
these can be recalled to setup the console for a specific show or
application.
When Allow New Events is checked anyone can save a new event. When
unchecked, a new event cannot be saved. This selection is typically
unchecked once the events are saved by engineering during console
configuration.
When Allow Modify Events is checked anyone can modify an event.
When unchecked, events cannot be modified. This selection is typically
unchecked once the events are saved by engineering during console
configuration.
When Allow Take Events is checked, the board operator can take any
event. When unchecked, the Take Event function is not active. For most
applications Allow Take Events is left checked when events have been
saved so the board operators can subsequently take events.
Events Display on the Touchscreen
The Events View button brings up the Events display on the touchscreen.
This is where a new event can be saved and named.
Figure 3-40 Operator Access Page Tab
Bus Assignments
These two selections set whether the board operator can change the bus
assigned to Master 1 and Master 2. For most applications the buttons are
left checked so the board operator can change assignment, as required.
To use this feature, set the Master 1 and Master 2 bus assignments on
the console then uncheck the Allow Bus Assigns. Click Apply to update the
Surface with the new setting. The buses are now fixed and board
operators cannot change the bus assignments for the unchecked Master.
When the SEL button is pressed on an input fader the Input View is
opened. Each fader channel includes access to a number of advanced
channel features were one can change the channel mode, adjust audio
panning, assign EQ & Dynamics settings, and control how each channel
feeds the Aux and bus minus buses. This section sets whether the Mode
and Panning controls are accessible by the board operators.
Allow Mode, when checked, allows the board operator to set the fader
channel’s audio mode between 5.1, Stereo (the default setting), Left only,
Right only, Mono sum, or Blend. When unchecked, this feature is locked
out from board operator use.
Allow Panning, when checked, allows left-right panning of a mono signal or
balance control of a stereo signal on a fader channel. When unchecked,
this feature is locked out from board operator access.
Monitor Config Page Tab
The Monitor Config page tab sets whether any monitor destination
should have its level locked. When Level Locked is checked, and Apply is
clicked, the current level setting for that output (Studio 1, Studio 2, or
Control Room) is fixed at that output level. Rotating the Master panel
encoder for the checked monitor output no longer affects the output level.
Figure 3-41 Monitor Config Page Tab Settings
Level Locked is typically not checked for the Control Room. Level Locked
might be checked for a Studio to allow a producer or floor manager to
control the monitor speaker levels in the studio. Level Locked would also
be used if the studio output was feeding a Headphone amp or an in-ear
monitor amplifier where the talent has their own volume controls.
Master Faders Page Tab
This tab allows the names shown in the Master 1 and Master 2 OLED
displays to be edited. Any name of up to eight characters can be entered.
Figure 3-42 Master Fader Names
4 – STRATA 32 BOARD OPERATIONS
his chapter covers Strata 32 Surface operations from the
board operator perspective, which includes descriptions of
each control on the Fader, Master, and Touchscreen Panels;
how to use the advanced features like adjusting channel EQ
and Dynamics, setting up and using Automix, and using
Submix groups and VCA groups; and using the Strata 32 to
accomplish specific tasks and everyday operations.
STRATA 32 CONSOLE OPERATION
The Strata 32 may look intimidating at first glance but four of its six
control panels are identical so there are only three types of control panels
you’ll need to learn—the three panels set at an angle to the operator:
Fader Panel, Touchscreen Panel, and Master Panel (Figure 4-1). This
chapter covers each of the controls and operational features with the first
mention of each control or feature in the text being listed in Bold.
Figure 4-1 identifies the main components of the Strata 32 Surface: its
four identical Fader Panels; one Touchscreen Panel; and one Master Panel,
along with its palm rest. Whenever you enter the control room to work on
the Strata 32, we recommend momentarily touching the palm rest prior to
touching any panel control. This helps dissipate static electricity build-up,
generated by just walking thru the facility, so that it goes into the chassis
rather than into the first control you touch.
Figure 4-1 Strata 32 Surface Overview
Fader Panels
The four Fader Panels have
thirty-two
identical
channel
strips. Figure 4-2 identifies the
controls and user features on
each channel strip.
Since the Strata 32 has the
ability to control up to 64 audio
channels—but has only thirty-
two physical faders, the Fader
Panel channel strips have two
control Layers to allow each
channel strip to independently
control two audio sources.
While Layer 1 is active, the
channel
strips
control
audio
channels 1 to 32. When Layer 2
is active, the channel strips
control audio channels 33 up to
64.
Two
buttons
on
the
Touchscreen Panel: Layers 1 &
2 (Figure 4-3) switch the Fader
Panels between showing the
Layer 1 channels and showing
the Layer 2 channels.
The Strata 32 uses motorized
faders to show the current level
set on the channel strips as one
switches between Layer 1 and
Layer 2. Faders may jump to
new positions, reflecting the
fader settings for the current
layer. All button assignments
and the Channel Info displays are also immediately updated to show the
active Layer’s channel settings.
T
Figure 4-3 Layer 1 & 2 Buttons
Figure 4-2 Channel Strip Controls
Channel Info Display
The Channel Info display is split, by a horizontal blue line, into two
sections (Figure 4-4). Below the line, the current source’s signal format
(stereo or surround) is shown at the left and that fader’s channel number
is shown at the right. In Figure 4-4, three channel displays on Layer 1
(which has channels 1–32) are shown. The channel source names: MIC 1,
MIC 2, and ClipPlay, are shown using large characters. The other Layer’s
source names are shown using smaller characters (NoSource is set for all
three channels). In Figure 4-4 those are the sources for fader channels 33,
34, and 40 on Layer 2.
Figure 4-4 Channel Info Displays
EQ (Equalization) and DYN (Dynamics) icons, in the lower corners of the
display, indicate that feature’s status on that channel: red means it’s
active; gray means it’s inactive. Both EQ and Dynamics are active on CH
1; Dynamics is active on CH 2 while CH 8 has neither active (Figure 4-4).
Above the left end of the blue line is an Input Meter to show the
incoming level for that channel’s current source: both mono and stereo
signals show two bars while six bars indicate a 5.1 surround signal.
The rest of the area above the blue line displays various icons indicating
which buses and VCA groups that channel is assigned to. Figure 4-4 shows
that all three channels are assigned to both Master outputs (the MST1
and MST2 icons). Channels 1 and 2 are assigned to a VCA group
(VCA 1). The channels’ levels feeding the VCA group is shown numerically
below the icons (-7.5 dB and -7.7 dB). The signal output format is shown
just above the blue line (Mono, Stereo, 5.1). Additional icons are shown
when a mic input has phantom power turned on (48V). Channels can also
be put into Isolation which means they do not toggle when the Layers
buttons are used to switch Layers. In Figure 4-4, channels 1 and 2 are in
Isolation since they both have a red ISO icon.
When a channel is turned on; its fader is above full off; and it’s assigned
to Master 1 or Master 2, and that master fader is on and its fader is above
full off, a red ON AIR bar is shown across the display (shown on channel 1
and channel 8 in Figure 4-4). Depending upon the mute and tally settings
for that signal this may cause monitor speakers to mute and a tally to be
triggered.
Channel Buttons
Six of the eight buttons on each channel strip
have dedicated functions which are etched onto
the panel and/or into the button cap (Figure 4-5).
The Wild 1 and Wild 2 buttons are user-set. This
means their functions must be identified by your
engineering staff since each button, on each
channel strip, can be unassigned or set to one of
over a dozen functions like: EQ in/out; Processor
in/out; or it can be a Hot Source Selector.
Many users assign the same set of functions to
the Wild buttons on all fader channels, but the
console can be configured so that channels with
similar classes of signals, like channels dedicated
to
microphones,
have
the
same
commands
assigned to their two Wild buttons, while channels
assigned for remotes could have completely
different commands assigned to their two Wild
buttons. The operator can also easily update these
settings using touchscreen controls in the Input
View.
The PFL button (Pre-Fader Listen) allows any
monitor output be switched to monitor one or
more channels prior to fader level control but post
EQ and dynamics processing. The console can be
setup so that PFL auto-switches into the control
room speakers or either Studio monitor speaker by
activating that monitor’s PFL Insert option (a
touchscreen setting). PFL can also be setup to feed
separate powered monitor speakers. Any number
of channels can be assigned to PFL, but it’s most
often used on one channel at a time to either
verify the correct signal is on that channel or to
verify the audio processing is set correctly.
The AFL button (After-Fader Listen) allows the
operator to monitor one or more audio channels and hear the effect of
adjusting the fader level and adjusting the channel balance by either using
the Spill function or the touchscreen balance controls to the balance the
signal. This function is really helpful when mixing in 5.1 surround. AFL
allows the signal to be monitored as if it were feeding a master bus
without the channel being on so that you can also adjust the fader level to
ensure your audio stays balanced. The control room and/or studio speaker
audio can be set to automatically switch to the AFL audio (AFL Insert
option is active) when any channel’s AFL button is lit. An AFL source can
also connect to a separate set of powered monitor speakers.
The PFL and AFL buttons blink while active.
Figure 4-5 Channel
Strip Buttons
Note: If one or more PFL and AFL buttons are blinking on the
Surface, and you switch Layers, the now-hidden channels remain
set in that mode. An AFL/PFL button on the Master Panel’s CR
column blinks when either mode is active. Pressing it allows one to
cancel both PFL and AFL on every fader channel, turning off all
channels’ PFL and AFL buttons and, if active, switching the monitor
audio back to the selected monitor source. There is an AFL/PFL
cancel rouchscreen button as well.
The Cut/ON button normally lights up solid red to indicate that channel
is on and connected to its assigned buses. If the On button blinks, it
indicates that channel is assigned to one or more VCA Groups, and one or
more of the VCA Group master fader channels that it’s assigned to are
turned off. There is also a console configuration setting which reverses the
Cut/On button LED so that it’s red when the channel is cut off. With this
option active, there is no channel indication for a VCA Group Master fader
channel being turned off.
A red On-Air bar appears across the middle of the Info display (as shown
on two of the channels in Figure 4-4) with the channel number shown at
the right end whenever the channel is on and feeding the Master 1 and/or
Master 2 outputs, and both the channel fader and at least one of the
assigned Master faders are above full off.
The Automix/AUTO button sets whether that channel’s source is
feeding any of the four available Automix circuits. Automix (popularized by
Dan Dugan back in the early 1970s in the analog domain) uses an
algorithm to automatically adjust multiple live input signals, which are part
of an Automix group, so that the mixed output level stays consistent
regardless of how many of the input signals are active at any given
moment. Each channel’s input to the Automix group is given a “weight”
using a fader-type on-screen control in the Automix View. This weight is
used to automatically keep the overall group volume at a constant level,
regardless of how many inputs are active by adjusting the group channel
levels as the input volumes rise and fall.
Automix is often used with talk, news, sports, and game shows where
multiple live microphones are open. Assigning the mics to an Automix
group, and then adjusting their weights, means the board operator won’t
have to “ride gain” on the guest and host mics to ensure a consistent level
and to ensure the host can always be heard over the guests. The show
moderator’s mic is typically set with the highest weight so that even if
every guest is talking, when the moderator begins speaking all of the
guest mics are ducked, according to their weight settings, to ensure the
moderator can be clearly heard over the guests, without increasing the
overall level of the group. Each of the four Automix groups can be
assigned to a Submix Group or to a Master, as needed.
The Talkback/TB button allows the board operator to talk to a host, a
producer, a live remote, a caller, etc. that’s using a bus minus signal for
their in-ear or speaker monitor. To use this function, the engineering staff
must connect a talkback mic for the Strata 32 board operator which is
then cross-connected to the console’s Talkback destination. The fader
channel’s bus minus signal must also be cross-connected to feed the
talent’s in-ear monitor, the producer’s monitor, a caller, or remote.
The Select/SEL button is used to show channel-specific settings for the
active channel. When pressed it typically activates the Input View on the
touchscreen monitor so that channel-specific settings for that fader
channel can be seen and adjusted. Pages 61 and 62 have details on the
controls in the Input View. In operation, pressing the channel SEL button
lights up the button and, depending upon which View is currently active on
the monitor may change that view to show that channel’s settings or it
may bring up Input View. Only one SEL button is active at a time, thus
pressing SEL on another channel switches the View to show the new
channel’s settings, in whatever View Mode was active on the previous
channel, while canceling SEL on the previous channel.
The Adjust Control is a multipurpose rotary encoder with a press-to-
take select button. Its main use is to select the channel source. Rotating
the encoder displays alternate source names, in alphanumeric order, in the
Channel Info display and in a pop-up window on the touchscreen (the
touchscreen or the three Touchscreen panel controls) can alternately be
used to locate a new source.
When the desired source name is shown, the channel Adjust control can
be “clicked” (firmly press and release the button once) to assign that
source to the channel. Alternately, one can use the Touchscreen Panel
controls (touching the screen or using the color-coded panel controls) to
select the source. The selected signal’s name, format, and input levels are
then shown in the channel’s display.
Note: The list of alternate source names displayed on any given
channel is not under board operator control. The lists were set
during console configuration by engineering, but are easy to
update, as required.
The Adjust control can also be put into Gain Mode to adjust the input
level of the current source. To enter Gain Mode, press/hold Adjust for
about five seconds (“overpress” the control). The source name for the
other Layer is replaced by a level display showing the current level in dB.
Rotating the Adjust control clockwise raises the source’s input gain;
rotating it counterclockwise lowers the input gain. On a line input the gain
control can range from -18 dB to +18 dB. On a mic input it can range from
-18 dB up to +78 dB. Overpress the Adjust control again to cancel Gain
Mode and return to Source Select Mode.
Note: Use caution when adjusting the input gain since the
adjustment affects the level going to every destination that’s using
that audio signal.
The Strata 32 uses motorized 100 mm faders so that
the input channels faders are accurately positioned when
switching between Layers. This is also the case for the
eight faders in the Groups section of the Master Panel, as
the SUB GRP and VCA buttons are pressed to switch
between showing Submix Groups and VCA Groups.
The faders are calibrated in dB, from 0 dB down to ∞
(infinity) or full off. In an ideal world, the fader knob lines
will roughly align with the unity gain marks: two arrows
which indicate -12 dB. Aligning the fader knob with these
marks means the audio passes thru the channel without
any change in its level (i.e., unity gain).
If the input audio is low, moving the fader above those
marks adds up 12db of gain to the signal. On loud
signals, moving the fader below the unity gain marks
decreases the level. Typically, when a channel fader has
to be consistently set lower than nominal the audio input
level (shown in minimal detail in the channel OLED, or
with greater detail by using PFL to view the input level on
the Touchscreen monitor) should be decreased so that
the fader can be set closer to unity gain. It’s always
better to use the Adjust level control in Gain Mode, to
raise or lower the input gain, than to have to set the
fader way above or below the unity gain marks.
Master Panel
The Master Panel (Figure 4-6) has eight columns of controls arranged
into three sections: Groups; Masters; and Monitoring.
The left half of the panel, labeled Subgroup – VCA, has eight control
strips, each with a fader, half of an OLED display, four select buttons, and
a shared rotary encoder with a push-to-take switch. These eight control
strips are layered like the Fader Panel channels so that one set of controls
independently control both Submix Groups and VCA Groups. The
Touchscreen panel has dedicated SUB GRP and VCA buttons to select,
and indicate by the lit button, which set of controls are active in the
Groups section. The control strip OLED displays also indicate the active
group by name, showing either Submix 1 – 8 or VCA group 1 - 8.
The middle two columns (Master 1 and Master 2) have the controls for
the two Master outputs: default OLED names MASTER 1 and MASTER 2.
Each column has the same set of controls: a master fader; a PFL button;
an OLED display; three select buttons; and a rotary encoder with a push-
to-take switch.
The right-most two columns have the controls for the Control Room
(labeled CR) and for two Studios (labeled as Studio 1 and Studio 2) with
monitor source selectors and various level controls along with two
monitoring OLED displays which are split to show the CR, Studio 1, and
Studio 2 monitor levels and the Wild Meter source. The Wild meter is to
the left side of the Master 2 meter on the touchscreen.
Figure 4-6 Master Panel Sections
At the very top of the Studio column are two USB ports: User and Clip.
The User port is available for a board operator to use a USB flash memory
stick to save and load Events (console configuration settings). This is
especially useful for an operator who only periodically uses the console.
Console setups can be saved as Events which can be uploaded to the flash
memory stick so that when that operator returns they can load their saved
Events to reconfigure the console for their show or application.
The Clip port is used with USB flash memory sticks which have Playlist
files, stored in the .m3u format, and/or 48 kHz .wav audio files (a show’s
open and close music, bumpers, sound FX, etc.). The Clip Player View,
on the touchscreen, has controls to select and play the music cuts. The
Clip port audio is a source named ClipPlay which can be brought up on
any fader channel which has that signal set as visible.
Clip player settings can be saved as part of an Event allowing a selected
audio track to be loaded with the Event so that one could recall the 5PM
NEWS event with the “open” music track already loaded and ready to play.
The Clip Player can also be controlled over the network using Wheatstone’s
ACI (Automation Control Interface).
Group Controls
Input channel signals and the mix minus bus can be
assigned to feed any combination of the eight Submix
groups. The eight VCA groups can be fed by any
combination of input channels. This allows multiple signals
to be controlled as a group using one Group or VCA fader.
Whether these controls affect Submix Groups or VCA
Groups is set by the lit SUB GRP or VCA button on the
Touchscreen Panel, just to the left of the Group controls.
The eight faders control the overall levels of the
channels assigned to a Submix Group (when SUB GRP is
lit) or to a VCA Group (when VCA is lit). The active
Submixes (default source names are Submix01 to
Submix08) are typically assigned to the eight fader
channels on Fader Panel 4 which are then set to feed a
Master or other output. The VCA Group faders do not
control levels to any output but rather control the input
channel fader levels on those channels assigned to each
VCA group. The channel faders then follow the group
fader as it’s adjusted to control that VCA group’s overall
level. Typically the VCA group faders are first set at
maximum and then the individual channel faders are
adjusted. The VCA group fader can then bring down the
levels of all channel faders assigned to that group.
A PFL button, just above each fader, allows one or
more Submix Group’s audio to be monitored prior to group fader control.
The PFL buttons are not active with the VCA Groups.
The OLED display shows which group is active: SUBMIX 1 thru SUBMIX
8 or VCA 1 thru VCA 8. The group fader levels are shown in dB below the
names. When Submix Groups are active the dB levels are referenced from
unity gain (0.0 dB) on the faders whereas when the VCA groups are active
the faders are referenced to full on, which appears as 0.0 dB.
The Cut/1 - 8 buttons normally light up solid red to indicate the group
fader channel is on. When VCA groups are active, if the VCA Group fader
channel is off but the VCA group input fader channels are on, then their
Cut/On buttons blink to indicate the VCA Group fader channel is off. Note
that there’s a console configuration setting which reverses the Cut/#
button LED (it’s red when the group and input channels are cut off).
The Talkback/TB button allows the board operator to talk to each
Submix group. The TB button is not active when VCA Groups is active.
The Select/SEL button is used to show channel-specific settings for the
active group channel. When lit, it causes the EQ, DYN, and 5.1 PAN views
to become active. Note that only one SEL button can be active at a time,
whether on an input channel, a group channel, a master, or a monitor.
Master Controls
The two Master outputs have identical functions
although typically Master 1 is configured as a 5.1
surround output while Master 2 is typically configured as a
stereo output.
The Master faders control the overall output level of the
Master 1 and Master 2 outputs. A PFL button, above each
fader, allows the master signal to be monitored prior to
fader control (the Master can be turned off and the fader
down).
The OLED display shows the name of the Master Output
(default names are MASTER 1 and MASTER 2). The fader
position, in dB, is referenced from unity gain (0.0 dB).
Just above the OLED display is the Master Cut/MSTR#
button. Typically, this button is lit red when the Master is
on, but a Strata 32 Surface Setup app configuration
setting can reverse this so that a lit button indicates the
Master is cut off. If this is the case, then all input fader
channels and Group channels would operate in like
fashion.
The Wild button is a user-set button which engineering
defines in the Strata 32 Surface Setup app, so they’ll have
to let you know what action the button is set to perform.
Some of the actions include turning on a preset amount of
delay, setting EQ in/out, or setting processing in/out. The button lights
green when the Wild function is in or active.
The Select (SEL) button is used to adjust the Master output settings in
various touchscreen views.
The right-most two columns of controls on
the Master Panel affect the control room
outputs and the two studio outputs.
At the top of these two columns are three
Select/SEL buttons. Each brings up a
Monitor Select View (Figure 4-7) on the
touchscreen which is a multi-purpose window
used to both assign and then take four
Studio Source button sources (called Monitor
Hot Buttons on-screen) and twelve External
Hot button sources. Each View also has a
Source and Destination selector to route
additional signals to the monitor and other
destinations.
This View also allows each Monitor’s Mode,
Dim level, Delay time, and whether PFL
and/or AFL is inserted into each monitor, to
be set or adjusted.
The six Touchscreen Hardware Controls
(the three color-coded rotary encoders and
buttons
below
the
left
side
of
the
touchscreen) can be used to adjust the Dim
level (green encoder); the Delay time (blue
encoder); turn PFL Insert on/off (green
button); turn AFL Insert on/off (blue button)
and step thru the Monitor Modes (yellow
button).
To assign a source to the sixteen Hot and
External Buttons, select a Source to assign
by tapping the blue source name box to open
a Source Selector to take a source (note that
source
will
then
feed
that
monitor).
Overpress one of the sixteen buttons to
assign that Source to that button. Repeat
this to set additional buttons. To later take
one of these preset sources, tap on a button
to set that source as that monitor source.
That button lights up and its name appears
in the blue Source box. While one of the three SEL buttons is lit you can
alternately press one of the Studio Source buttons to take the Monitor Hot
Button 1 – 4 source.
Control Room Column Controls
The Wild/Meter button, when lit, allows the source feeding the Wild
Meter to be changed using the Adjust encoder. Rotating the Adjust
encoder shows the list of sources available, in red, in the upper half of the
METER/CR OLED display. Once you find the desired source click the Adjust
encoder to select that source. Its name turns white in the OLED and
appears above the Wild meter. You can continue to select different sources
while the Wild button is lit. To stop selecting sources press the Wild Meter
button to turn it off.
Note: When PFL or AFL is active (the AFL/PFL button is blinking
red), that signal takes over the Wild Meter and PFL or AFL is listed
on the Wild Meter rather than your selected source. Pressing the
AFL/PFL button cancels that mode and the selected Wild source
name reappears above the Wild meter and its level is shown in the
Wild meter.
Figure 4-7 Monitor Select View
The lower half of the CR OLED display shows the current CR monitor
audio source name along with a graphic and dB indication showing the
setting of the CR level encoder at the bottom of the column. Pressing the
CR SEL button allows the Adjust encoder to manually select the monitor
source (shown in red). Pressing the Adjust encoder selects that source and
the name changes to be shown in white lettering.
The PFL/AFL level encoder adjusts the level of PFL and AFL audio
which may feed separate powered monitor speakers or the main CR
monitor output, depending upon the settings in the Monitor Select View. It
also brings up a Talkback and PFL/AFL Level window on the touchscreen.
Use the Adjust control to adjust the level of talkback.
The DIM button is a latching button. When lit the CR monitors are
dimmed by the amount set in the Ctrl Room Monitor Select View.
Studios
Pressing the Studio 1 or Studio 2 SEL button brings up the Monitor
Select view shown in Figure 4-7 on the last page. While the Studio 1 SEL
button is lit, the STUDIO 1 encoder can be rotated to manually choose a
new source for the Studio 1 output. The source names are shown in the
upper half of the Studio OLED display in red. Clicking the Studio 1 encoder
selects that source and its displayed name turns white. Likewise, when the
Studio 2 SEL button is lit the STUDIO 2 encoder is used to manually select
a source for the Studio 2 output. The source names are shown in red, in
the lower half of the Studio OLED display, as the Studio 2 encoder is used.
Selecting the source by clicking the Studio 2 encoder turns the name white
and assigned that source to the Studio 2 output.
When the Studio SEL buttons are off the two Studio encoders control the
level of the studio monitor outputs.
Note: The output level for the CR and either Studio output can be
set to a fixed level using the Strata 32 Surface setup app. This
would prevent the CR, Studio 1, and/or Studio 2 encoder from
controlling the output level of that monitor.
The TONE/TEST button shows the Test
Tone View on the touchscreen. The button
blinks while this view is on-screen. The Test
Tone View allows one to select between three
types of test tones: 1 kHz tone, Stereo ID with
400 Hz on the left channel and 1 kHz on the
right, and Pink Noise. Tap the on/off button to
turn on the Test Tone generator (On is
displayed). Tap the blue Levels display and
then use the CR Adjust encoder to adjust the
test tone output level from its default -20 dBFS
level. The source name for the test tone
generator is TestTone. It can be set Visible on any input fader channel. To
close the Test Tone window tap the X button or press the Test Tone
button. The generator will continue to run until the window is again
opened and the On button is tapped to turn off the generator (Off is
displayed).
If a talkback mic is connected, the board operator can talk to either
Studio output by pressing the TB button just below the Studio 1 and
Studio 2 encoders. When the CR SEL button and the WILD Meters buttons
are off the talkback level can be adjusted by turning the CR Adjust control
which opens a window which also shows the PFL/AFL level control.
Touchscreen Panel
A 16x9 1080p touchscreen monitor takes up about 2/3 of the
Touchscreen Panel (Figure 4-8). It normally displays the console bus
meters and the Program Loudness Monitor, however, since it’s a
touchscreen monitor, there are various Views which can be displayed to
access Strata 32’s advanced features, like setting EQ and Dynamics,
assigning input channels to the various buses, adjusting input channel
settings, and adjusting monitoring settings.
Recognizing that many common
operations,
like
adjusting
on-
screen rotary controls, are easier
done using hardware controls, just
below the left side of the monitor
are color-coordinated Hardware
Encoders and Select Buttons
which duplicate commonly-used
controls in various Views so that
you don’t always have to be
adjusting settings using on-screen faders and rotary controls.
Next to these hardware on-screen controls are the two Layers buttons
which are used to toggle the 32 fader channels between showing the
settings and controls for Layer 1 (normally fader channels 1 – 32) and
Layer 2 (normally fader channels 33 – 64). Their operation was detailed on
page 45.
To the right of the Layer buttons are six grouped buttons. The top row
has three Wild buttons which have no factory-defined functions being
user-defined so engineering will have to let you know what their actual
functions are).
The three lower buttons’ functions all affect multiple fader channels. This
is what each of these buttons does when active:
Spill — When a channel’s SEL (Select) button is lit, pressing this
button “spills” the selected fader channel’s audio onto adjacent fader
channels to allow for individual audio channel level adjustment. Two
fader channels are used for a mono or stereo signal; six fader channels
to adjust a 5.1 surround signal.
Function-to-Fader (FTF) — This button is active while the EQ, DYN,
or AUX View is active and one channel has its Select button lit up.
Pressing FTF switches the upper half of multiple fader channel OLEDs,
on channels adjacent to the selected channel, to show various EQ,
dynamics, or Aux master levels which can then be adjusted using the
channel encoders, rather than having to use the on-screen controls.
The FTF button color indicates which function is active (Blue for EQ;
Green for Dynamics; and Yellow for Aux master).
Query (?) — This button is always active. Pressing it affects all fader
channel OLEDs by changing the upper half of the OLED displays to
show channel settings. Tap the button once and the button turns
green. All channel OLED displays show the channel Delay settings:
Delay time and Delay in/out status. Tap the button again (it turns
blue) and the Submix buses are shown indicating which bus each
channel is assigned to. Tap the button again (it turns yellow) and the
sixteen Aux buses indicate which each channel is feeding. Tapping
the button again (it turns magenta) and it shows the Mix Minus
buses that each channel is connected to. Pressing the button once
more turns the button LED off and returns the OLED displays back to
normal view.
To identify which Submix, Aux, and Mix Minus bus a channel is feeding:
white channel numbers indicate assigned buses while gray numbers
indicate unassigned buses. The Mix Minus bus assignments can also be
displayed reversed so that unassigned buses are white and assigned buses
are gray, following a Surface configuration setting.
The next three grouped buttons are used to bring up the Clip Player
screen and to copy and paste channel settings from one input channel to
another (Copy and Paste buttons).
The last two dedicated buttons toggle the Master panel group faders
between showing Submix (SUB GRP button lit) or VCA Fader Groups
(VCA button lit).
Touchscreen Monitor Views
There are fifteen touchscreen Views plus multiple pop-up windows
which may be displayed on the monitor. To select a View tap an active
View Select button along the bottom of the monitor (Figure 4-8). The
touchscreen View can also get changed by pressing a Select button (SEL)
on an input channel or on the monitor panel. An active SEL button is lit
blue (only one can be active) and, when activated, typically switches the
touchscreen View and may also activate inactive View buttons.
Not all View buttons are active in all Views. For example, in Figure 4-8
the INPUT, EQ, DYN, 5.1 PAN, and AUX View buttons are inactive,
indicated by their dark backgrounds and brown outlines. View buttons
which are active and available to select have a yellow outline. The active
View button has a yellow background (in Figure 4-8 the Home View is
active). Pressing a SEL button on a fader channel will activate the INPUT,
EQ, DYN, and 5.1 PAN buttons. It also typically switches to the Input
View. Pressing the SEL buttons on the Master panel activates the EQ,
DYN, and 5.1 PAN buttons.
Home View
The touchscreen can be divided into eight sections, as identified by the
numbers in Figure 4-9 on the next page. Here’s a description of each
section in the Home View:
1. Master 1 Meters — Master 1 is the upper right meter which is typ-
ically configured for 5.1 surround as shown in Figure 4-9, so it has
six meters for the various surround signals plus a Gain Reduction
(GR) meter. This meter is always shown, regardless of which View is
active.
2. Master 2 Meters — Master 2 is typically a stereo output so it
shows two meters along with its Gain Reduction meter. This meter is
also always shown, regardless of which View is active.
3. Program Loudness Monitor — Details on the Loudness Monitor
features are on pages 64 - 66. The Loudness Monitor is shown in all
but two views (the Auto Mix and Input Views cover it up).
4. Wild Meter — The Control Room has a Wild Meter button and an
Adjust encoder to select the source that appears on this meter,
which is to the left of the Master 2 meter. This meter also shows
PFL or AFL levels when PFL or AFL is active. It’s shown in all but two
views (the Auto Mix and Input Views cover it up).
Figure 4-8 Touchscreen View Select Buttons
5. Aux Masters Meters — the sixteen stereo Auxiliary Send bus
meters show the bus output levels in the Home View only. They
are covered up in every other View. The Aux Masters View shows
these same meters.
6. Track Meters — there are 32 stereo Tracks but there’s only
room to show sixteen at a time. Tap the page button—the small
yellow right-facing arrow to the right side of these meters, to
show Tracks 17 – 32. These meters are only shown in Home
View. The Aux Master and Track meters are covered up in all oth-
er Views by graphs showing EQ, Dynamics, and Surround panning,
plus a table showing which Aux Sends are assigned for whatever
signal or bus is selected using the Select View or using the control
panel SEL buttons.
7. Submix Meters — The eight stereo Submix bus levels are shown
on these eight meters. They are only shown in the Home View.
8. Mix Minus Meters — These meters show the sixteen mono mix
minus buses. They are only shown in the Home View.
The various Views, shown when each View button is active, are shown
over the next several pages.
Figure 4-9 Touchscreen Sections
This view is an alternate way to select an input channel, Submix Group,
or Master (just like pressing the SEL button). It also allows an Aux or Mix
Minus bus to be selected. When an Aux or Mix Minus bus, a Submix, or a
Master is selected, the fader control at the left side of the window becomes
active. It both shows, and allows one to adjust, the master level for that
bus or signal, moving the hardware fader for that signal. When Master 1 or
Master 2 is selected the Master mode and destination for that Master can
be selected.
Figure 4-10 Select View
Events View
This view allows console Events to be saved and later taken. A console
Event saves how the console is setup, typically for a specific show or
application, so that the Event can later be taken to instantly switch the
console settings back to those used by that show or application.
Events are named and saved to an EVENTS list. Four saved Events are
shown in Figure 4-11. Events are saved to the Surface Host card memory
when the LOCAL button. Events can also be saved and taken directly from
a USB flash drive plugged into either USB port on the Master panel. Tap
the USB button to light it up and show the Events on the USB flash drive.
Note: Before Events can be saved to a USB flash driver the drive
must have a folder named Events at the top level of the flash
drive. Use a Windows PC to create an Events folder then plug the
USB flash drive into the Strata 32. The USB button becomes active
when an Events folder is detected on a flash drive plugged into
either USB port on the Master panel.
The Event Recall Section is used to take an Event using a three step
process: 1. Tap on an Event name to highlight it (like Roundtable in Figure
4-11); 2. Tap ARM to read the Event and load the settings into the Host
card; 3. Tap TAKE to load the settings into the Surface.
This process allows one to separately arm an Event well in advance of
actually taking it during a pause in the action or during a final commercial
prior to the start of the next show. Separately arming and taking an Event
is more often used in radio than in TV production which typically will press
the ARM and TAKE buttons, in sequence, at the same time. If the wrong
Event is taken tap the UNDO button to return the console settings to their
settings prior to taking the last Event. No Event will then be shown in the
Current Event display.
Figure 4-11 Events View
The Event Editor Section has controls to edit an existing Event and to
create a new Event. Tap on an Event name in the Event list to
highlight/select it. Tap RENAME to edit that Event’s name; tap DELETE to
remove that Event from the list (after tapping Ok in the Are you sure?
pop-up); tap COPY TO USB to copy that Event to a USB flash drive, with
an Events folder, plugged into the Master panel; to update the Event with
the current console settings, tap SAVE TO.
To create a new Event, set up the console for that Event then tap NEW.
This opens an on-screen keyboard to name the new Event. Tap OK to add
it to the Events list.
Events can also be locked out from being changed by tapping its name
to highlight/select it then overpress LOCK (tap and hold for about four
seconds until the button lights). A lock symbol appears after the name.
Board operators cannot unlock an Event unless they have access to the
Strata 32 Surface Setup GUI. The Events tab must be used to select a
locked Event and unlock it.
Bus Assign View
This view (Figure 4-12) allows one to assign input channels to Submix
Groups, Mix Minus buses, VCA Groups, and to the Master 1 and 2 outputs.
When Submix is tapped, and a Submix Group (1 – 8) is tapped (the
Submix Group SEL button then lights), that Submix Group can then be
assigned to any combination of the Mix Minus buses and the two Master
outputs. Figure 4-12 shows that input channel 32 is active and it has been
set to feed Mix Minus bus 5 and to go to Master 1 and Master 2.
Figure 4-12 Bus Assign View
Aux Masters View
This view (Figure 4-13) has the controls for the sixteen master Auxiliary
buses, which are Mix Engine sources: AUX 01–AUX 16. Each Auxiliary
bus has a numbered rotary control to control its level. It’s also how one
selects a specific Aux bus to control. Tap on a numbered rotary control (in
Figure 4-13 Aux Bus 10 is selected). A blue ring appears around that
control to indicate it’s the selected bus. The bus name is also shown below
the fader control. The sixteen stereo meters shown in the bottom half of
this view are Meters #5 on the Home View (Figure 4-9).
Figure 4-13 Aux Masters View
The ON, PFL, and TALKBACK button status, for the selected Aux bus, is
then shown. Note the colored numbers on these buttons which indicate
that the “hardware controls” are active, thus Button 1 (with a green LED)
would be lit since Aux 10 is on. Pressing button 2 would turn on PFL (and
its button would be lit blue). Pressing button 3 (it would light yellow)
would cut off the Aux 10 output audio, inserting talkback into the Aux 10
output. Note that all three buttons are latching controls. The left-most
hardware encoder (green button cap) can also be used to adjust the bus
fader level (which also adjusts the rotary level control) in .2 dB steps with
each “click” of the stepped encoder.
MXM Masters View
This View (Figure 4-14 on the next page) has the controls for the sixteen
mono Mix Minus Master outputs, which are Mix Engine sources MxM 01
– MxM 16. The METERS button determines what’s shown in the bottom
half of the View. When lit, the sixteen Mix Minus meters (same as Meters
#8 in the Home View in Figure 4-9) are shown, as shown in Figure 4-14,
left. When the METERS button is unlit, the Confidence Feeds controls are
shown (Figure 4-14, right).
As in other views with rotary controls, a bus is selected by tapping one
of the sixteen rotary controls. In Figure 4-14, left, bus 3 is selected. In
Figure 4-14, right, bus 5 is selected. A blue ring appears around the
control to indicate it’s the selected bus. The bus name is also shown below
the fader control. The ON, PFL, and TALKBACK button status for that Aux
bus is then shown along with the colored numbers allowing those buttons
to be set using the “hardware controls.” The left-most hardware encoder
(green button cap) can be used to adjust the bus fader level (which also
adjusts the rotary level control) in .2 dB steps for each “click” of the
stepped encoder.
Figure 4-14 MXM Masters View
MXM Confidence Feed
Confidence audio is a known audio source, such as the station’s master
control program audio (the signal PREDELAY is shown in Figure 4-14), to
be automatically routed to all Mix Minus destinations whenever the audio
control room is not On-Air. This allows remote truck engineers and talent
to confirm audio connectivity with the station’s audio feed (the mix-minus
signal) and to monitor commercial breaks without the need for audio
operator intervention.
The Confidence audio signal gets routed to all 16 MXM outputs when the
console is not feeding master control. When Master Control takes the
console audio, the confidence audio feed is switched off and the normal
Mix Minus audio is again connected to the mix minus destinations.
Confidence All Button
CONF ALL – When lit, changes the audio source feeding all sixteen mix
minus destinations to the Confidence audio feed. When unlit the normal
mix minus audio is fed to each mix minus destination. Control over this
switching is typically remotely controlled by a contact closure from the
Master Control switcher. The bank of sixteen buttons allows for individual
override of the confidence feed audio to any MXM output. This is useful
when recording an offline interview, etc.
X/Y Router View
This View allows any source to be connected any destination. And that
Destination can then be locked, as required. These are functions which can
also easily be done using the Navigator app, but if that is not available in
the control room then this View can be used in lieu of Navigator. Signals
are ordered by SIGNAL ID or by NAME by tapping the appropriate
button. Typically NAME is selected so the signals appear in alphanumeric
order. Tap TAKE to connect the select Source to the selected Destination
(or Destinations since multiple destinations can be selected). Tap DEST
LOCK to lock the selected destination to prevent it from being easily
changed (a Navigator user can override the red Lock indication which this
feature adds to the destination).
Figure 4-15 X/Y Router View
Reverse Route View
This View (Figure 4-16 on the next page) allows one to assign multiple
sources to specific buses rather than having to select each source and
assign it individually to the same bus. Select a bus in the ALL MIXES list
by tapping on a name to highlight/select it. The inputs which are currently
assigned to that bus appear in the DIRECT CONTRIBUTORS list. Signals
which are not feeding the selected bus are listed in the NOT
CONTRIBUTING list.
The four buttons along the bottom of the View allow one to REMOVE a
selected signal from the DIRECT CONTRIBUTORS list. Tapping REMOTE
ALL removes every signal from the DIRECT CONTRIBUTORS list. Select
one or more signals in the NOT CONTRIBUTING list then tap Add to add
the selected signals to the DIRECT CONTRIBUTORS list. Tap ADD ALL to
add all of the signals in the NOT CONTRIBUTING list to the DIRECT
CONTRIBUTORS list.
Figure 4-16 Reverse Route View
Aux View
This View becomes active when any input channel has a lit SEL button.
Figure 4-17 shows that Input channel 1 is active (its name is below the
on-screen fader). The controls are then used to setup how that channel
feeds the sixteen Auxiliary Send buses. Tap on a rotary control to select
the Aux Send bus. In Figure 4-17 Aux 1 is selected. The blue ring around
the control plus the box around the four controls, and the signal name
below the fader, all indicate which Aux Send bus is active.
Figure 4-17 Aux View
The colored numbers next to the ON, PRE FDR, and PRE ON buttons
indicate those buttons can be set using the three “hardware buttons.” The
left-most “hardware encoder” (green button cap) can be used to control
the fader level (which also adjusts the rotary control) in .2 dB steps for
each “click” of the stepped encoder. When the PRE FDR button is lit, that
Aux Send bus signal is at a fixed level (it’s not affected by the channel
fader). When PRE ON is lit the Aux Send bus is being fed regardless of
whether the channel is on or off. Note that the fader level would still affect
that Aux Send level if PRE FDR was unlit.
5.1 Pan View
This View button becomes active when a SEL button is active on any
input channel. It can then be selected so show how that channel’s signal is
currently panned when feeding a 5.1 Surround output like Master 1. Figure
4-18 shows the various controls in this View.
Figure 4-18 5.1 Pan View
The five speakers are pretty self-explanatory: the yellow speaker audio
icon represents the center channel level; the two red speaker audio icons
represent the left and right front channel audio levels; and the two gray
speaker audio icons are the levels of the left and right rear channels. The
green “bulge” icon represents the level of the LFE (Low Frequency Effects)
signal.
The audio signal can be balanced using several methods: drag the
crosshairs, or one of the arrows, to manually adjust the signal balance on-
screen; tap one of the ten buttons at the top (its box highlights in yellow)
then use the on-screen fader to adjust the pan or trim setting; or use the
three “hardware” encoders to adjust three controls at a time. In Figure
4-18, L/R PAN is selected thus the three controls adjust left/right pan
(green, left encoder), adjust the front/back pan (blue, middle encoder),
and adjust the center pan (yellow, right encoder). If L TRIM was selected
then the three encoders would control L TRIM, R TRIM, and CTR TRIM.
Dynamics (DYN) View
This View button becomes active when an input channel, Submix Group
channel, or Master channel SEL button is active. It’s used to view and
adjust the Gate and Compressor functions available for the selected input
or bus. The GATE IN and COMP IN buttons, when lit, turn on each
function. When the button is unlit, that function is off.
Note: If you plan on making any equalization (EQ) adjustments to
the signal, we recommend adjusting it prior to adding compression
or gating since adjusting the EQ can change how previously set
compression and gate settings sound, requiring them to then be
readjusted.
Figure 4-19 Dynamics DYN View
Gate Functions
The five Gate controls set how an automatic attenuator, controlled by
the DEPTH setting either ducks or gates the audio signal once its level
falls below a threshold point, set by the THRESH setting. The Gate
settings can be used to automatically control inactive mics on a talk show
set and used to decrease the background noise on remotes by ducking the
audio when the remote talent stops talking and their mic level passes the
THRESH setting.
How fast this ducking or gating occurs and how fast it’s released as the
audio level hits the threshold setting, which also affects how audible this
feature is, are controlled by the OPEN (1.00 mS up to 100 mS), CLOSE
(50 ms up to 3.00 S), and HANG (0.00 mS up to 1.00 S) settings.
The DEPTH control sets whether the Gate is ducking or gating the audio
as the signal level hits the threshold setting. At 0.0 dB no ducking of the
audio occurs which mean the Gate is effectively turned off. Using settings
of +10 to +25 dB causes noticeable signal level ducking. Using the highest
settings, +25 to +40 dB, creates an audio gate which virtually mutes the
audio as its level drops below the threshold setting. The GR (Gain
Reduction) Meter shows the amount of gain reduction being applied to the
signal. In Figure 4-19 it shows that the Gate has been triggered and the
gain is being reduced by 5.9 dB.
A graphic of how the Gate settings affect the audio appear in the lower
half of the orange line which is shown diagonally across the Dynamics
display when either Gate or Compression is active. The grid shows the
relationship input signal level and output signal level. It’s a 45° line when
Gate In is active and the Depth setting is 0.0 dB and Compression is either
turned off or its Ratio is set to 1.0:1. As the DEPTH is increased the lower
half of the line will drop down at the THRESH setting by the amount of the
DEPTH. In Figure 4-19, THRESH is set at -34.9 dB and the DEPTH is set for
5.9 dB
Compressor Functions
The five Compressor controls affect the loudness of the audio signal,
from adding “just a bit” of compression on mics or a remote to even out
their audio, to applying hard limiting in order to obtain the maximum
volume possible from a mic or other signal. The compressor is called a
“soft knee” compressor which means its operation is less noticeable at
most settings. Of course, setting the controls to their extremes in order to
get a “loud and in your face” volume, right on the edge of audio distortion,
will make compression control artifacts much more apparent.
To begin adjusting the compressor, set the RATIO to 1.0:1 (for no
compression) and set the MAKEUP level to 0.0 dB. The Threshold
(THRESH) point, which is the level where the compressor begins to affect
the audio, can be set from -40 dB up to 10 dB, but a good level to start
with is 0 dB.
As the audio gets louder than the THRESH setting the compressor begins
to clamp down on the audio output level according to the RATIO setting,
which ranges from 1.0:1 (no compression) up to 20:1 (it effectively
functions as a signal limiter). For light to medium compression, set the
RATIO in the 2.0:1 to 6.0:1 range. For these ratios, when the incoming
signal level rises 10 dB above the threshold the compressor’s output will
only increase by 5 dB with a 2.0:1 ratio, or just 1.7 dB with a 6.0:1 ratio.
This is shown by the angled section in the upper half of the orange line.
Setting RATIO to a very high setting, like 20:1, sets the compressor to
function as a hard limiter which makes the orange line almost horizontal.
At 20:1 compression means a 10 dB increase on the input will only allow
the output to increase by .5 dB. Typically, when using higher RATIO
settings you’ll want to use a higher THRESH setting since the
compressor—now functioning as a limiter, should only kick in on the
loudest input signals to stop them from over-driving the buses that signal
is feeding to prevent audio distortion.
The ATTACK control sets how fast the compressor reacts (from 0.10 mS
up to 330 mS once the audio crosses the THRESH level. The RELEASE
control sets how fast the compressor reacts after the audio drops below
the THRESH level. It can be set from 50 mS up to 3.00 seconds. The
MAKEUP level can be used to adjust the Dynamics output in order to
compensate for high levels of compression which lower the overall level.
As with other Views the colored numbers indicate which settings can be
adjusted using the “hardware” controls. If only GATE IN is active the
OPEN, CLOSE, and THRESH settings are mapped to the three encoders.
Button 1 then controls the Gate on/off. When COMP IN is active, the
“hardware” controls shift to control the settings shown in Figure 4-19 on
the last page.
The Compression and Gate settings on each channel and bus are stored
as part of an Event.
Equalization (EQ) View
This View button becomes active when an input channel, Submix Group
channel, or Master channel SEL button is active. The View allows the
equalization for the selected channel or bus to be adjusted and turned on
and off. The Strata 32 EQ consists of a four-band parametric equalizer with
adjustable high and low pass filters. Two of the parametric EQs can also be
set as LO SHELF and HI SHELF equalizers.
Note: Before adjusting the equalization we recommend turning off
compression and gating since their actions will interact with your
adjustments. Once the EQ settings are optimized switch to the
DYN View and turn on compression and/or gating and adjust their
settings as required.
The EQ View (Figure 4-20) has two sections: the top half has the
equalizer control buttons while the bottom has a large audio graph
showing the effect of the various EQ controls on the audio as they are
adjusted. The audio graph shows the frequency response logarithmically
from 20 Hz (left side) to 20 kHz (right side) with the display’s center being
roughly 600 Hz. The middle horizontal line represents 0 dB of gain and
each horizontal line above or below it represents a 5 dB change in level. All
four parametric EQs can be returned to 0.0 dB level by tapping the FLAT
button.
Figure 4-20 EQ View
The parametric equalizers and bandpass filters are color-coded to help
identify each filter’s settings in the audio graphic since the center
frequency for all four parametric equalizers can set anywhere from 20 Hz
to 20 kHz. The High Pass Filter (HPF), when on, is shown in orange; the
LO EQ settings are shown in red; the LO/MID EQ settings in yellow; the
HI/MID EQ settings in blue; and the Low Pass Filter (LPF), when on, and
the HI EQ settings are in magenta.
When the three EQ in/out buttons are: EQ OUT, HPF OUT, and LPF
OUT, the EQ is not in-line and the settings have no effect on the audio.
The HPF and LPF settings are not shown in the audio graphic and the
parametric EQ settings colors are translucent. The EQ icon on that
channel’s OLED is gray (or not even seen with lower OLED levels).
Tapping the EQ OUT button fills that button and it shows EQ IN,
indicating the EQ is now in-line. The graphic colors for the EQ settings
remain translucent but over top of those graphics there’s an opaque
graphic showing the overall effect of the various EQ settings on the
channel’s frequency response. Tapping HPF OUT or LPF OUT (they then
show HPF IN and/or LPF IN) adds the high pass and/or low pass filters to
the audio graphic, which are also shown opaque to show their effect on the
audio. The EQ icon on that channel’s OLED is red when any in/out button
shows EQ IN, HPF IN, or LPF IN.
High Pass & Low Pass Filters
The High Pass Filter (HPF) and Low Pass Filter (LPF) can be
independently turned on or off to narrow the overall frequency range of
the channel’s audio to less than 20 Hz – 20 kHz. The frequency pass band
is shown graphically as the controls are adjusted: the orange graphic
represents the HPF or low frequency roll off while the magenta graphic
represents the LPF or high frequency roll off.
Tapping either HPF or LPF frequency button sets the fader to control that
filter’s frequency. This also sets up the hardware controls so that green
encoder and button 1 controls the HP filter and blue encoder and button 2
controls the LP filter.
Adjusting the high pass frequency sets where the lower frequency
sounds begin to be rolled off or attenuated. The control range is from 16
Hz up to 500 Hz. Audio below the selected frequency gets rolled off at 24
dB/octave. Audio above that frequency is not affected. The HPF is
commonly used to remove low frequency rumble and sounds emitted by
air conditioners, AC line hum, nearby traffic, footsteps, etc.
Adjusting the LPF FREQ sets where the higher frequency or brighter
sounds begin to be attenuated. The control range is from 20 kHz down to
1 kHz. This control can selectively remove higher frequency sounds like
the hiss from an air conditioner, chair squeaks, and other high frequency
noise without affecting the voice sound—until the control is adjusted below
about 5 kHz. Audio above the selected frequency is rolled off at 24
dB/octave while audio below that frequency is not affected.
Four-Band Parametric Equalization (EQ)
Tapping a parametric EQ button selects that column of controls. The on-
screen fader can then be used to adjust that setting. As in other Views
with level adjustments, the touchscreen panel “hardware controls” are
available to adjust the settings with overlaid numbers which change
depending upon which parametric EQ is selected. The numbers indicate
which encoder (1=green, 2=blue, 3=yellow) to use to adjust that setting.
A number may also appear on an associated button to indicate which
hardware button turns that setting on/off (the numbered button LED also
indicates the on-screen button setting).
The four parametric EQs (LO, LO/MID, HI/MID, and HI) are identical in
operation. Each has a FREQ (frequency) control to adjust the center-point
of that parametric EQ; a BW (bandwidth) control to adjust the width of
that EQ; and a LEVEL control to set the amount of boost or cut applied by
that equalizer. Once the level control is used to raise or lower an equalizer
so it appears in the audio graphic you can make further adjustments using
the touchscreen. Use two fingers on the audio graphic to adjust the BW
wider or narrower. Tap and drag up to raise the LEVEL or tap and drag
down to lower the level. Tap and drag left or right to adjust the center
frequency.
Each parametric EQ’s center frequency is adjustable from 16 Hz up to 20
kHz. The bandwidth that each EQ affects is adjustable from 0.2 octaves up
to 3.00 octaves wide. Each equalizer can boost or cut the selected
frequency band up to +14 dB or -14 dB from nominal (0.0 dB).
EQ Lo Shelf & EQ Hi Shelf
When the LO SHELF or HI SHELF button is lit, the bandwidth (BW) entry
for the LO or HI parametric EQ shows – indicating that EQ is now a
shelving EQ. The LO SHELF allows one to boost or cut all of the low
frequencies by the same amount, beginning at the frequency set by the
FREQ control. The amount of boost or cut is set by the LEVEL control. HI
SHELF allows one to boost or cut all high frequencies above the frequency
set by the FREQ control. The amount of boost or cut is set by its LEVEL
control.
The LEVEL control can boost or cut the shelf by +14 dB or -14 dB. The
FREQ control sets where the shelf ends or begins: the LO SHELF FREQ
control adjusts where the low shelf ends, from 16.1 Hz up to 198 Hz; the
HI SHELF FREQ control adjusts where the high shelf starts, which can be
from 4 kHz up to 20.2 kHz.
The EQ settings on each channel and bus are stored as part of an Event.
Input View
This View is activated by pressing SEL on one of the input channels. This
allows most of the channel settings to be changed as required. The View
has four main sections as shown in Figure 4-21 on the next page.
Input View – Section 1
This section shows the signal format and channel number at the top. It
has a larger version of the input meter shown on the channel OLED plus a
Gain Reduction (GR) meter. The output format (or spilled) is shown below
the meter. The Delay and input Gain settings are shown below the meter
along with indicators listing which Master that signal is assigned to. If any
EQ or Dynamics are assigned the min-graphs show those settings. Clicking
the AUX SENDS button brings up the Aux Send View so the channel can be
assigned or unassigned from these buses.
Input View – Section 2
This section shows the selected source name at the top. The LEFT or
RIGHT buttons, when lit, invert the channel phase. The PHANTOM button
applies phantom power to the signal input. A 48V icon is then shown in the
channel display and the PPwr option for that input would be checked in
Navigator.
The signal Mode is set by tapping one of the five buttons on a stereo
source or six buttons on a 5.1 source. The source’s input gain can be set
using the GAIN fader. The channel can have a delay assigned to it by
turning the Delay on (Tap the OFF button to change it to ON) and adjust
the DELAY fader for the amount of delay required. A mono signal can be
panned; a stereo signal can be balanced; or to signals can be blended into
a mono signal by using the PAN/BLEND control.
Figure 4-21 Input View
Input View – Section 3
This section controls the Bus Minus/Direct Out signal for that input
channel. The default name, shown at the top of this section, is BUS MINUS
and the input channel number. When the DIR OUT button is tapped,
lighting the button, the “Bus Minus X” audio changes to be a Direct Out
signal. When DIR OUT is unlit the audio is the base mix minus that input
channel’s audio.
Just below the name, the destination that the bus minus (or direct out)
is feeding is shown along with which base mix is feeding that bus minus.
Tapping on either blue box brings up a signal select list so a new
destination can be connected or a different base mix can be selected.
The Fader adjusts the level of the bus minus or direct out signal. The
meter shows the level of the base mix or the direct out signal. The bus
minus or direct out can be set to be sent PRE FADER or PRE ON by lighting
those two buttons (tap them to turn that feature on or off). The signal can
also be monitored after fader control by tapping the AFL button. The board
operator can talk to that bus minus output by tapping TALKBACK, which is
a latching function which turns off the base mix and switches in talkback
while it is lit.
Below this section is the Wild Button 1 setting. Tap on the blue display
box to bring up a list of the functions that can be set for that button. In
figure 4-21 the function is set for PROC IN which allows that button to turn
both the Gate and Compressor on.
Input View – Section 4
This section controls the Track output which is available on the first 32
input channels only. Each channel feeds their own Track output which has
the same number as the input channel. On channels 33–64 the Track
section is not active. The Track feed is turned on by tapping the OFF
button, which says ON when on. Tapping it will then turn off the Track
audio.
The Fader adjusts the level of the Track signal, which is similar to the
Direct Out signal in that it contains only the input signal on that channel,
but Track is a stereo signal, as shown by its stereo metering along the
right side. The meter shows the level after the Track fader.
Like the bus minus, the Track signal can also be sent PRE FADER and/or
PRE ON by lighting up either of those two buttons (tap them to turn that
feature on or off). The Track signal can also be mono-summed by lighting
the MONO SUM button. It can also be monitored post track fader control
by tapping the AFL button. The board operator can also talk to the Track
output by tapping TALKBACK, which is a latching function which turns off
the track audio and switches in talkback while lit. Talkback can be used to
slate takes when prerecording shows or segments.
Below this section is the Wild Button 2 setting. Tap on the blue name
box to bring up a list of the functions that can be set for that button. In
figure 4-21 the Wild 2 button is set to ISOLATE. When that button is lit it
puts that channel into isolation, lighting a red ISO icon in the channel
OLED. Isolation prevents that channel from being toggled when the other
Layer is active.
Automix View
This View is used to set up the weighting for the input channels which
have their blue AUTOMIX buttons lit up. Up to four separate Automix
Groups can be assigned using the 1-4 buttons and up to sixteen channels
can be assigned to the Auto mix at any one time. The input channels
numbers are shown above each control and their signal name is shown
below each control.
Automix is typically used with a group of similar signals, like
microphones on a news set or a talk show, or various sound effects and
audio playback decks which may have to be mixed together. Any group of
signals, which need to maintain a fairly constant output, regardless of how
many signals are active at one time, can be assigned to an Automix
Group. Each signal is then given a weighting using the fader control which
sets the importance of each signal. For example in Figure 4-22 on the next
page, Automix Group 1 had five mics assigned to it. Input 1 is set with the
most weighting while inputs 2 and 5 have the lowest weighting, and inputs
3 and 4 have just slightly more weighting. In Automix Group 2, Input 9
has much more weighting than Inputs 10, 11, 12, and 56, which all have
the same weighting which is much lower than Input 9. We can surmise
from this that Input 9 is a host mic and the others are guest mics.
Figure 4-22 Automix View
The Automix Group outputs normally feed the Main Master 1 output but
can be set up to feed other buses by tapping Bus Assign and selecting a
bus.
Clip Player View
This View brings up the controls for the Strata 32 audio clip player, used
to play back audio tracks on a USB flash drive plugged into either USB port
at the top of the Monitor Panel. The audio files must be 48 kHz .WAV files.
If the USB flash drive has one or more Playlist files, saved in .m3u format
then those will automatically be read into the Strata 32. The Clip Player is
a Mix Engine source named ClipPlay, which can be made visible on any
input channel using the Strata 32 Surface Setup GUI.
When the Clip Player View is opened, as shown in Figure 4-23, you’ll see
the list of PLAYLISTS that were detected on the USB flash drive. Tap on a
Playlist name to see the tracks associated with that Playlist in the TRACKS
list. Tap on a Track name to select it and show its name in the upper blue
box. When the track is cued, press PLAY to play the track. Press PAUSE to
stop playback with the track at the paused position then press PLAY to
resume playing that track. Press STOP to cancel play and recue the track.
Figure 4-23 Clip Player View
Just below the Playlist and Tracks lists are eight HOT CLIP buttons which
can play a clip by tapping one of the buttons (or assigning Wild buttons to
be Hot Clip Play buttons). Tap the SHOW HOT CLIPS button to change the
middle of the View to show the Hot Clips selector (Figure 4-24).
Figure 4-24 Hot Clips selector
Tap the blue box on any of the eight Clips to bring up a list of audio
tracks on the USB flash drive so you can select a track to assign to that
Hot Clip number. The Touchscreen Panel’s three Wild buttons can also be
assigned to play back one of the Hot Clips.
To play a cued track, when the Input channel is turned on, tap the AUTO
PLAY button to light it. Cue up a track and then press the on switch or, if
EFS is active, move the fader up from full off to start the track.
Figure 4-25 Playlist Editor view
All clip player settings are saved as part of an Event. The currently
selected Track will load with the selected Event (recall 5PM news event,
the “open” music track is already loaded.) The Clip Player may also be
controlled over an Ethernet network via Wheatstone’s ACI (Automation
Control Interface). All functions are supported.
Sample Playlist File
Clip Player playlist files are text files saved with a .m3u extension.
Comments can be added by starting a line with #. Start each new line with
the path to the track followed by the track’s filename. Here’s an example
of a file named: AM-Weekday News.m3u:
# AM Weekday playlist (user comment).
am_weekday/AM-Weekday Open.wav
am_weekday/AM-Weekday Bump-1.wav
am_weekday/AM-Weekday Weather-1
am_weekday/AM-Weekday Bump-2.wav
am_weekday/AM-Weekday Bump-3.wav
am_weekday/AM-Weekday Sports-1.wav
am_weekday/AM-Weekday Weather-2
am_weekday/AM-Weekday Outro.wav
In the example playlist, the playlist is pointing to a folder named
“am_weekday” and inside that folder are the various 48 kHz wave files
named “AM-Weekday Open.wav”, “AM-Weekday Bump-1.wav”, and so on.
BS.1770‑3 Loudness Monitor
The implementation of the CALM Act in December 2012 has focused the
attention of broadcasters in the USA on taming the audio levels at various
stages of the on-air signal chain.
The Loudness Monitor provides a flexible tool for audio operators to use
to track the apparent loudness of the program material being mixed on the
console and delivered for recording or broadcast. Logging functions allow
the engineering staff to verify and document audio levels leaving the
control surface over specific periods of time.
The Multi-channel Loudness Algorithm
The Loudness Monitor uses the multi-channel loudness measurement
algorithm
specified
in
the
ITU
recommendation
document
ITU-R
BS.1770‑3 (03/2011). The algorithm calculates weighted measurement
values for subjective loudness perceived over time. Extensive testing has
shown a strong correlation between subjective listening and objective
measurements.
The four stage processing chain applies a K weighting filter which
accounts for “acoustic effects of the head” followed by a mean square
calculation for each channel. The results are summed with surround
channels weighted slightly higher to compensate for psychoacoustic
effects. The LFE subwoofer channel is not currently included in the
measurement and is a focus of continuing work. A final gating stage
prevents silence and momentary low levels from adversely affecting the
results.
Units and References
The following units and references are used in scale markings and meter
configuration. Note that the ITU specified LKFS units and the EBU specified
LUFS units are synonymous and the values are numerically identical.
dBFS – DeciBels Full Scale is the maximum digital signal output
level of 0 dBFS which is equal to a +24 dBu analog output
LKFS – Loudness, K weighted, Full Scale
LUFS – Loudness Units, Full Scale, also K weighted
0 dBFS = 0 LKFS = 0 LUFS, -24 dBFS = -24 LKFS = -24 LUFS
AT/85 Reference level: -24 LKFS
EBU Reference level: -23 LKFS
Loudness Range Reference Level:
AT/85 mode: -24 LKFS = 0 LU
EBU Mode: -23 LUFS = 0 LU
USER Mode: Custom, can be set to the station’s “dialnorm”
metadata value in dB.
Reference Documents
ITU-R BS.1770‑3 Algorithms to measure audio program loudness
and true peak audio level
AT/85:2011 ATSC Recommended Practice: Techniques for Estab-
lishing and Maintaining Audio Loudness for Digital Television.
EBU-TECH 3341 Loudness Metering: EBU Mode metering to sup-
plement loudness normalization in accordance with EBU R128.
Meter Components
Figure 4-26 Loudness Monitor
Audio Source
The audio source feeding the Loudness Monitor is user selectable. You
may route any mono, stereo, or 5.1 surround source available to the
Strata 32 Destination Loudness. This flexibility allows for monitoring of any
analog, AES, MADI, or SDI source, as well as any Surface mix bus, de-
modulated program source, pre-recorded programming, or other source.
Vertical Bar Graphs
●
PK (Peak Program) – Sampled peak meter displays highest peak from
any meter channel
●
M (Momentary Loudness) – K weighted loudness measured in a 400
ms sliding window
●
S (Short Term Loudness) – K weighted loudness measured in a 3 se-
cond sliding window
Integrated Loudness
The large format three digit readout displays the integrated K weighted
loudness of the program material. The default integration time is 10
seconds. The units are displayed as LKFS in AT/85 mode and LUFS in EBU
mode.
Gating
The DSP algorithm for measuring loudness incorporates a two-stage
gating mechanism which pauses integration during silent or momentarily
soft passages in program material. The absolute and relative thresholds
are applied in accordance with the BS.1770-3 specification to eliminate
skewing of the measured result from program material lower than an
absolute value of -70 LKFS or a relative value of -10 LU as measured in a
sliding window.
Loudness Range
The loudness range bar provides a way for an operator to see where the
program has been and alerts the user to loudness levels that are too soft
or loud. The range bar follows the long term integrated loudness value
displayed in the main three digit display. The loudness range provides a
+9 to -18 LU window with the “zero” centered on the currently selected 0
LU reference. Loudness “history,” the measured loudness level over time,
is displayed as a solid white bar in the center. History tracking begins
when the timer starts and is cleared when the timer is reset.
Program Duration Timer
The program duration timer is provided to co-ordinate the capture,
display, and logging of program loudness for a specific period of time –
such as a live newscast or pre-recorded program.
Operators must understand that the large digit value is integrated over
time and does not instantaneously react to fader moves. Operators should
use the M (Momentary) bar graph meter for in-hand level adjustments as
riding fader levels from the Integrated digits will result in over or under
compensation in output level as they “chase” the target value. When
drawing a comparison to the primary mix bus VU meters, a good rule of
thumb is to target a -4 dB average level on the main mix meters (-24
dBFS).
Logic Control
The Program Duration timer may be controlled from an external contact
closure. For convenience, the timer has been designed to work off the
existing contact closure for the Confidence Feed input. This allows the
integrated loudness level to be automatically gated whenever master
control goes to a break and resume when you return to live programming.
Using External Control
To enable control make sure the REM TRIG switch is lit in the Confidence
Feed section of the surface. Make sure the timer is reset BEFORE the show
begins and the timer will automatically begin measurement and logging
when master control takes the control room to air.
5 – STRATA 32 SERVICE INFORMATION
ll Wheatstone consoles are designed to yield many years
of continuous trouble-free 24/7 operation, which is why
there are no power switches on the Strata 32 Surface,
the Gibraltar IP Mix Engine, the Stagebox I/O Interface,
or any Wheatstone Blade. However, if a Strata 32
system component does “act up” this chapter covers how to obtain service
assistance, technical documentation, and replacement parts.
PARTS AND REPAIR SERVICES
There are only a handful of field-replaceable parts on the Strata 32
console, each of which is listed in Table 5-1. The control panel assemblies
and other circuit boards used on the Strata 32 Surface and IP Mix Engine
are not field-serviceable due to their extensive use of surface-mount
components. It is recommended these items be returned to the
Wheatstone factory for any board level repair.
Strata 32 technical information (User Manual, Quick Start Guide,
software revision information, wiring diagrams, application notes, and
service bulletins) can typically be downloaded from Wheatstone’s web site:
www.wheatstone.com. Most documentation is in PDF file format so
Acrobat Reader 6.0 or later is required to view and print documents.
Parts Ordering and Repair Services
Replacement parts and Strata 32 accessories can be purchased through
any Wheatstone dealer or directly through the Wheatstone factory located
in New Bern, North Carolina, USA. Call 252-638-7000 (Eastern timezone)
or email: [email protected].
To expedite part ordering, and to ensure the correct parts are ordered,
use the Wheatstone part number when ordering. Some parts and
assemblies may have long lead times, so order spares accordingly.
Any component or part being returned to Wheatstone for service,
exchange, or credit must have an RA (Return Authorization) tracking
number issued prior to their return. Items received without an RA number
written on the shipping label side of the packaging may be delayed and
subject to additional handling fees. Contact Wheatstone Technical Support
to request an RA number or to obtain installation and other technical
support for the Strata 32 console by calling 252-638-7000 or by emailing:
[email protected].
Table 5-1 Strata 32 Field-Replaceable Parts
Wheatstone #
Description
007310
SPS-180R, standard Strata 32 Surface power supply
007390
Mix Engine power supply, plug-in module
007561
DC Cable, power supply to Strata 32 Surface
007232
PSR rack unit, holds two SPS-432 power modules
007590
SPS-432, slide-in power module (redundant supplies)
008314
Mix Engine, QAT card
008318
Mix Engine, CPU card
008349
Mix Engine, QCT card
011700
Fader Panel (plug-in assembly)
011701
Master Panel (plug-in assembly)
011702
Touchscreen Panel (plug-in assembly)
011728
OLED Display (plug-in assembly)
011730
Host controller card
520125
Rotary Encoder Knob, Black
520130
Fader Knob, Satin Silver
530278
Blue cap, for encoder knob
530280
Gray cap, for encoder knob
530283
Cream cap, for encoder knob
530284
Green cap, for encoder knob
540062
Motorized Fader Assembly (plug-in part)
560002
Rotary Encoder (soldered part)
940188
LCD touchscreen display
STRATA 32 CONSOLE FIELD SERVICE
The Strata 32 console contains three primary assemblies: the Strata 32
Surface, which has many field-replaceable parts including the three types
of Control Panel assemblies, the OLED displays, faders, and rotary
encoders; the Gibraltar IP Mix Engine, which has field-replaceable boards
and modules; and the Surface Power Supply, which has no field-
serviceable component parts. The optional Stagebox I/O Interface is also
not readily field-serviceable.
Service Tools
A #1 Phillips screwdriver is needed to remove the panel mounting
screws on the Surface control panels and a 2mm hex driver is required to
remove fader mounting screws.
A
Swapping Out Control Panels
A Fader panel can be field-replaced while the console is powered, and
even on-air, since program audio flows through the Mix Engine not the
Surface. The Fader panels connect to a Surface host board using a single
CAT5 cable. To replace a Fader panel remove the eight Phillips screws,
using a #1 screwdriver, then lift the panel up and out of the chassis
enough to unplug the CAT5 cable. On the replacement panel set DIP
switch SW66 so it matches the settings of the panel you’re replacing
before plugging in the CAT5 cable.
SW66 is a four-position switch. Fader panel 1 has switch 1 set on and all
other switches set off. Fader panel 2 has switch 2 set on and all other
switches set off. Fader panel 3 has switches 1 and 2 set on and 3 and 4
set off. Fader panel 4 has switch 3 set on and all other switches set off.
When the Master or Touchscreen panel needs to be replaced we
recommend powering down the Surface since each has multiple
connections that must be made. To swap out the Master or the
Touchscreen panel, obtain some padding material to lay over the Fader
panel immediately in front of that panel being removed so it can be titled
forward and laid facedown onto the padded material. To remove the
Master or Touchscreen panel:
1. Unplug the AC cord from the Strata 32 Surface power supply. If the
Surface is using redundant power, unplug both supplies. All lights
and displays should be off on the Strata 32 Surface.
2. Use a #1 Phillips screw driver to remove the panel’s eight mounting
screws.
3. To replace the Monitor panel, use the encoder knobs along the top of
the panel to tilt the panel forward so it can then be lifted up slightly
to remove it from the chassis and set it facedown onto the padded
material on Fader panel 3. The Monitor panel connects using two
keyed ribbon cables and one CAT5 cable.
To replace the Touchscreen panel, use the three encoder knobs at
the bottom to lift up and out so the panel can be lifted up slightly to
remove it from the chassis and then set it facedown onto the padded
material on Fader panel 2. The panel’s control board has one ribbon
cable connecting it to the Monitor panel while the monitor board has
an HDMI cable, a USB cable, and a power cable.
4. Note how the cables plug into the panel. Unplug the cables and
remove the defective panel. Set the replacement panel onto the
padded material and plug in the cables.
5. Lift up the panel and set it onto the lower chassis rail. Route the
cables so they will not be strained or get pinched as the panel is
tilted back onto the top rail. Fasten the eight screws which were
removed in step 2.
6. Plug the AC cord back into the power supply (or supplies) to power
up the Strata 32 Surface.
It takes two–three minutes for the Strata 32 Surface to completely boot
up and be ready for use.
Mix Engine Status LEDs
The boards in the Mix Engine have green LED status indicators. If there
are any red Error LEDs lit up it indicates a fault in that board’s operation.
Although audio may still be passing through the Mix Engine and there may
be no other signs of trouble, a red error LED says otherwise.
To clear the fault, reboot the Mix Engine using Navigator (right-click on
the Mix Engine icon in the System Dock and select Reboot Blade). If the
Mix Engine reboots and the Error LEDs turn off then the issue was
resolved. If the Mix Engine reboots and the red Error LEDs are still lit
power cycle the Mix Engine. Since this action cuts off all audio going
through the Mix Engine while it’s power cycled, the Strata 32 console
cannot be on-air while this is done. To power cycle the Mix Engine unplug
the AC cord (or both AC cords when the Mix Engine has a redundant power
supply) and wait a minimum of five seconds to ensure power is fully
removed from all internal circuits before plugging the AC cord(s) back in.
If the red Error LED remains lit after a power cycle it indicates a circuit
fault in the card with the red LED or possibly in the Mix Engine’s operation.
A call to the factory is warranted. See the previous page for information on
obtaining service help, parts, or an RA number to send in a board or the
Mix Engine for service.
Ethernet Switch LEDs
Each RJ45 Ethernet jack typically has two green LEDs. Both blink rapidly
for 1 GB (Gigabit) speed devices (like the Mix Engine and Stagebox
connections) while one blinking green LED indicates the connected device
is operating at 100 MB speed. The Strata 32 Host card and the Mix Engine
CPU both use 100 MB NICs since they do not carry streaming audio.
Fader Replacement
The motorized faders (WS # 540062) plug into the Fader and Master
panels. The same model fader is used across the Strata 32 so any fader
can be substituted for another for troubleshooting purposes. The fader
knobs are friction fit onto the faders but a small flat blade screwdriver may
need to be used to pry them loose (use padded material on the metal
panel to avoid marring). Use a 2mm hex driver to remove the fader
mounting screws.
Wheatstone may periodically issue software revisions for the Strata 32
Surface, the Mix Engine, the Stagebox, and Blades. The Strata 32 Surface
code version is shown and updated using the Strata 32 Surface Setup
app’s Hardware menu (Figure 5-1). The Mix Engine, Stagebox, and Blade
code is updated using Navigator’s Version Manager tab (Figure 5-2).
Updating Surface Code
To see the current version of code running on the Surface, in the Surface
Setup app select the Hardware menu item > Surface Versions…. A pop up
window lists information on the current code which is running the various
boards and processors in the Strata 32 Surface.
If there’s a new release of the Surface Setup app, it may contain new
Surface code downloaded with the Strata 32 Surface Setup app
installation. Code updates may also be available as a separate downloaded
file. Regardless, select Hardware > Update Surface… to open a file dialog
box which opens a folder with the update code when downloaded with the
Surface Setup app. If the code was downloaded separately, then navigate
to that folder. The code file will be named: strata32_app_ X_XX.tar with
the Xs being the number of the code version.
Click Open to upload the new code to the Surface. This action can be
done while the Surface is actively being used since the code is only loaded
into the Surface’s memory. A popup message advises that the Surface
must be rebooted to use the new code. The Strata 32 continues to pass
audio as the Surface is rebooted but, of course, no Surface controls will be
available during the two-three minutes it takes the Surface to complete
rebooting and once again be ready for use.
Figure 5-1 Strata 32 Surface Code Version and Update
Updating Mix Engine, Stagebox, & Blade Code
The code which is used on the Mix Engine, Stagebox, and Blades is
typically downloaded as part of the Navigator app installation but updated
code versions for Blades may also be available to download separately.
The code version running on each device can be viewed, and the code
can be updated, using the Version Manager tab in Navigator (Figure
5-2). The Software Version column lists the code build which is currently
running on each Blade, which includes the Mix Engine and Stagebox I/O
Interfaces. Blades can be individually updated or all Blades can be updated
simultaneously.
Note: Navigator must be licensed in order to update the Blade code.
Figure 5-2 Mix Engine, Stagebox, and Blade Code Update
Select the Blades to update then click Update... to open a file dialog box
showing the Navigator folder with the saved code files. If the code file was
downloaded separately, then the code file may be in a “Downloads” folder.
The Blade code is compressed: filename is Blade_update_X_X_XX.tgz
with the Xs being the code version number.
Once the code is uploaded to the Blades, each Blade must be rebooted
to then run the updated code. As the updated code is subsequently run
there will be momentary muting or audio changes across the system audio
so, if possible, the code update process should be done while the console
is not on-air.
APPENDIX A – CREATING A WHEATNET-IP NETWORK
Strata 32 console can be networked with a number of
additional
WNIP-compatible
devices,
like
PCs
and
automation
servers
running
the
WheatNet-IP
audio
drivers; Stagebox and Blade I/O Interfaces; and hardware
control panels like talent stations and signal selectors.
Each of these devices can share their streaming audio
content (AoIP signals and logic) with, and/or control, the other networked
devices over Ethernet once they’re networked together using AoIP-
compatible gigabit switches.
To create a simple WheatNet-IP (WNIP) network one simply connects
two or more WNIP devices to ports on an AoIP-compatible gigabit switch.
Even starting with this most basic WNIP network, one can expand the
network at any time, and with few limitations (most of which are distance-
related) to form an ever-larger WNIP system where every device is able to
share signals with every other device.
ETHERNET SWITCHES FOR AIOP
For a stand-alone Strata 32 console in a remote truck with one Stagebox
for I/O, one could “get by” using a small 8-port gigabit switch. But, for
most facilities a larger gigabit switch will be required. The two most
common switch sizes are 24-port and 48-port, although many facilities like
to put a smaller switch in each control room or production room, to
connect all of the WNIP devices in that room together, and then network
each room’s switch, using a single CAT6 cable, to a port on one of the
main switches in the TOC.
Fortunately, under-estimating the number of ports you’ll need is not that
big a deal since it’s a simple matter to add additional switches. The biggest
issue is with reconfiguring the switch ports since networking two switches
together requires they connect using Trunk Ports which allow multicast
network traffic to properly flow between the switches. The ports used by
WNIP devices are configured as Access Ports or switchport mode access
ports.
We recommend using separate Ethernet switches for the WNIP network
in order to “air-gap” their traffic from your facility’s Ethernet network
traffic. This not only isolates the WNIP network from the Internet but also
means that future troubleshooting of network issues is a whole lot easier
since you don’t have to even consider all the traffic on the facility LAN
when troubleshooting your system.
One can reconfigure a facility’s main Ethernet switches into VLANs or
virtual networks in order to run AoIP traffic thru the facility’s Ethernet
switches, but creating VLANs is not covered in this manual since we whole-
heartedly recommend using separate switches, designed for AoIP
networking, to create your WNIP network.
The main criteria in selecting an Ethernet network switch for a WNIP
network is that they’re identified as “AoIP-compatible” switches. An AoIP-
compatible switch, and a facility’s Ethernet switch, might be the same
model switch. It’s their configuration settings which classify whether a
switch is suitable for use on an AoIP network. Thus, an “AoIP switch”
definition is arbitrary and simply refers to a network switch which can
specifically be configured for multicast audio streaming, which includes
being able to function as an “IGMP querier” to control multicast audio
streaming traffic around the network.
Wheatstone has approved a number of switch models (mainly from Cisco
and H-P) which we use in Wheatstone-designed system projects. Approved
models are listed on the Wheatstone webpage under the Support &
Downloads link Compatible Switches for WheatNet-IP. Wheatstone’s
technical support department also has configuration docs for the most
popular models. Switches purchased through Wheatstone can also be pre-
configured specifically for your network application.
Before you purchase any network switches you should create a WNIP
network IP address table using an Excel spreadsheet or even a
handwritten list. This is an essential step since you need to know how
many ports you’ll need by listing every device networked in your WNIP
system: the Strata 32 Surface host PCs; the IP Mix Engine’s CPU and GBT
cards; the Stagebox and Blade Ethernet jacks; the PCs and audio servers
running the WNIP audio driver; the talent stations, SS-8 panels, and other
control panels (like PCs running ScreenBuilder). Every one of these devices
must be assigned a unique fixed IP address since a WNIP network, like
every AoIP network, does not support DHCP.
Media servers and PCs with WNIP AoIP drivers are typically assigned IP
addresses starting at 192.168.87.100 and moving down, reserving
192.168.87.21 for the admin PC. AoIP core and edge switches (talked
about in the Multi-Station Expansion section on page 71) are typically
assigned IPs from 192.168.87.1 up to 192.168.87.20. Talent stations and
other networked accessories typically are assigned IP addresses above the
Surfaces’ and Mix Engines’ IP addresses which typically start at
192.168.87.101 (and 192.168.87.201 for the matching Surface).
A
CREATING THE WNIP NETWORK
This section presents an overview of what’s involved in creating a WNIP
network starting with a one Strata 32 console, a Stagebox, and a small
AoIP switch to create a WNIP network.
Creating a Small WNIP Network
Various Ethernet switches from Cisco and HP have been used in WNIP
systems over the years, and since their model numbers change on a
regular basis, so it’s best to visit the Wheatstone web site, or call
Wheatstone’s technical support department, to find out the currently
recommended model numbers.
One current Cisco switch (as of mid-2019) that we recommend is the
SG-300-series of layer 3 managed switches. Models with eight-ports up to
48-ports are available. Any of the switches in this series can be used to
create a WNIP network.
For a remote truck or a venue with one Strata 32 console along with a
Stagebox for I/O, one eight or ten-port switch is sufficient. The in-room
WNIP devices (Strata 32, Mix Engine CPU and GBT card, Stagebox, and
admin PC) all plug into the switch as shown in Figure 2-8, on page 14.
Note: PCs and audio servers must run the WNIP AoIP audio driver
to play and record audio over their network connection. WNIP AoIP
drivers are licensed for one up to twenty-four stereo channels of
simultaneous playback and recording. WNIP AoIP driver licenses
are available thru Wheatstone or an authorized Wheatstone dealer.
Multi-Studio Network Expansion
When there are multiple controls rooms with Strata 32 consoles, all
located within a single facility and they need to share their audio elements,
we recommend you follow the small WNIP network model for each control
room or studio. In this case the in-room switch is called a “Studio Edge
Switch” and it’s typically located in the control room. Each studio Edge
Switch connects to a “Core AoIP Network Switch” located in the TOC.
Depending upon how many control rooms and production studios are
being networked together and how much equipment in the TOC is also
being networked, the Core Network Switch might physically consist of
several medium-sized (24-port) network switches—rather than a single
large 48- or 96-port switch, just so you don’t put all your “eggs in one
basket.” This will make future troubleshooting of network issues easier,
and means you’ll only need one common 24-port switch on the shelf for
backup.
When a multiple station or studio facility is being planned, Wheatstone
offers system planning, configuration, and system programming to create
system salvos, scripting for programmable buttons, etc. These services are
charged on a per-studio or per-hour basis. Other services include factory
proof-of-performance as well as on-site commissioning and training. Each
of these services can be arranged through your Wheatstone dealer or
directly with your Wheatstone sales rep.
Wiring Practices
Since the majority of wiring used in studio these days is straight-thru
category cables (the generic name for four-pair CAT5, CAT5e, and CAT6
cabling) we recommend taking advantage of the various category cable
jacket colors available to differentiate your system’s signals. This not only
helps during installation, it also ensures that future system troubleshooting
will be a bit easier.
Here’s a list of the cable jacket colors we’ve used on projects for
common studio signals to help differentiate the multitude of category
cabling that will end up being strung thru the typical facility:
Orange Blade-to-AoIP switch port cables
Green PC & Media servers-to-AoIP switch port cables
Yellow KVM-over-IP cables
Blue Facility IT Ethernet cables (since they are
probably already in place and are probably blue!)
White IP phone system cables
Black Audio and logic wiring (Blade I/O to & from
peripheral audio and logic devices)
Most users have standardized on a Media Server/Automation vendor—
every major vendor supports WheatNet IP audio streaming and SLIO
(Software Logic I/O). Since the automation servers are typically located in
the TOC, KVM-over-IP extenders are available from various vendors, like
ADDERLink (https://us.adder.com/en/kvm-solutions/extenders) to allow a
single category cable to directly connect the server to a monitor,
keyboard, and mouse in the control room using cable runs of up to 160
feet (48 meters).
Signal Connection Control
Most users have several types of codecs which may be shared between
studios or between different stations in a cluster. These codecs might
include older ISDN interfaces along with newer Tieline Merlins or Comrex
Accesses, but no matter what type codec is used, one could create
Associated Connections to automatically connect a mix-minus signal to the
codec when it’s taken on any console to make it easy for a board operator.
The downside of doing this with shared codecs is that this can lead to a
user changing the return feed to a codec that’s still actively being used.
To prevent this from occurring, many users opt to force codec users to
physically go to a rack or a PC, often mounted in a hallway outside TOC,
where they must identify whether a codec they want to use is actively in
use or not, and to then dial up and connect the codec for their use. This
“Public Codec Rack” is typically setup with a touch screen monitor, running
Screenbuilder (a Wheatstone app which is configured using a GUI
interface), which allows users to switch codec routing without the need to
use Wheatstone Navigator’s Crosspoint grid, or use a system salvo, to
switch the return connections to the codecs.
The Screenbuilder app is a very powerful tool that can be licensed to run
on multiple PCs. The app uses standardized on-screen elements (faders,
meters, labels, buttons, clocks, timers and other widgets) to physically
control the WNIP network devices. Arranging these on a PC screen allows
one to create custom control panels, and quick-access buttons, for
monitoring and controlling codecs, for setting up feeds for recorders, and
for controlling feeds to Internet streamers.